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[Adventure] Rift in a Bag (DM: treex, Judge ???)
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<blockquote data-quote="treex" data-source="post: 5926420" data-attributes="member: 84680"><p><span style="color: Lime">"Alright, if everyone is ready, you should try and get the jump on them."</span> Niks said. <span style="color: Lime">"Three, two, one, GO!"</span></p><p>Niks mutters a word of the arcane and the smoldering rune disappears in a cloud of smoke. The bag is brimming with a bright blue light which bathes the room. The opening is still small, however: only once you try to step inside will your body shrink to fit in the bag.</p><p>[sblock=Mechanics]</p><p>[sblock=Entering the bag]If your character is at squares D3, E3, F3 or F4, you can take a move action to enter the bag. You are spit out in the blue area (the purple bit is where the swarm aura overlaps) and you pick where you land. When you land you are upright and perfectly fine, and does not affect any of your other actions.[/sblock]</p><p>[sblock=Telepathy]Dina, Lilli and Niks share a telepathic link which can be utilized however they see fit.[/sblock]</p><p>[sblock=Shooting through the bag]Heck, why not? Looking into the bag, everything looks really tiny. It's gonna be like trying to snipe an ant from 100 ft. away through your scope. You can take a -5 penalty to make a ranged attack or pass a Perception Check of DC 23 to reduce it to a -2 penalty. The origin square of the attack will be the blue A.[/sblock]</p><p>[sblock=You are ambushing]You all have the advantage here, as previously mentioned. Once everyone has taken a turn (Standard, Move, Minor), roll initiative.[/sblock][/sblock]</p><p>[sblock=Map (New Link)]<a href="https://docs.google.com/spreadsheet/ccc?key=0Apg3jctf83uldHM1TXJjbGxWV19YSmlqYkduN3lCbkE#gid=0" target="_blank">LeMap</a>[/sblock]</p><p>[sblock=OOC]Malakai was standing on the table, lol. I moved him to somewhere more appropriate.</p><p>And nobody worry about how I might turn you all into midgets forever. Also, everything is homebrewed but hopefully balanced as well.</p><p>Once you've all taken a move action, I'll have another post with IC fluff descriptions and stats.</p><p>Lastly, I apologize for the late post as school has just started and my sleeping patterns prior to this do <em>not</em> clash well with my schedule. Lost some sleep. Well, maybe more than some, quite a bit.</p><p>EDIT: Realized I didn't put in PC stats but why do that now when I can do it later? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> But I sure wished it would magically write itself *hint*[/sblock]</p></blockquote><p></p>
[QUOTE="treex, post: 5926420, member: 84680"] [COLOR="Lime"]"Alright, if everyone is ready, you should try and get the jump on them."[/COLOR] Niks said. [COLOR="Lime"]"Three, two, one, GO!"[/COLOR] Niks mutters a word of the arcane and the smoldering rune disappears in a cloud of smoke. The bag is brimming with a bright blue light which bathes the room. The opening is still small, however: only once you try to step inside will your body shrink to fit in the bag. [sblock=Mechanics] [sblock=Entering the bag]If your character is at squares D3, E3, F3 or F4, you can take a move action to enter the bag. You are spit out in the blue area (the purple bit is where the swarm aura overlaps) and you pick where you land. When you land you are upright and perfectly fine, and does not affect any of your other actions.[/sblock] [sblock=Telepathy]Dina, Lilli and Niks share a telepathic link which can be utilized however they see fit.[/sblock] [sblock=Shooting through the bag]Heck, why not? Looking into the bag, everything looks really tiny. It's gonna be like trying to snipe an ant from 100 ft. away through your scope. You can take a -5 penalty to make a ranged attack or pass a Perception Check of DC 23 to reduce it to a -2 penalty. The origin square of the attack will be the blue A.[/sblock] [sblock=You are ambushing]You all have the advantage here, as previously mentioned. Once everyone has taken a turn (Standard, Move, Minor), roll initiative.[/sblock][/sblock] [sblock=Map (New Link)][URL="https://docs.google.com/spreadsheet/ccc?key=0Apg3jctf83uldHM1TXJjbGxWV19YSmlqYkduN3lCbkE#gid=0"]LeMap[/URL][/sblock] [sblock=OOC]Malakai was standing on the table, lol. I moved him to somewhere more appropriate. And nobody worry about how I might turn you all into midgets forever. Also, everything is homebrewed but hopefully balanced as well. Once you've all taken a move action, I'll have another post with IC fluff descriptions and stats. Lastly, I apologize for the late post as school has just started and my sleeping patterns prior to this do [i]not[/i] clash well with my schedule. Lost some sleep. Well, maybe more than some, quite a bit. EDIT: Realized I didn't put in PC stats but why do that now when I can do it later? :D But I sure wished it would magically write itself *hint*[/sblock] [/QUOTE]
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[Adventure] Rift in a Bag (DM: treex, Judge ???)
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