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[Adventure] Rage of the Savage Lands (DM: Dekana, Judge: TwoHeadsBarking)
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<blockquote data-quote="Mewness" data-source="post: 5804538" data-attributes="member: 14889"><p>[OOC]Scarm actually starts in Q12 although I kind of wish he didn't.[/OOC]</p><p></p><p>"Harold" opens his beak and produces a loud crackling sound that culminates in a sudden <span style="font-size: 15px"><strong>CRACK!</strong></span>, like a thick tree branch being snapped in half. The smallest creature in the cluster near Eithal and Beatrice bursts into flames, which rapidly spread to its neighbors. "Harold" follows up with another teeth-rattling <span style="font-size: 15px"><span style="color: DarkOrchid">"SQUAWK!"</span></span>, producing a shower of blue-white sparks.</p><p></p><p>[sblock=actions]Standard: <a href="http://dice.brainclouds.net/Result.aspx?ID=YWB6LEEL" target="_blank">Explosive pyre vs Ref, shrieker 1; damage</a></p><p><a href="http://dice.brainclouds.net/Result.aspx?ID=YWB6LEEL" target="_blank">15(1d20) +13 = 28; 8(2d8) +18 = 26</a> hits for 26 fire damage. Until the start of my next turn, any enemy that enters a square adjacent to shrieker 1 or starts its turn there takes <a href="http://dice.brainclouds.net/Result.aspx?ID=GVY9JAQ7" target="_blank">Explosive pyre additional damage</a></p><p><a href="http://dice.brainclouds.net/Result.aspx?ID=GVY9JAQ7" target="_blank">5(1d6) +13 = 18</a>.</p><p>Move: shift to R11.</p><p>AP: <a href="http://dice.brainclouds.net/Result.aspx?ID=G44XAGHY" target="_blank">blazing starfall vs Ref, flightless 1; flier 2; shrieker 1; damage</a></p><p><a href="http://dice.brainclouds.net/Result.aspx?ID=G44XAGHY" target="_blank">7(1d20) +13 = 20; 12(1d20) +13 = 25; 13(1d20) +13 = 26; 1(1d4) +18 = 19</a> hits all three for 19 radiant. Zone from G4 to I6 until EONT; any enemy leaving it takes 2 fire.[/sblock]</p><p>[sblock=”Harold”]<strong><span style="color: DarkOrchid">Scarmiglione</span></strong> Male Kenku Rogue|Sorcerer 8</p><p>Initiative: +9, Passive Perception: 19, Passive Insight: 14, Senses: Low-light vision</p><p>AC:23 (24), Fort:17, Reflex:22 (23), Will:21; Resist 5 psychic</p><p>HP:<span style="color: Red">59</span>/59, Bloodied:29, Surge Value:14, Surges left:<span style="color: Red">7</span>/7</p><p>Action Points: <span style="color: Red">0</span></p><p><span style="color: Green">Blazing Starfall, Sly Flourish</span></p><p><span style="color: red">[x] Explosive Pyre</span></p><p><span style="color: red">[o] Low Slash</span></p><p><span style="color: red">[o] Spark Form</span></p><p><span style="color: red">[o] Swift Parry</span></p><p><span style="color: red">[o] Songmaster’s Boon (item)</span></p><p><span style="color: red">[o] Boots of the Fencing Master (item)</span></p><p><span style="color: red">[o] Second Wind</span></p><p><span style="color: gray">[o] Trick Strike</span></p><p><span style="color: gray">[o] Thunder Leap</span></p><p><span style="color: gray">[o] Deep Shroud</span></p><p><span style="color: gray">[o] Shadowdance Armor (item)</span></p><p><span style="color: gray">[o] Lucky Charm (item)</span></p><p></p><p><span style="color: DarkSlateGray">Phase of the Sun: At the start of my turn, each enemy adjacent to me takes 2 fire and radiant damage; resist 5 cold</span></p><p>Phase of the Moon: Bonus to AC equal to number of conscious adjacent enemies; resist 5 psychic</p><p><span style="color: DarkSlateGray">Phase of the Stars: Whenever an enemy's attack misses me, I can teleport 2 as a free action; resist 5 radiant</span></p><p> </p><p><span style="color: Red">First Time Bloodied:</span> Change immediately to next phase.</p><p> </p><p>Conditions: phase of the moon, fencing master</p><p></p><p>Note: When Scarmiglione shifts, he gains a +1 item bonus to AC and Reflex until EONT (from boots of the fencing master)</p><p> </p><p>Full sheet: <a href="http://l4w.wikia.com/wiki/PC:Scarmiglione_%28Mewness%29" target="_blank"> Scarmiglione</a>[/sblock]</p></blockquote><p></p>
[QUOTE="Mewness, post: 5804538, member: 14889"] [OOC]Scarm actually starts in Q12 although I kind of wish he didn't.[/OOC] "Harold" opens his beak and produces a loud crackling sound that culminates in a sudden [SIZE="4"][B]CRACK![/B][/SIZE], like a thick tree branch being snapped in half. The smallest creature in the cluster near Eithal and Beatrice bursts into flames, which rapidly spread to its neighbors. "Harold" follows up with another teeth-rattling [SIZE="4"][COLOR="DarkOrchid"]"SQUAWK!"[/COLOR][/SIZE], producing a shower of blue-white sparks. [sblock=actions]Standard: [URL=http://dice.brainclouds.net/Result.aspx?ID=YWB6LEEL]Explosive pyre vs Ref, shrieker 1; damage 15(1d20) +13 = 28; 8(2d8) +18 = 26[/URL] hits for 26 fire damage. Until the start of my next turn, any enemy that enters a square adjacent to shrieker 1 or starts its turn there takes [URL=http://dice.brainclouds.net/Result.aspx?ID=GVY9JAQ7]Explosive pyre additional damage 5(1d6) +13 = 18[/URL]. Move: shift to R11. AP: [URL=http://dice.brainclouds.net/Result.aspx?ID=G44XAGHY]blazing starfall vs Ref, flightless 1; flier 2; shrieker 1; damage 7(1d20) +13 = 20; 12(1d20) +13 = 25; 13(1d20) +13 = 26; 1(1d4) +18 = 19[/URL] hits all three for 19 radiant. Zone from G4 to I6 until EONT; any enemy leaving it takes 2 fire.[/sblock] [sblock=”Harold”][B][COLOR="DarkOrchid"]Scarmiglione[/COLOR][/B] Male Kenku Rogue|Sorcerer 8 Initiative: +9, Passive Perception: 19, Passive Insight: 14, Senses: Low-light vision AC:23 (24), Fort:17, Reflex:22 (23), Will:21; Resist 5 psychic HP:[COLOR="Red"]59[/COLOR]/59, Bloodied:29, Surge Value:14, Surges left:[COLOR="Red"]7[/COLOR]/7 Action Points: [COLOR="Red"]0[/COLOR] [color=Green]Blazing Starfall, Sly Flourish[/color] [color=red][x] Explosive Pyre [o] Low Slash [o] Spark Form [o] Swift Parry [o] Songmaster’s Boon (item) [o] Boots of the Fencing Master (item) [o] Second Wind[/color] [color=gray][o] Trick Strike [o] Thunder Leap [o] Deep Shroud [o] Shadowdance Armor (item) [o] Lucky Charm (item)[/color] [COLOR="DarkSlateGray"]Phase of the Sun: At the start of my turn, each enemy adjacent to me takes 2 fire and radiant damage; resist 5 cold[/COLOR] Phase of the Moon: Bonus to AC equal to number of conscious adjacent enemies; resist 5 psychic [COLOR="DarkSlateGray"]Phase of the Stars: Whenever an enemy's attack misses me, I can teleport 2 as a free action; resist 5 radiant[/COLOR] [COLOR="Red"]First Time Bloodied:[/COLOR] Change immediately to next phase. Conditions: phase of the moon, fencing master Note: When Scarmiglione shifts, he gains a +1 item bonus to AC and Reflex until EONT (from boots of the fencing master) Full sheet: [URL= http://l4w.wikia.com/wiki/PC:Scarmiglione_%28Mewness%29] Scarmiglione[/URL][/sblock] [/QUOTE]
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