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[Adventure] Rift in a Bag (DM: treex, Judge ???)
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<blockquote data-quote="CrimsonFlameWielder" data-source="post: 5934905" data-attributes="member: 6684473"><p>Sensing weakness in those demons close to him, Malakai's already disturbing visage transforms into a wicked sneering grimace, full of hatred and anger and sadistic glee. The Tiefling lets out a sigh of ecstasy as Dina's magic empowers him once more, and he travels, once again, into that realm of elemental energies within his mind, searching out a large source of power for his spells. </p><p></p><p>Malakai shouts with a primal laughter that echoes strangely in the forever-scape of the magic bag as he comes upon a river of burning magma that runs over a sheer cliff, creating a deadly but beautiful lava fall that smolders and melts the rocks beneath it. Pulling on its energy harder than he could normally withstand, feeling powerful and confident with Dina's magical assistance, he watches as the magma lake slows, halts, and then freezes over, while his body attempts to withstand the disintegrating temperatures of his energy source. </p><p></p><p><span style="color: Red">"De medius ut visio orbis. Profusum per ira. Caedo inimicus mei!"</span></p><p> </p><p>Again, Malakai feels a connection with the same conduit location where the shards of ice had pierced his magic circle. Waves of heat emanate from the runes on the ground beneath the feet of the lizard and the hungry swarm of maw demons and for just a moment, when the link between Malakai's portal to chaos opens beneath them, they can sense, more than feel, a bubbling font of lava beneath them. However, as predicted by Niks, what came forth was not to be fire, but ice, in a great font of ice and earth that rushed toward the "ceiling" of the magic bag that surrounded them. Hitting that magical upper limit, the gush of frozen lava splays outward like a mushroom cloud and then rains back down in a blizzard-like hail of razor sharp chunks of ice the size of small daggers. </p><p> </p><p>Still feeling a connection to the now-frozen element, Malakai catches a glimpse of the herder, whips brandished and snapping at his enslaved minions. With one last shout at the end of his spell, dagger thrust toward the demon, Malakai pushes his will into the falling ice and sends it flowing toward the whip wielder, piercing and freezing demonic flesh.</p><p> </p><p>While the herder was only minimally hurt by the icy spell, Malakai was satisfied to see that the horde of maw demons were pulled into the icy hazard he had created and shredded until a fine mist of demon viscera lay upon the frozen ground, continuing to be pelted, stabbed, and frozen by the effect of his perpetuating spell. He was also gleefully laughing at the rider and herder in a somewhat shrill voice and yelling at them in a strange language while circling around to Dina's other side, careful to stay near her lest the empowering magic she lent out would not reach him.</p><p> </p><p>[sblock=Primordial]</p><p><span style="color: Red">"Ahahaha! Die pawns of weaklings! Join your master in the depths of chaos and tell him I'm coming for him!"</span></p><p>[/sblock] </p><p> </p><p>[sblock=Actions]</p><p><u>Standard Action</u>: Malakai uses <span style="color: Lime">Ignition</span> (area burst 1 centered on Q10), targeting S1 and R.</p><p><u>Free Action</u>: Malakai uses <span style="color: Red">Elemental Escalation</span>, which allows him to target one additional creature just outside the radius of his area burst, which targets the Herder. <span style="color: Red">E.E.</span> also adds an additional 1d10 damage to each target hit by the attack.</p><p> </p><p><u>Attack rolls vs Fort</u>: (This includes Dina's bonus to attack and Malakai's racial bonus to attack vs. bloodied creatures where applicable)</p><p>S1: <a href="http://invisiblecastle.com/roller/view/3551971/" target="_blank">24</a></p><p>R: 23</p><p>H: 20</p><p> </p><p>This hits all three of them. </p><p> </p><p><u>Damage roll</u>: <a href="http://invisiblecastle.com/roller/view/3551975/" target="_blank">28</a> (This includes the +1d10 from <span style="color: Red">E.E.</span> and Dina's Magic weapon bonuses. THANKS AGAIN @SonOfMeepo !! )</p><p> </p><p>The Swarm and the Rider are both bloodied, so they take an additional 2 damage from Malakai's Crimson Determination. The swarm has vulnerability 10 vs Area/close attacks.</p><p> </p><p>This means that the creatures take the following total damage:</p><p> </p><p>S1: 40 cold damage</p><p>R: 30 cold damage</p><p>H: 28 cold damage</p><p> </p><p>The area burst 1 creates a zone that lasts until start of Malakai's turn. Any creature that enters the zone or ends its turn there takes 4 <s>fire</s> cold damage. A creature can take this damage only once per turn.</p><p><span style="color: Red"><span style="color: White"></span></span></p><p><span style="color: Red"><span style="color: White">As part of <span style="color: Red">E.E.</span>, Malakai is allowed to shift half his speed (3 squares) as a free action, which he uses to shift to L10.</span></span></p><p><span style="color: Red"><span style="color: White"></span></span>[/sblock]<span style="color: Red"><span style="color: White"></span></span></p><p><span style="color: Red"><span style="color: White"> </span></span></p><p><span style="color: Red"><span style="color: White">[ooc]</span></span></p><p><span style="color: Red"><span style="color: White">Turn Summary: </span></span></p><p><span style="color: Red"><span style="color: White">-S1 takes 40 cold damage and dies.</span></span></p><p><span style="color: Red"><span style="color: White">-R takes 30 cold damage (Now taken <span style="color: Red">139</span>/180)</span></span></p><p><span style="color: Red"><span style="color: White">-H takes 28 cold damage (Now taken 40/??)</span></span></p><p><span style="color: Red"><span style="color: White"> </span></span></p><p><span style="color: Red"><span style="color: White">-Malakai shifts to L10</span></span></p><p><span style="color: Red"><span style="color: White">[/ooc]</span></span></p><p><span style="color: Red"><span style="color: White"> </span></span></p><p><span style="color: Red"><span style="color: White"> </span></span>[sblock=Malakai's Stats] </p><p><strong>Malakai</strong> - Tiefling Sorcerer (Elementalist) 4</p><p> Passive Perception 12, Passive Insight 12</p><p> AC 17, Fort 17, Reflex 13, Will 20</p><p> HP 46/46, Bloodied 23, Surge Value 11, Surges 10/10</p><p> Speed 6, Initiative +2</p><p> Action Points: 1, <span style="color: red">Second Wind</span></p><p> At-Will Powers: <span style="color: Green">Elemental Bolt</span>, <span style="color: Green">Ignition</span> </p><p> Encounter Powers: <span style="color: red">Elemental Escalation (Fire)</span> used 1 of 2, <span style="color: red">Hellfire Heart</span>, <span style="color: red">Shield of Flames</span></p><p> Daily Powers: <span style="color: DimGray">Diabolic Transformation</span>, <span style="color: DimGray">Black Wrath of Hell</span></p><p> Item Powers: <span style="color: orange">Chromatic Robe Power (Encounter)</span> [/sblock] </p><p><span style="color: Red"><span style="color: White"></span></span></p><p><span style="color: Red"><span style="color: White"> </span></span></p><p><span style="color: Red"><span style="color: White"> </span></span></p><p><span style="color: Red"><span style="color: White"> </span></span></p></blockquote><p></p>
[QUOTE="CrimsonFlameWielder, post: 5934905, member: 6684473"] Sensing weakness in those demons close to him, Malakai's already disturbing visage transforms into a wicked sneering grimace, full of hatred and anger and sadistic glee. The Tiefling lets out a sigh of ecstasy as Dina's magic empowers him once more, and he travels, once again, into that realm of elemental energies within his mind, searching out a large source of power for his spells. Malakai shouts with a primal laughter that echoes strangely in the forever-scape of the magic bag as he comes upon a river of burning magma that runs over a sheer cliff, creating a deadly but beautiful lava fall that smolders and melts the rocks beneath it. Pulling on its energy harder than he could normally withstand, feeling powerful and confident with Dina's magical assistance, he watches as the magma lake slows, halts, and then freezes over, while his body attempts to withstand the disintegrating temperatures of his energy source. [COLOR=Red]"De medius ut visio orbis. Profusum per ira. Caedo inimicus mei!"[/COLOR] Again, Malakai feels a connection with the same conduit location where the shards of ice had pierced his magic circle. Waves of heat emanate from the runes on the ground beneath the feet of the lizard and the hungry swarm of maw demons and for just a moment, when the link between Malakai's portal to chaos opens beneath them, they can sense, more than feel, a bubbling font of lava beneath them. However, as predicted by Niks, what came forth was not to be fire, but ice, in a great font of ice and earth that rushed toward the "ceiling" of the magic bag that surrounded them. Hitting that magical upper limit, the gush of frozen lava splays outward like a mushroom cloud and then rains back down in a blizzard-like hail of razor sharp chunks of ice the size of small daggers. Still feeling a connection to the now-frozen element, Malakai catches a glimpse of the herder, whips brandished and snapping at his enslaved minions. With one last shout at the end of his spell, dagger thrust toward the demon, Malakai pushes his will into the falling ice and sends it flowing toward the whip wielder, piercing and freezing demonic flesh. While the herder was only minimally hurt by the icy spell, Malakai was satisfied to see that the horde of maw demons were pulled into the icy hazard he had created and shredded until a fine mist of demon viscera lay upon the frozen ground, continuing to be pelted, stabbed, and frozen by the effect of his perpetuating spell. He was also gleefully laughing at the rider and herder in a somewhat shrill voice and yelling at them in a strange language while circling around to Dina's other side, careful to stay near her lest the empowering magic she lent out would not reach him. [sblock=Primordial] [COLOR=Red]"Ahahaha! Die pawns of weaklings! Join your master in the depths of chaos and tell him I'm coming for him!"[/COLOR] [/sblock] [sblock=Actions] [U]Standard Action[/U]: Malakai uses [COLOR=Lime]Ignition[/COLOR] (area burst 1 centered on Q10), targeting S1 and R. [U]Free Action[/U]: Malakai uses [COLOR=Red]Elemental Escalation[/COLOR], which allows him to target one additional creature just outside the radius of his area burst, which targets the Herder. [COLOR=Red]E.E.[/COLOR] also adds an additional 1d10 damage to each target hit by the attack. [U]Attack rolls vs Fort[/U]: (This includes Dina's bonus to attack and Malakai's racial bonus to attack vs. bloodied creatures where applicable) S1: [URL="http://invisiblecastle.com/roller/view/3551971/"]24[/URL] R: 23 H: 20 This hits all three of them. [U]Damage roll[/U]: [URL="http://invisiblecastle.com/roller/view/3551975/"]28[/URL] (This includes the +1d10 from [COLOR=Red]E.E.[/COLOR] and Dina's Magic weapon bonuses. THANKS AGAIN @SonOfMeepo !! ) The Swarm and the Rider are both bloodied, so they take an additional 2 damage from Malakai's Crimson Determination. The swarm has vulnerability 10 vs Area/close attacks. This means that the creatures take the following total damage: S1: 40 cold damage R: 30 cold damage H: 28 cold damage The area burst 1 creates a zone that lasts until start of Malakai's turn. Any creature that enters the zone or ends its turn there takes 4 [s]fire[/s] cold damage. A creature can take this damage only once per turn. [COLOR=Red][COLOR=White] As part of [COLOR=Red]E.E.[/COLOR], Malakai is allowed to shift half his speed (3 squares) as a free action, which he uses to shift to L10. [/COLOR][/COLOR][/sblock][COLOR=Red][COLOR=White] [ooc] Turn Summary: -S1 takes 40 cold damage and dies. -R takes 30 cold damage (Now taken [COLOR=Red]139[/COLOR]/180) -H takes 28 cold damage (Now taken 40/??) -Malakai shifts to L10 [/ooc] [/COLOR][/COLOR][sblock=Malakai's Stats] [B]Malakai[/B] - Tiefling Sorcerer (Elementalist) 4 Passive Perception 12, Passive Insight 12 AC 17, Fort 17, Reflex 13, Will 20 HP 46/46, Bloodied 23, Surge Value 11, Surges 10/10 Speed 6, Initiative +2 Action Points: 1, [COLOR=red]Second Wind[/COLOR] At-Will Powers: [COLOR=Green]Elemental Bolt[/COLOR], [COLOR=Green]Ignition[/COLOR] Encounter Powers: [COLOR=red]Elemental Escalation (Fire)[/COLOR] used 1 of 2, [COLOR=red]Hellfire Heart[/COLOR], [COLOR=red]Shield of Flames[/COLOR] Daily Powers: [COLOR=DimGray]Diabolic Transformation[/COLOR], [COLOR=DimGray]Black Wrath of Hell[/COLOR] Item Powers: [COLOR=orange]Chromatic Robe Power (Encounter)[/COLOR] [/sblock] [COLOR=Red][COLOR=White] [/COLOR][/COLOR] [/QUOTE]
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[Adventure] Rift in a Bag (DM: treex, Judge ???)
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