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<blockquote data-quote="Darksteed" data-source="post: 5222025" data-attributes="member: 85506"><p>[sblock=Goblin Tactics]When the Wraith misses Kauldron. He'll shift to E15 using Goblin Tactics as an Immediate Reaction.[/sblock]</p><p></p><p>*Kauldron ducks and weaves through the fray of battle as undead launch themselves upon him. He winces as he feels the sting of the sharp bone knick his neck.* </p><p></p><p><span style="color: DarkOrange">Argh! That has a nasty sting to it. Fine you wish to play it that way do yee? Here then I have something really nasty for the lot of yee all.</span></p><p></p><p>*Kauldron tenses up, curling his shield and sword arm inwards. He chants a quick pray to his forsaken god. Calling forth the light of burning madness, Kauldrons armor lights up brilliantly. light pouring out of all it's cracks and crevices. Then suddenly it explodes in a brilliant flash stinging the nearby enemies harshly. With the Flash of light Kauldron uses the distraction at hand and makes a quick slash at the wraith before turning and moving to a better position in the battle at hand.*</p><p></p><p><span style="color: DarkOrange">LIGHT 'EM UP LADS!!! AND SOMEONE PUT DOWN THAT DAMN GHOUL!!</span></p><p></p><p>*Kauldron rounds the coffin and heads to the middle of the battle. Moving head long into the ghoul attacking Hrav. With a quick flick of his blade, the ghoul gets hit and it's scream of pain incites all it's allies around him to take vengeance upon the Iron Kettle that could.*</p><p></p><p>[sblock=Actions]Start of Round: Take 5 Ongoing Necrotic</p><p></p><p>Minor: Channel Divinity: Solar Enemy</p><p>-Close Burst 2 (Gets Ghoul 1, Skeleton 1, and Wraith 1)</p><p>-Effect:Each target gains vulnerable 5 radiant, or its vulnerability to radiant damage increases by 5 until the end of his next turn.</p><p></p><p>Standard: Virtuous Strike vs. Wraith 1</p><p><a href="http://invisiblecastle.com/roller/view/2576600/" target="_blank">-Attack: +8 vs. AC (18)</a></p><p><a href="http://invisiblecastle.com/roller/view/2576600/" target="_blank">-Damage: 1d6+4 RADIANT damage (5 + Vulnerable radiant)</a></p><p>-Effect: Kauldron gains +2 to saving throws until the end of his next turn.</p><p>-Effect: Wraith remains under the effect of Divine Challenge since Kauldron attacked it this turn.</p><p></p><p>Move: Move to I14 (Via F16, G16, H16, I15, I14) taking an OA from the Wraith</p><p></p><p>Action Point: Valorous Smite vs. Ghoul 2</p><p><a href="http://invisiblecastle.com/roller/view/2576598/" target="_blank">-Attack: +8 vs. AC (23)</a></p><p><a href="http://invisiblecastle.com/roller/view/2576598/" target="_blank">-Damage: 2d6+4 damage (14)</a></p><p>-Effect: Each enemy within 3 squares of Kauldron is subject to his divine sanction until the end of his next turn. (Gets Skeleton 1, Skeleton 2, Wraith 2, Ghoul 1, Ghoul 2)</p><p>-Divine Sanction: Creatures are Marked taking a -2 penalty to attack rolls if they target another character other then Kauldron. As well as take <span style="color: Yellow">10 RADIANT damage</span> if they target another character other then Kauldron.</p><p></p><p>Save vs. Ongoing Necrotic <a href="http://invisiblecastle.com/roller/view/2576602/" target="_blank">(6; Fail)</a>[/sblock]</p><p></p><p>[sblock=Kauldron]Kauldron- Male Goblin Paladin 2</p><p>Passive Perception: 11, Passive Insight: 11</p><p>AC:21, Fort:15, Reflex:17, Will:16 -- Speed:5</p><p>HP:25/35, Temp HP:0</p><p>Bloodied:17, Surge Value:8, Surges left:12/12</p><p>Powers-</p><p><span style="color: Green">Divine Challenge</span></p><p><span style="color: Green">Enfeebling Strike</span></p><p><span style="color: Green">Goblin Tactics</span></p><p><span style="color: Green">Virtuous Strike</span></p><p><span style="color: Red">Action Point [X]</span></p><p><span style="color: Red">Call to Challenge [X]</span></p><p><span style="color: Red">Channel Divinity [X]</span></p><p><span style="color: Red">Javelin [ ] [ ]</span></p><p><span style="color: Red">Second Wind [ ]</span></p><p><span style="color: Red">Valorous Smite [X]</span></p><p><span style="color: Gray">Lay on Hands [ ]</span></p><p><span style="color: Gray">Majestic Halo [ ]</span></p><p><span style="color: Gray">Symbol of Brawn [ ]</span> [/sblock]</p><p></p><p>[sblock=OOC General Tactics]Now I have ALL the creatures marked. Some of them even have vulnerable 10 radiant this turn. So if they attack ANY of you they will be hurting from it. Now with that out of the way. What I need from the group is to down one of the Ghouls for SURE. They will be the death of me. I will most likely be going down this next round of creatures, unless I'm really lucky here but taking out one of the ghouls this turn will greatly help. If a Ghoul goes down take out the injured Wraith afterwards. Hopefully you guys can help me out here as well I'm tanking things WAY past my level and I'm tanking them all for you. Thanks for listening.[/sblock]</p></blockquote><p></p>
[QUOTE="Darksteed, post: 5222025, member: 85506"] [sblock=Goblin Tactics]When the Wraith misses Kauldron. He'll shift to E15 using Goblin Tactics as an Immediate Reaction.[/sblock] *Kauldron ducks and weaves through the fray of battle as undead launch themselves upon him. He winces as he feels the sting of the sharp bone knick his neck.* [COLOR="DarkOrange"]Argh! That has a nasty sting to it. Fine you wish to play it that way do yee? Here then I have something really nasty for the lot of yee all.[/COLOR] *Kauldron tenses up, curling his shield and sword arm inwards. He chants a quick pray to his forsaken god. Calling forth the light of burning madness, Kauldrons armor lights up brilliantly. light pouring out of all it's cracks and crevices. Then suddenly it explodes in a brilliant flash stinging the nearby enemies harshly. With the Flash of light Kauldron uses the distraction at hand and makes a quick slash at the wraith before turning and moving to a better position in the battle at hand.* [COLOR="DarkOrange"]LIGHT 'EM UP LADS!!! AND SOMEONE PUT DOWN THAT DAMN GHOUL!![/COLOR] *Kauldron rounds the coffin and heads to the middle of the battle. Moving head long into the ghoul attacking Hrav. With a quick flick of his blade, the ghoul gets hit and it's scream of pain incites all it's allies around him to take vengeance upon the Iron Kettle that could.* [sblock=Actions]Start of Round: Take 5 Ongoing Necrotic Minor: Channel Divinity: Solar Enemy -Close Burst 2 (Gets Ghoul 1, Skeleton 1, and Wraith 1) -Effect:Each target gains vulnerable 5 radiant, or its vulnerability to radiant damage increases by 5 until the end of his next turn. Standard: Virtuous Strike vs. Wraith 1 [URL="http://invisiblecastle.com/roller/view/2576600/"]-Attack: +8 vs. AC (18) -Damage: 1d6+4 RADIANT damage (5 + Vulnerable radiant)[/URL] -Effect: Kauldron gains +2 to saving throws until the end of his next turn. -Effect: Wraith remains under the effect of Divine Challenge since Kauldron attacked it this turn. Move: Move to I14 (Via F16, G16, H16, I15, I14) taking an OA from the Wraith Action Point: Valorous Smite vs. Ghoul 2 [URL="http://invisiblecastle.com/roller/view/2576598/"]-Attack: +8 vs. AC (23) -Damage: 2d6+4 damage (14)[/URL] -Effect: Each enemy within 3 squares of Kauldron is subject to his divine sanction until the end of his next turn. (Gets Skeleton 1, Skeleton 2, Wraith 2, Ghoul 1, Ghoul 2) -Divine Sanction: Creatures are Marked taking a -2 penalty to attack rolls if they target another character other then Kauldron. As well as take [COLOR="Yellow"]10 RADIANT damage[/COLOR] if they target another character other then Kauldron. Save vs. Ongoing Necrotic [URL="http://invisiblecastle.com/roller/view/2576602/"](6; Fail)[/URL][/sblock] [sblock=Kauldron]Kauldron- Male Goblin Paladin 2 Passive Perception: 11, Passive Insight: 11 AC:21, Fort:15, Reflex:17, Will:16 -- Speed:5 HP:25/35, Temp HP:0 Bloodied:17, Surge Value:8, Surges left:12/12 Powers- [COLOR="Green"]Divine Challenge Enfeebling Strike Goblin Tactics Virtuous Strike[/COLOR] [COLOR="Red"]Action Point [X] Call to Challenge [X] Channel Divinity [X] Javelin [ ] [ ] Second Wind [ ] Valorous Smite [X][/COLOR] [COLOR="Gray"]Lay on Hands [ ] Majestic Halo [ ] Symbol of Brawn [ ][/COLOR] [/sblock] [sblock=OOC General Tactics]Now I have ALL the creatures marked. Some of them even have vulnerable 10 radiant this turn. So if they attack ANY of you they will be hurting from it. Now with that out of the way. What I need from the group is to down one of the Ghouls for SURE. They will be the death of me. I will most likely be going down this next round of creatures, unless I'm really lucky here but taking out one of the ghouls this turn will greatly help. If a Ghoul goes down take out the injured Wraith afterwards. Hopefully you guys can help me out here as well I'm tanking things WAY past my level and I'm tanking them all for you. Thanks for listening.[/sblock] [/QUOTE]
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