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<blockquote data-quote="ScorpiusRisk" data-source="post: 5259890" data-attributes="member: 41601"><p>Dang't loops his hand with this dagger, forming what appears to be a loop of lightning. He thrusts his hand out trying to catch it on the remaining ghoul. His aim is off, however, and it catches uselessly on a nearby tomb.</p><p></p><p>[sblock=OOC]Pinning Bolt vs G: <a href="http://invisiblecastle.com/roller/view/2606186/" target="_blank">Ref 14, 22</a> lightinging, prone, and slowed if hit (unlikely).</p><p></p><p>**not hit**[/sblock]</p><p></p><p>Beyrk, still unable to move, sets into the ghoul with a singing strike drawing attention to it from his allies. He too is emboldened by his strike. All the while he manages to keep a wayward eye on Kauldron and maintain his canons.</p><p></p><p>[sblock=ooc]</p><p>Actions: </p><p>Start: </p><p>Move: </p><p>Minor: sustain canon of avoidance on Kauldron</p><p>Standard:<a href="http://invisiblecastle.com/roller/view/2607135/" target="_blank">warsong strike ghoul vs AC (1d20+12=27, 1d8+6=13)</a> = hit, 13 dmg. An ally that hits the ghoul before the end of my next turn gains 4 temp hps. and I gain 4 thps.</p><p></p><p>End:<a href="http://invisiblecastle.com/roller/view/2607151/" target="_blank">save (1d20=7)</a> = fail = immobilized.</p><p></p><p>[/sblock]</p><p></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">Determined to help his companions and bothered by his comparative lack of success so far, Girth squeezed shut his eyes and begged his Mistress’s favour.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: yellow">“Help we need, my Lady. Already many wounds my friends hgave suffered. Beg I your favour, this night.”</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">Feeling enervated, his eyes shot open and, with an eldritch glow behind them, he stared at the ghoul in the centre of the combat.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: yellow">“My Curse already you have. Now my Lady’s real power feel.”</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">His rod almost leapt from his hand as a sizzling bolt shot through the dank air of the crypt to impact fully on his target.</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">[sblock=OOC]Dire Radiance vs Fort; 20+10 (crit!) 16 damage + 3 (Curse) +4 crit = 23 radiant damage.</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white"></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">**that kills the ghoul*[/sblock] </span></span></span></p><p></p><p>Hrav jabs Black Death right into the skeleton's spine, and the undead falls to pieces. </p><p></p><p>[sblock=Mechanics]Standard action - Piercing Strike against Skeleton 1. </p><p></p><p><a href="http://invisiblecastle.com/roller/view/2612993/" target="_blank">Piercing Strike Skeleton 1 (CA, SA) (1d20+12+2=30, 1d10+6=16, 2d8+4=11)</a></p><p></p><p>Hits Reflex 30 for 27 damage against Skeleton 1. Skeleton 1 is dead.</p><p></p><p>Move action - Move to I13.[/sblock]</p><p></p><p>[sblock=ooc]Sorry for the delay. If you missed it, oral surgery makes me tired.</p><p></p><p>Everything's dead. With some very basic searching, you come up with 100 gp gem, and 40 gp as well as a set of +1 Bold Chainmail (which was designated for Beryk by Phoenix.)</p><p></p><p>If you head further down the hall you can see the walls become les worked and more cave like.[/sblock]</p><p></p><p>--------------------------</p><p></p><p>End of Combat</p><p></p><p>24; Hrav; H12; 26/51; </p><p>24; Kauldron; H14; 29/36; weakened (save ends); </p><p>19; Quagmire; H16; 41/46; </p><p>11; Girth; K17; 50/50 +4 thp; Acted</p><p>11; Enemies; Acted</p><p>10; Beyrk; J14; 23/40 +4 thp; Immobilized (save ends)</p><p>10; Dang't; L17;</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5259890, member: 41601"] Dang't loops his hand with this dagger, forming what appears to be a loop of lightning. He thrusts his hand out trying to catch it on the remaining ghoul. His aim is off, however, and it catches uselessly on a nearby tomb. [sblock=OOC]Pinning Bolt vs G: [url=http://invisiblecastle.com/roller/view/2606186/]Ref 14, 22[/url] lightinging, prone, and slowed if hit (unlikely). **not hit**[/sblock] Beyrk, still unable to move, sets into the ghoul with a singing strike drawing attention to it from his allies. He too is emboldened by his strike. All the while he manages to keep a wayward eye on Kauldron and maintain his canons. [sblock=ooc] Actions: Start: Move: Minor: sustain canon of avoidance on Kauldron Standard:[url=http://invisiblecastle.com/roller/view/2607135/]warsong strike ghoul vs AC (1d20+12=27, 1d8+6=13)[/url] = hit, 13 dmg. An ally that hits the ghoul before the end of my next turn gains 4 temp hps. and I gain 4 thps. End:[url=http://invisiblecastle.com/roller/view/2607151/]save (1d20=7)[/url] = fail = immobilized. [/sblock] [SIZE=3][FONT=Times New Roman][COLOR=white]Determined to help his companions and bothered by his comparative lack of success so far, Girth squeezed shut his eyes and begged his Mistress’s favour.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=yellow]“Help we need, my Lady. Already many wounds my friends hgave suffered. Beg I your favour, this night.”[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]Feeling enervated, his eyes shot open and, with an eldritch glow behind them, he stared at the ghoul in the centre of the combat.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=yellow]“My Curse already you have. Now my Lady’s real power feel.”[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]His rod almost leapt from his hand as a sizzling bolt shot through the dank air of the crypt to impact fully on his target.[/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3][COLOR=white][sblock=OOC]Dire Radiance vs Fort; 20+10 (crit!) 16 damage + 3 (Curse) +4 crit = 23 radiant damage. **that kills the ghoul*[/sblock] [/COLOR][/SIZE][/FONT] Hrav jabs Black Death right into the skeleton's spine, and the undead falls to pieces. [sblock=Mechanics]Standard action - Piercing Strike against Skeleton 1. [url=http://invisiblecastle.com/roller/view/2612993/]Piercing Strike Skeleton 1 (CA, SA) (1d20+12+2=30, 1d10+6=16, 2d8+4=11)[/url] Hits Reflex 30 for 27 damage against Skeleton 1. Skeleton 1 is dead. Move action - Move to I13.[/sblock] [sblock=ooc]Sorry for the delay. If you missed it, oral surgery makes me tired. Everything's dead. With some very basic searching, you come up with 100 gp gem, and 40 gp as well as a set of +1 Bold Chainmail (which was designated for Beryk by Phoenix.) If you head further down the hall you can see the walls become les worked and more cave like.[/sblock] -------------------------- End of Combat 24; Hrav; H12; 26/51; 24; Kauldron; H14; 29/36; weakened (save ends); 19; Quagmire; H16; 41/46; 11; Girth; K17; 50/50 +4 thp; Acted 11; Enemies; Acted 10; Beyrk; J14; 23/40 +4 thp; Immobilized (save ends) 10; Dang't; L17; [/QUOTE]
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