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[Adventure] Rage of the Savage Lands (DM: Dekana, Judge: TwoHeadsBarking)
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<blockquote data-quote="Dekana" data-source="post: 5834784" data-attributes="member: 57009"><p>Beatrice strikes down the last shadow creature, which dissolves into nothingness under the force of her blow. In the aftermath of the battle, only one corpse is still visible: Kaz's. The elf's broken body lies half in the water and half on land.</p><p></p><p>Although the shadows have been destroyed, you're not out of danger yet. The cursed tree is still radiating powerful psychic energies, and you're standing right next to it. If you mean to escape this swamp with your minds intact, then you need to act - now.</p><p></p><p>[gm]Combat's over! Good job all. I was getting worried for you near the end, especially when Scarm was about to start dropping area blasts on the party.</p><p></p><p>The end of the battle marks a milestone. Gain one action point. Don't worry about healing up quite yet; you'll be able to rest after you deal with the shadow magic. Taking multiple short rests before you do that would not be advisable. And now... back to the skill challenge.</p><p></p><p>Round 3: Neutralize the Shadow Magic!</p><p>Use whatever means you have to dispel the magic radiating from the tree.</p><p>Primary skills: Arcana. DC 23.[/gm]</p><p>[sblock=skill challenge rules]You may use any of these skills: Arcana, Dungeoneering, Heal, History, Insight, Nature, Perception, or Religion. If you'd like to use a different skill, you need to have a compelling reason that makes it relevant to the challenge (and I still may impose a penalty to the check or disallow its use).</p><p></p><p>You have the following options during the skill challenge:</p><p></p><p>Bold Recovery: A player may spend an action point to reroll a skill check they have made. The player must take the result of the reroll.</p><p></p><p>Critical Success: A natural 20 on a skill check is an automatic success. In addition, the player gets one additional success.</p><p></p><p>Primary Skill: Every round, there will be one or two skills as the center point of the challenge. Players using that skill receive a +2 to their skill checks.</p><p></p><p>Unburdened: You may spend one healing surge and choose a skill that has an armor check penalty (such as endurance). For the rest of the skill challenge, you may ignore the armor check penalty for that skill. You may spend additional surges to select more skills.[/sblock]</p></blockquote><p></p>
[QUOTE="Dekana, post: 5834784, member: 57009"] Beatrice strikes down the last shadow creature, which dissolves into nothingness under the force of her blow. In the aftermath of the battle, only one corpse is still visible: Kaz's. The elf's broken body lies half in the water and half on land. Although the shadows have been destroyed, you're not out of danger yet. The cursed tree is still radiating powerful psychic energies, and you're standing right next to it. If you mean to escape this swamp with your minds intact, then you need to act - now. [gm]Combat's over! Good job all. I was getting worried for you near the end, especially when Scarm was about to start dropping area blasts on the party. The end of the battle marks a milestone. Gain one action point. Don't worry about healing up quite yet; you'll be able to rest after you deal with the shadow magic. Taking multiple short rests before you do that would not be advisable. And now... back to the skill challenge. Round 3: Neutralize the Shadow Magic! Use whatever means you have to dispel the magic radiating from the tree. Primary skills: Arcana. DC 23.[/gm] [sblock=skill challenge rules]You may use any of these skills: Arcana, Dungeoneering, Heal, History, Insight, Nature, Perception, or Religion. If you'd like to use a different skill, you need to have a compelling reason that makes it relevant to the challenge (and I still may impose a penalty to the check or disallow its use). You have the following options during the skill challenge: Bold Recovery: A player may spend an action point to reroll a skill check they have made. The player must take the result of the reroll. Critical Success: A natural 20 on a skill check is an automatic success. In addition, the player gets one additional success. Primary Skill: Every round, there will be one or two skills as the center point of the challenge. Players using that skill receive a +2 to their skill checks. Unburdened: You may spend one healing surge and choose a skill that has an armor check penalty (such as endurance). For the rest of the skill challenge, you may ignore the armor check penalty for that skill. You may spend additional surges to select more skills.[/sblock] [/QUOTE]
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[Adventure] Rage of the Savage Lands (DM: Dekana, Judge: TwoHeadsBarking)
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