Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Rage of the Savage Lands (DM: Dekana, Judge: TwoHeadsBarking)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dekana" data-source="post: 5830993" data-attributes="member: 57009"><p>[gm]Since Scarm and Eithal just have saving throws to make, I'll go ahead and roll those and post the next round. They both make their saves, with an 11 and a 16. (<a href="http://invisiblecastle.com/roller/view/3389107/" target="_blank">1d20=11;1d20=16</a>)[/gm]</p><p></p><p>With the destruction of the ghost, the dark cloud surrounding Eithal fades away into nothingness. She suddenly realizes that her enemies and allies have switched positions <em>again</em>. Why won't they stay still?</p><p>Scarm, likewise, shrugs off the confusion that had affected him. He already reasoned that Sir Moynifried couldn't be real, so he certainly could not have multiplied into a dozen versions of himself.</p><p></p><p>Yishim comes to a sudden realization: the shadow creature closest to Beatrice is no more real than the grasping shadows that he can conjure with a spell. He utterly convinces himself of this fact, and the shadow creature consequently disappears from view.</p><p></p><p>Two shadows remain among the attackers. They focus their attacks on Beatrice, but only one makes contact against her with its bludgeon.</p><p></p><p>[sblock=Beatrice]The last paladin shows no sign of fear, from you or from the loss of the battle. He says, <span style="color: Magenta"><strong>"You will not escape justice! If I do not strike you down, then another of my order will!"</strong></span> He then strikes you again with a smiting blow.[/sblock]</p><p>[sblock=Jarel-karn]Yishim's shadow spell hits Eithal. Your "father" is right next to her. Already reeling from your attacks, he is then attacked by the shadowy tendrils of the spell. It is only now that you see the truth: this is not your father at all. It is a foul imitation of him; a dark shadow twisted vaguely into his shape.</p><p></p><p>As soon as you realize the truth, he fades from existence and leaves no trace of ever having been here.[/sblock]</p><p>[sblock=Damen]At Yishim's direction, tendrils of solid shadow reach out of the ground and assail your sister. She is grabbed and slammed hard into the Earth. She lies motionless.</p><p></p><p>A few seconds later, her body disappears, leaving no trace of her ever having been here.[/sblock]</p><p>[sblock=Yishim]The blood turns back into water. You were sure of what you saw just a moment ago, but now, you just can't be certain.[/sblock]</p><p>[gm]Yishim's successful sanity check destroyed the Ghost.</p><p></p><p><strong>Sanity check:</strong> The intense psychic energy radiating from this area is eroding your sanity. Once per round, you may attempt a DC 23 Insight check as <strong>a move action</strong> to not go insane.[/gm]</p><p>[sblock=actions]Jarel-karn: The ghost was already in L16, so I teleported you to M16 instead.</p><p></p><p>Yishim's turn: Beatrice isn't in range of your attack, but her doggie is. I used the attack roll for her against the dog, which is a miss.</p><p>When the paladins are killed, they both <strong>Explode</strong>, making a final attack against all enemies in a burst 3. Only Yishim and Killer are hit, for 8 damage each.</p><p></p><p>Paladin 3: Shifts to M12. <strong>Smite Evil</strong> vs Beatrice hits Reflex 28 for 8 damage.</p><p></p><p>Brastrix: Takes 5 ongoing thunder damage. Fails to recharge Destabilizing Strike. Shifts to K14. <strong>Cutlass</strong> vs Beatrice misses AC 1. Makes his save vs ongoing damage.[/sblock]</p><p>[sblock=combatants]<u>Warriors</u></p><p>AC 23, Fortitude 19, Reflex 19, Will 18</p><p>Brastrix: 52/78 HP</p><p>Kaz: dead</p><p>Sir Moynifried: dead</p><p></p><p><u>Arcanists</u></p><p>AC 25, Fortitude 22, Reflex 23, Will 24</p><p>Drow: dead</p><p>Ghost: dead</p><p></p><p><u>Pre-4th Edition Paladins</u></p><p>AC 22, Fortitude 19, Reflex 21, Will 20, Resist 10 all, +5 saves vs charm</p><p>Shadowy Form: Has concealment against enemies 2 or 3 squares away and total concealment against enemies 4+ squares away.</p><p>Minion (MAD at work <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />).</p><p>Paladin 1: dead</p><p>Fallen Paladin: dead</p><p>Paladin 3: 1/1, slowed UENT Yishim</p><p>Paladin 4: dead</p><p></p><p>Beatrice: 22/59, bloodied</p><p>--Killer: 21/29</p><p>Damen: 42/64</p><p>Eithal: 54/86, slowed UENT Yishim</p><p>Jarel-karn: 2+51/89</p><p>Scarmiglione: 59/59</p><p>Yishim: 28/45</p><p>[/sblock]</p><p>[sblock=terrain]The trees are all blocking terrain - they cannot be moved through and they block line of sight. Impassable squares are marked as black on the map. For the larger tree, that's G13:H14 only (the roots are normal terrain).</p><p></p><p>The assorted shrubs are difficult terrain to move through.[/sblock]</p><p>[sblock=map]<img src="http://img.photobucket.com/albums/v467/Dagginz/shadow4.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="Dekana, post: 5830993, member: 57009"] [gm]Since Scarm and Eithal just have saving throws to make, I'll go ahead and roll those and post the next round. They both make their saves, with an 11 and a 16. ([url=http://invisiblecastle.com/roller/view/3389107/]1d20=11;1d20=16[/url])[/gm] With the destruction of the ghost, the dark cloud surrounding Eithal fades away into nothingness. She suddenly realizes that her enemies and allies have switched positions [i]again[/i]. Why won't they stay still? Scarm, likewise, shrugs off the confusion that had affected him. He already reasoned that Sir Moynifried couldn't be real, so he certainly could not have multiplied into a dozen versions of himself. Yishim comes to a sudden realization: the shadow creature closest to Beatrice is no more real than the grasping shadows that he can conjure with a spell. He utterly convinces himself of this fact, and the shadow creature consequently disappears from view. Two shadows remain among the attackers. They focus their attacks on Beatrice, but only one makes contact against her with its bludgeon. [sblock=Beatrice]The last paladin shows no sign of fear, from you or from the loss of the battle. He says, [color=Magenta][b]"You will not escape justice! If I do not strike you down, then another of my order will!"[/b][/color] He then strikes you again with a smiting blow.[/sblock] [sblock=Jarel-karn]Yishim's shadow spell hits Eithal. Your "father" is right next to her. Already reeling from your attacks, he is then attacked by the shadowy tendrils of the spell. It is only now that you see the truth: this is not your father at all. It is a foul imitation of him; a dark shadow twisted vaguely into his shape. As soon as you realize the truth, he fades from existence and leaves no trace of ever having been here.[/sblock] [sblock=Damen]At Yishim's direction, tendrils of solid shadow reach out of the ground and assail your sister. She is grabbed and slammed hard into the Earth. She lies motionless. A few seconds later, her body disappears, leaving no trace of her ever having been here.[/sblock] [sblock=Yishim]The blood turns back into water. You were sure of what you saw just a moment ago, but now, you just can't be certain.[/sblock] [gm]Yishim's successful sanity check destroyed the Ghost. [b]Sanity check:[/b] The intense psychic energy radiating from this area is eroding your sanity. Once per round, you may attempt a DC 23 Insight check as [b]a move action[/b] to not go insane.[/gm] [sblock=actions]Jarel-karn: The ghost was already in L16, so I teleported you to M16 instead. Yishim's turn: Beatrice isn't in range of your attack, but her doggie is. I used the attack roll for her against the dog, which is a miss. When the paladins are killed, they both [b]Explode[/b], making a final attack against all enemies in a burst 3. Only Yishim and Killer are hit, for 8 damage each. Paladin 3: Shifts to M12. [b]Smite Evil[/b] vs Beatrice hits Reflex 28 for 8 damage. Brastrix: Takes 5 ongoing thunder damage. Fails to recharge Destabilizing Strike. Shifts to K14. [b]Cutlass[/b] vs Beatrice misses AC 1. Makes his save vs ongoing damage.[/sblock] [sblock=combatants][u]Warriors[/u] AC 23, Fortitude 19, Reflex 19, Will 18 Brastrix: 52/78 HP Kaz: dead Sir Moynifried: dead [u]Arcanists[/u] AC 25, Fortitude 22, Reflex 23, Will 24 Drow: dead Ghost: dead [u]Pre-4th Edition Paladins[/u] AC 22, Fortitude 19, Reflex 21, Will 20, Resist 10 all, +5 saves vs charm Shadowy Form: Has concealment against enemies 2 or 3 squares away and total concealment against enemies 4+ squares away. Minion (MAD at work ;)). Paladin 1: dead Fallen Paladin: dead Paladin 3: 1/1, slowed UENT Yishim Paladin 4: dead Beatrice: 22/59, bloodied --Killer: 21/29 Damen: 42/64 Eithal: 54/86, slowed UENT Yishim Jarel-karn: 2+51/89 Scarmiglione: 59/59 Yishim: 28/45 [/sblock] [sblock=terrain]The trees are all blocking terrain - they cannot be moved through and they block line of sight. Impassable squares are marked as black on the map. For the larger tree, that's G13:H14 only (the roots are normal terrain). The assorted shrubs are difficult terrain to move through.[/sblock] [sblock=map][IMG]http://img.photobucket.com/albums/v467/Dagginz/shadow4.png[/IMG][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Rage of the Savage Lands (DM: Dekana, Judge: TwoHeadsBarking)
Top