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Adventure paths in a glance
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<blockquote data-quote="gdmcbride" data-source="post: 5905145" data-attributes="member: 49338"><p>Giltonio_Santos,</p><p> </p><p>Here are the adventure paths, in brief.</p><p> </p><p>Rise of the Rune Lords: A classic D&D save-the-world scenario featuring an ancient evil returned. The first adventure path published by Paizo and regarded by many as amongst the best. This is getting a reissue/hardcover update in a few months.</p><p> </p><p>Curse of the Crimson: Half-urban adventure path set in the city of Korvosa. Again an ancient evil rises, but its wicked plot is set against the background of a very interesting fantasy city.</p><p> </p><p>Second Darkness: The drow adventure path. Again an ancient evil rises and the drow are involved.</p><p> </p><p>Legacy of Fire: The arabian nights adventure path. You venture out to the desert wastes to stop an ancient evil and end up treading through the planes (even visiting the City of Brass!) before you finally manage to face your ultimate foe. Djinnies, efreet and magical beasts galore.</p><p> </p><p>Council of Thieves: An entirely urban adventure path. You must stop an evil criminal conspiracy that threatens the city.</p><p> </p><p>Serpent Skull: The lost city adventure path. You must journey through the jungle to a mysterious lost city and discover within the ancient evil that may rise and destroy the world.</p><p> </p><p>Carrion Crown: The gothic horror adventure path. You journey through psuedo-Transylvanian to confront ghosts, Frankenstein, werewolves, zombies, Cthulhoid horrors, vampires and a deadly cult of vile bad guys. This may come as a surprise but they are trying to summon forth an ancient evil.</p><p> </p><p>Jade Regent: The asian adventure path. You start in the west and make an epic journey over the top of the world to restore a lost heir to her rightful throne in fantasy Japan. </p><p> </p><p>Skulls and Shackles: The pirate adventure path. Only one book published so far but, you get to be pirates!</p><p> </p><p>And if you don't mind a 3rd party adventure path (and a shameless plug):</p><p> </p><p>Way of the Wicked: The evil adventure path by <a href="http://www.firemountaingames.com" target="_blank">Fire Mountain Games</a>. Talingarde is the most virtuous peace noble kingdom in all the land. And you will burn this insipid paradise to the ground for what they did to you. Be the bad guy in this adventure path featuring twenty levels of irredeemable villainy.</p><p> </p><p>Anyways, hope that helps,</p><p>Gary McBride</p><p><a href="http://www.firemountaingames.com" target="_blank">Fire Mountain Games</a></p></blockquote><p></p>
[QUOTE="gdmcbride, post: 5905145, member: 49338"] Giltonio_Santos, Here are the adventure paths, in brief. Rise of the Rune Lords: A classic D&D save-the-world scenario featuring an ancient evil returned. The first adventure path published by Paizo and regarded by many as amongst the best. This is getting a reissue/hardcover update in a few months. Curse of the Crimson: Half-urban adventure path set in the city of Korvosa. Again an ancient evil rises, but its wicked plot is set against the background of a very interesting fantasy city. Second Darkness: The drow adventure path. Again an ancient evil rises and the drow are involved. Legacy of Fire: The arabian nights adventure path. You venture out to the desert wastes to stop an ancient evil and end up treading through the planes (even visiting the City of Brass!) before you finally manage to face your ultimate foe. Djinnies, efreet and magical beasts galore. Council of Thieves: An entirely urban adventure path. You must stop an evil criminal conspiracy that threatens the city. Serpent Skull: The lost city adventure path. You must journey through the jungle to a mysterious lost city and discover within the ancient evil that may rise and destroy the world. Carrion Crown: The gothic horror adventure path. You journey through psuedo-Transylvanian to confront ghosts, Frankenstein, werewolves, zombies, Cthulhoid horrors, vampires and a deadly cult of vile bad guys. This may come as a surprise but they are trying to summon forth an ancient evil. Jade Regent: The asian adventure path. You start in the west and make an epic journey over the top of the world to restore a lost heir to her rightful throne in fantasy Japan. Skulls and Shackles: The pirate adventure path. Only one book published so far but, you get to be pirates! And if you don't mind a 3rd party adventure path (and a shameless plug): Way of the Wicked: The evil adventure path by [URL="http://www.firemountaingames.com"]Fire Mountain Games[/URL]. Talingarde is the most virtuous peace noble kingdom in all the land. And you will burn this insipid paradise to the ground for what they did to you. Be the bad guy in this adventure path featuring twenty levels of irredeemable villainy. Anyways, hope that helps, Gary McBride [URL="http://www.firemountaingames.com"]Fire Mountain Games[/URL] [/QUOTE]
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