Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Adventure) Rivenblight's Castaway [Creamsteak judging]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thomas Hobbes" data-source="post: 1437251" data-attributes="member: 8623"><p><span style="font-size: 9px"> Ack! Mein leiben! Sorry, have been busy, will be good from now on...</span></p><p></p><p>The night and the next day progress uneventfully as you end the day rather early, just on the edge of the forest, rather than spending the evening within it. Instead, you stay at an inn much like the last in which Tylkin takes a room and you are left to make your own accomodations on the floor or outside, as is your want. Tylkin spends his free time during the day chatting idly with other merchants and reading- and occasionally scribbling in- a slim leather-bound book. As the evening progresses, he heads, chatting with another merchant, to the hallway that leads to the rooms in the back. The rest stop, incidentally, provides Jaan (or anyone else) ample time to practice their archery.</p><p></p><p>You leave at nine the next day- earlier than Tylkin usually starts, but much later than most of the other merchants, who rise as much as three hours earlier- and head into the forest. "It will be a full day's ride, and then some, to get to the other side of the forest," Tylkin informs you from his position sitting on the wagon. "Keep a weather eye out, as you may well have to earn your pay. It is, as promised, a flat and gently winding road cut through a hilly and predominantly evergreen forest. Visibility is limited to either side of the road, although you can see for a good ways on in front of and behind you.</p><p></p><p>It's about noon- you're less than halfway through the forest or your day of travels- when Ioleta and Velbrik both catch a glimpse of something. Ioleta only out of the corner of her eye, a blob- maybe two? But Velbrik is looking full on in that direction and sees some eighty feet away, breifly framed by two large trunks and backed by a sunlit rock outcropping, the shape of a man carrying a bow. Only for a moment, and then it is gone.</p></blockquote><p></p>
[QUOTE="Thomas Hobbes, post: 1437251, member: 8623"] [size=1] Ack! Mein leiben! Sorry, have been busy, will be good from now on...[/size] The night and the next day progress uneventfully as you end the day rather early, just on the edge of the forest, rather than spending the evening within it. Instead, you stay at an inn much like the last in which Tylkin takes a room and you are left to make your own accomodations on the floor or outside, as is your want. Tylkin spends his free time during the day chatting idly with other merchants and reading- and occasionally scribbling in- a slim leather-bound book. As the evening progresses, he heads, chatting with another merchant, to the hallway that leads to the rooms in the back. The rest stop, incidentally, provides Jaan (or anyone else) ample time to practice their archery. You leave at nine the next day- earlier than Tylkin usually starts, but much later than most of the other merchants, who rise as much as three hours earlier- and head into the forest. "It will be a full day's ride, and then some, to get to the other side of the forest," Tylkin informs you from his position sitting on the wagon. "Keep a weather eye out, as you may well have to earn your pay. It is, as promised, a flat and gently winding road cut through a hilly and predominantly evergreen forest. Visibility is limited to either side of the road, although you can see for a good ways on in front of and behind you. It's about noon- you're less than halfway through the forest or your day of travels- when Ioleta and Velbrik both catch a glimpse of something. Ioleta only out of the corner of her eye, a blob- maybe two? But Velbrik is looking full on in that direction and sees some eighty feet away, breifly framed by two large trunks and backed by a sunlit rock outcropping, the shape of a man carrying a bow. Only for a moment, and then it is gone. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Adventure) Rivenblight's Castaway [Creamsteak judging]
Top