Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Adventure) Retrieval of Fallon's Key (Macbeth Judging)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mithreander" data-source="post: 1135207" data-attributes="member: 13791"><p>The group moves off towards the woods in the east, lead by the boy. Just beyond the clearing and the first layer of trees is a well worn path that the boy turns to follow. After about an hour the group sees a huge rent in the ground, a canyon. On the other side of the canyon they can see the sea pour into the crevace trying to fill it, and in other places, geysers of water shooting out of the crevice to return the water to the sea in a constant effort to stop the rushing sea.</p><p></p><p>Walking further up the trail, the group sees that it leads directly to the edge of the cliff, and as they get closer, the constant storm of water batters at their ears. On the oposite side of the crevace (which had to be at least a mile wide), you notice a ship riding one of the gysers to the sea and then sailing off of the top into the deeper sea and away. </p><p></p><p>Looking down into the crevace, the group sees, first bridges made out of the most beautiful quarts and marbles, expanding from one side of the crevice to the other. On either side of the crevace there are buildings of the same material that sparcle in the setting son on one side and shaded in darkenss on the other. </p><p></p><p>Further below, where the sun does not hit, lights sparkle an aray of paterns where streets, homes and shops are, some 1000 feet down. Where the sea meetsthe floor of the canyon, a pool of water stands with dock for ship lay in wait for cargo. SOme are waiting to hitch a ride up a gyser for the sea, while others ride gysers down to the docks.</p><p></p><p>In one corner of the city, towers can be seen by the patterns of lights, elegant and full of grandiour. In another part of the city, a single building sits dominating that area, shaped like a start for it's many halls.</p><p></p><p>There is a nearow set of stairs that lead down this side of the cliff to the city below.</p><p></p><p>"Welcome to Fallon, the city of Falls." the elven lad says with a look of pleasure. He quickly makes his way to the stairs and motions for the others. "Come on! My father is sure to have heard new of your arival by now!"</p></blockquote><p></p>
[QUOTE="Mithreander, post: 1135207, member: 13791"] The group moves off towards the woods in the east, lead by the boy. Just beyond the clearing and the first layer of trees is a well worn path that the boy turns to follow. After about an hour the group sees a huge rent in the ground, a canyon. On the other side of the canyon they can see the sea pour into the crevace trying to fill it, and in other places, geysers of water shooting out of the crevice to return the water to the sea in a constant effort to stop the rushing sea. Walking further up the trail, the group sees that it leads directly to the edge of the cliff, and as they get closer, the constant storm of water batters at their ears. On the oposite side of the crevace (which had to be at least a mile wide), you notice a ship riding one of the gysers to the sea and then sailing off of the top into the deeper sea and away. Looking down into the crevace, the group sees, first bridges made out of the most beautiful quarts and marbles, expanding from one side of the crevice to the other. On either side of the crevace there are buildings of the same material that sparcle in the setting son on one side and shaded in darkenss on the other. Further below, where the sun does not hit, lights sparkle an aray of paterns where streets, homes and shops are, some 1000 feet down. Where the sea meetsthe floor of the canyon, a pool of water stands with dock for ship lay in wait for cargo. SOme are waiting to hitch a ride up a gyser for the sea, while others ride gysers down to the docks. In one corner of the city, towers can be seen by the patterns of lights, elegant and full of grandiour. In another part of the city, a single building sits dominating that area, shaped like a start for it's many halls. There is a nearow set of stairs that lead down this side of the cliff to the city below. "Welcome to Fallon, the city of Falls." the elven lad says with a look of pleasure. He quickly makes his way to the stairs and motions for the others. "Come on! My father is sure to have heard new of your arival by now!" [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Adventure) Retrieval of Fallon's Key (Macbeth Judging)
Top