Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Rage of the Savage Lands (DM: Dekana, Judge: TwoHeadsBarking)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dekana" data-source="post: 5817041" data-attributes="member: 57009"><p>The ravens caw as if in response to Beatrice, but they don't move. Never flitting, they remain on their perches in the village core. The fowls constantly watch you with fiery eyes, still occasionally cawing in protest.</p><p></p><p>After a few minutes of looking around, Damen finds a well built onto a dry spot of land. He calls the others over to have a look, whereupon Jarel-karn thinks to search for any magical auras. He senses nothing. But then, just as he is about to give up, he feels the familiar tinge of a magical aura. It is faint - very faint - and it seems to radiate over the entire village. It isn't more concentrated at the well than anywhere else.</p><p></p><p>There must be more to go on than this. Where are the insane lizardfolk? Where is this magical aura coming from? Is the well really tainted?</p><p></p><p>[gm]Skill challenge time! While Jarel-karn has detected a magical aura, it's too faint to get much information from. But you've hardly looked around yet, so there may be more clues in the village.</p><p></p><p>Round 1: Search the village! Primary skills: Perception, Heal. DC 23.[/gm][sblock=skill challenge rules]I'll be using the Obsidian skill-challenge system for this. Basically, there will be 3 rounds of the challenge. In each round, you make one skill check. Meeting the DC for that round adds one success. At the end of the 3 rounds, the number of successes is used to determine the success or failure of the skill challenge.</p><p></p><p>You may use any of these skills: Arcana, Dungeoneering, Heal, History, Insight, Nature, Perception, or Religion. If you'd like to use a different skill, you need to have a compelling reason that makes it relevant to the challenge (and I still may impose a penalty to the check or disallow its use).</p><p></p><p>You have the following options during the skill challenge:</p><p></p><p>Bold Recovery: A player may spend an action point to reroll a skill check they have made. The player must take the result of the reroll.</p><p></p><p>Critical Success: A natural 20 on a skill check is an automatic success. In addition, the player gets one additional success.</p><p></p><p>Primary Skill: Every round, there will be one or two skills as the center point of the challenge. Players using that skill receive a +2 to their skill checks.</p><p></p><p>Unburdened: You may spend one healing surge and choose a skill that has an armor check penalty (such as endurance). For the rest of the skill challenge, you may ignore the armor check penalty for that skill. You may spend additional surges to select more skills.[/sblock]</p></blockquote><p></p>
[QUOTE="Dekana, post: 5817041, member: 57009"] The ravens caw as if in response to Beatrice, but they don't move. Never flitting, they remain on their perches in the village core. The fowls constantly watch you with fiery eyes, still occasionally cawing in protest. After a few minutes of looking around, Damen finds a well built onto a dry spot of land. He calls the others over to have a look, whereupon Jarel-karn thinks to search for any magical auras. He senses nothing. But then, just as he is about to give up, he feels the familiar tinge of a magical aura. It is faint - very faint - and it seems to radiate over the entire village. It isn't more concentrated at the well than anywhere else. There must be more to go on than this. Where are the insane lizardfolk? Where is this magical aura coming from? Is the well really tainted? [gm]Skill challenge time! While Jarel-karn has detected a magical aura, it's too faint to get much information from. But you've hardly looked around yet, so there may be more clues in the village. Round 1: Search the village! Primary skills: Perception, Heal. DC 23.[/gm][sblock=skill challenge rules]I'll be using the Obsidian skill-challenge system for this. Basically, there will be 3 rounds of the challenge. In each round, you make one skill check. Meeting the DC for that round adds one success. At the end of the 3 rounds, the number of successes is used to determine the success or failure of the skill challenge. You may use any of these skills: Arcana, Dungeoneering, Heal, History, Insight, Nature, Perception, or Religion. If you'd like to use a different skill, you need to have a compelling reason that makes it relevant to the challenge (and I still may impose a penalty to the check or disallow its use). You have the following options during the skill challenge: Bold Recovery: A player may spend an action point to reroll a skill check they have made. The player must take the result of the reroll. Critical Success: A natural 20 on a skill check is an automatic success. In addition, the player gets one additional success. Primary Skill: Every round, there will be one or two skills as the center point of the challenge. Players using that skill receive a +2 to their skill checks. Unburdened: You may spend one healing surge and choose a skill that has an armor check penalty (such as endurance). For the rest of the skill challenge, you may ignore the armor check penalty for that skill. You may spend additional surges to select more skills.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Rage of the Savage Lands (DM: Dekana, Judge: TwoHeadsBarking)
Top