Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure: Protection (Mal Malenkirk)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mal Malenkirk" data-source="post: 5385891" data-attributes="member: 834"><p>[sblock=Renau1g]Thanks, but THB already volunteered to judge this.</p><p></p><p>I hardly reviewed all of mY PCs, just a handful in a hsort burst. I should probably do some more.</p><p>[/sblock] </p><p></p><p>On the southern roof, the archer quickly hustles after Aedan only to fall in an ambush. Aedan springs on him and stabs him in the gut! The archer looks at the wound in disbelief... but does not fall! Grunting in pain, he draws his short sword and slash in a wide arc that catch Aedan and send hims to the floor, bleeding.</p><p></p><p>The other archers are less efficient though enough inflicts a grazing wound on Lenard.</p><p></p><p>But the boss takes charge. He sends Halcyon to the ground though the paladin avoid death thanks to Dante's magic shields. The hobgoblin then narrowly misses crushing warforged's skull like a can of melon, again thanks to Dante. </p><p></p><p>-''All right, this it. I don't know how you do it, but you have pissed me off for the last time, you toothpick!'' growls the Hobgoblin to Dante. </p><p></p><p>He then charges past Halcyon who can't do much to stop him on his back. The boss' chain slashes in the air, wraps around Dante and he uses it to slam the swordmage on his spike covered armor. Dante gasps in pain and falls unconscious to the floor.</p><p></p><p></p><p>[sblock=Actions]</p><p><a href="http://invisiblecastle.com/roller/view/2778475/" target="_blank">Flaming Sphere (1d4+5=8)</a> </p><p></p><p>Archer South MOves and provokes OA from Aedan:</p><p><a href="http://invisiblecastle.com/roller/view/2778486/" target="_blank">OA (Basic Attack) vs Acrher (1d20+4+2=23, 1d4+2d6=5)</a> </p><p></p><p>Ah! Wow. One HP left. (PS, I assumed a normal dagger since you are not proficient in Parrying dagger).</p><p></p><p>The archer draws a Shortsword </p><p><a href="http://invisiblecastle.com/roller/view/2778492/" target="_blank">Archer - Short Sword vs Aedan (1d20+5=18, 1d6+4=5)</a></p><p></p><p>Other archers</p><p><a href="http://invisiblecastle.com/roller/view/2778505/" target="_blank">Archers 1:Lenard 2:Mikara (1d20+7=19, 1d10+4=5, 1d20+7=8, 1d10+4=14)</a> hits lenard</p><p></p><p>Boss vs Halcyon</p><p>Standard:</p><p><a href="http://invisiblecastle.com/roller/view/2778507/" target="_blank">Chain Trip vs Halcyon Ref (1d20+6-2=16, 1d6+4-6=0)</a> Hit for 0, Halcyon is prone</p><p>Minor (This attack requires a prone target): </p><p><a href="http://invisiblecastle.com/roller/view/2778516/" target="_blank">Jackboot Stomp vs Halcyon AC (1d20+6+2-2=17, 1d6+4=7)</a> miss</p><p>Move: TPL</p><p>Causes an OA from Halcyon</p><p><a href="http://invisiblecastle.com/roller/view/2778525/" target="_blank">Halcyon (-2 prone) OA vs Boss (1d20+7-2=10, 1d10+4=11)</a> miss</p><p>AP: </p><p><a href="http://invisiblecastle.com/roller/view/2778528/" target="_blank">Chain Yank vs Dante (Extra 1D6 because adjacent) (1d20+8=23, 1d10+4+1d6=13)</a></p><p><a href="http://invisiblecastle.com/roller/view/2778518/" target="_blank">Recharge Whirlwind =5+ (1d6=1)</a></p><p>[/sblock]</p><p></p><p>[gm]Status High light: Aedan and Dante are dying (Aedan still has second wind), Halcyon is Prone.[/gm]</p><p></p><p>[sblock=S&S]</p><p>Big Boss: 110/185 1 AP spent</p><p>Swordman Q25: 9/40 cursed (Art)</p><p>Archer F22: 8/32 cursed (Art.) </p><p>Archer K22: 3/32 </p><p>Archer South: 1/32</p><p></p><p>Aedan: 0/27 AP spent (dying)</p><p>Artemis Hark: 9/24 -1H</p><p>Dante: -4/27 +2 def SW&AP used, dying</p><p>Gilgamesh: 22/26 -1H +2 defenses TENT, SW spent</p><p>Halcyon: 4 /29 AP&SW spent</p><p>Lenard: 9/28 Ap spent</p><p>Mercurial: 12/24 -2H, AP&SW spent</p><p>Mikara: 3/39, AP spent, Hidden </p><p>Owen: 7/28 AP&SW spent, +2 def</p><p>Queen: 20/30 WS</p><p>Sound of Stone: 5/24 AP&SW spent </p><p></p><p>Gang Leader (Sinruth, Hobgoblin)</p><p>Perception 13</p><p>HP 185; Bloodied 92</p><p>AC 22 (24 with phalanx soldier); Fortitude 16, Reflex 16, Will 12</p><p>OA: Chain Trip (standard; requires spiked chain, at-will) Weapon</p><p>reach 2; +6 vs Reflex; 1d6+4 damage, and the target is knocked prone. </p><p>Phalanx Soldier</p><p>Sinruth gains a +2 bonus to AC while at least one hobgoblin ally is adjacent to it.</p><p></p><p>Archers</p><p>Perception 21</p><p>HP 32; Bloodied 16</p><p>AC 15; Fortitude 11, Reflex 13, Will 12</p><p>OA: Short Sword (if drawn) </p><p>+5 vs AC; 1d6+4 damage. </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 5385891, member: 834"] [sblock=Renau1g]Thanks, but THB already volunteered to judge this. I hardly reviewed all of mY PCs, just a handful in a hsort burst. I should probably do some more. [/sblock] On the southern roof, the archer quickly hustles after Aedan only to fall in an ambush. Aedan springs on him and stabs him in the gut! The archer looks at the wound in disbelief... but does not fall! Grunting in pain, he draws his short sword and slash in a wide arc that catch Aedan and send hims to the floor, bleeding. The other archers are less efficient though enough inflicts a grazing wound on Lenard. But the boss takes charge. He sends Halcyon to the ground though the paladin avoid death thanks to Dante's magic shields. The hobgoblin then narrowly misses crushing warforged's skull like a can of melon, again thanks to Dante. -''All right, this it. I don't know how you do it, but you have pissed me off for the last time, you toothpick!'' growls the Hobgoblin to Dante. He then charges past Halcyon who can't do much to stop him on his back. The boss' chain slashes in the air, wraps around Dante and he uses it to slam the swordmage on his spike covered armor. Dante gasps in pain and falls unconscious to the floor. [sblock=Actions] [url=http://invisiblecastle.com/roller/view/2778475/]Flaming Sphere (1d4+5=8)[/url] Archer South MOves and provokes OA from Aedan: [url=http://invisiblecastle.com/roller/view/2778486/]OA (Basic Attack) vs Acrher (1d20+4+2=23, 1d4+2d6=5)[/url] Ah! Wow. One HP left. (PS, I assumed a normal dagger since you are not proficient in Parrying dagger). The archer draws a Shortsword [url=http://invisiblecastle.com/roller/view/2778492/]Archer - Short Sword vs Aedan (1d20+5=18, 1d6+4=5)[/url] Other archers [url=http://invisiblecastle.com/roller/view/2778505/]Archers 1:Lenard 2:Mikara (1d20+7=19, 1d10+4=5, 1d20+7=8, 1d10+4=14)[/url] hits lenard Boss vs Halcyon Standard: [url=http://invisiblecastle.com/roller/view/2778507/]Chain Trip vs Halcyon Ref (1d20+6-2=16, 1d6+4-6=0)[/url] Hit for 0, Halcyon is prone Minor (This attack requires a prone target): [url=http://invisiblecastle.com/roller/view/2778516/]Jackboot Stomp vs Halcyon AC (1d20+6+2-2=17, 1d6+4=7)[/url] miss Move: TPL Causes an OA from Halcyon [url=http://invisiblecastle.com/roller/view/2778525/]Halcyon (-2 prone) OA vs Boss (1d20+7-2=10, 1d10+4=11)[/url] miss AP: [url=http://invisiblecastle.com/roller/view/2778528/]Chain Yank vs Dante (Extra 1D6 because adjacent) (1d20+8=23, 1d10+4+1d6=13)[/url] [url=http://invisiblecastle.com/roller/view/2778518/]Recharge Whirlwind =5+ (1d6=1)[/url] [/sblock] [gm]Status High light: Aedan and Dante are dying (Aedan still has second wind), Halcyon is Prone.[/gm] [sblock=S&S] Big Boss: 110/185 1 AP spent Swordman Q25: 9/40 cursed (Art) Archer F22: 8/32 cursed (Art.) Archer K22: 3/32 Archer South: 1/32 Aedan: 0/27 AP spent (dying) Artemis Hark: 9/24 -1H Dante: -4/27 +2 def SW&AP used, dying Gilgamesh: 22/26 -1H +2 defenses TENT, SW spent Halcyon: 4 /29 AP&SW spent Lenard: 9/28 Ap spent Mercurial: 12/24 -2H, AP&SW spent Mikara: 3/39, AP spent, Hidden Owen: 7/28 AP&SW spent, +2 def Queen: 20/30 WS Sound of Stone: 5/24 AP&SW spent Gang Leader (Sinruth, Hobgoblin) Perception 13 HP 185; Bloodied 92 AC 22 (24 with phalanx soldier); Fortitude 16, Reflex 16, Will 12 OA: Chain Trip (standard; requires spiked chain, at-will) Weapon reach 2; +6 vs Reflex; 1d6+4 damage, and the target is knocked prone. Phalanx Soldier Sinruth gains a +2 bonus to AC while at least one hobgoblin ally is adjacent to it. Archers Perception 21 HP 32; Bloodied 16 AC 15; Fortitude 11, Reflex 13, Will 12 OA: Short Sword (if drawn) +5 vs AC; 1d6+4 damage. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure: Protection (Mal Malenkirk)
Top