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[Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)
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<blockquote data-quote="GROMkill" data-source="post: 5924637" data-attributes="member: 6676989"><p>[ooc][MENTION=57009]Dekana[/MENTION] Free flanking for Castile! Just take my spot and flank with Nori, unless you'd rather go balls out and charge the fool who thought mind control would be fun. ;P[/ooc]</p><p>Takahaan groans as his armor drips blood from the grievous wound inflicted by his ally combines with the mental pain from the spell. He swears under his breath at the caster's mind control and grips Otaruhi Nodachi tightly. With a quick movement, he whips his blade through the air and catches the ghoul that sports the Captain's buckle in the back as it narrowly avoids Noriaki's swing.</p><p></p><p><strong><span style="color: red">"Captain! I will release your soul from this imprisonment. You deserve better!"</span></strong> screams the dragonborn, his combat fury having swept over him from the wounds he has sustained. He steps to the side and makes a quick gesture to Castile, so that they can surround the foe and release him from the torment.</p><p></p><p>[sblock=Mechanics]</p><p></p><p><strong>Standard:</strong> <span style="color: green">Intuitive Strike</span> on Ghoul 1. Hits Will 30 for 4 damage. Any allies who have CA over Ghoul 1 receive a +2 to attack rolls TENT.</p><p></p><p><strong>Move:</strong> Shift to N5 to allow Castile to take the spot for her flanking with Noriaki.</p><p></p><p><strong>Minor:</strong> <span style="color: red">Inspiring Word</span> on self. Takahaan is healed for 14 HP, bringing him up to 28 HP.</p><p>[sblock=Rolls]Attack:<a href="http://invisiblecastle.com/roller/view/3538467/" target="_blank">1d20+13=30</a></p><p>Damage:<a href="http://invisiblecastle.com/roller/view/3538469/" target="_blank">1d10+3=4</a></p><p>Healing (put 11 instead of 10, it's one less) <a href="http://invisiblecastle.com/roller/view/3538470/" target="_blank">1d6+11=15</a>[/sblock][/sblock]</p><p>[sblock=Takahaan]<strong><span style="color: red">Takahaan Thanazashi</span></strong> Male Dragonborn Bravura Warlord 2</p><p>Initiative: +4 </p><p>Passive Perception: 11 </p><p>Passive Insight: 11 </p><p>Senses: Normal </p><p>AC:20 </p><p>Fort:18 </p><p>Reflex:16 </p><p>Will:18 HP:<span style="color: red">28</span>/39 </p><p>Bloodied:19 </p><p>Surge Value:10 </p><p>Surges left:5/8 </p><p>Action Points: 0</p><p> </p><p><strong>Powers:</strong> </p><p> </p><p><span style="color: green">Brash Assault </span></p><p><span style="color: green">Intuitive Strike</span> </p><p><span style="color: red">Dragon Breath [ ] </span></p><p><span style="color: red">Inspiring Word [x] </span></p><p><span style="color: red">Flattering Charge [ ]</span></p><p><span style="color: red">Vengeance Is Mine [ ]</span> </p><p><span style="color: gray">Lamb to the Slaughter [x]</span> </p><p><span style="color: gray">Spur To Action [ ]</span> </p><p> </p><p><strong>Other Abilities:</strong> </p><p> </p><p><span style="color: red">Second Wind [ ]</span> </p><p><span style="color: gray">Cloak of Resistance [ ]</span> </p><p><span style="color: gray">Dwarven Chainmail [x]</span></p><p> </p><p><strong>Conditions</strong> </p><p> </p><p>[sblock=Important Features] <strong>Bravura Presence:</strong> When an ally who can see you spends an action point to take an extra action and uses the action to make an attack, the ally can choose to take advantage of this feature before the attack roll. If the ally chooses to do so and the attack hits, the ally can either make a basic attack or take a move action after the attack as a free action. If the attack misses, the ally grants combat advantage to all enemies until the end of his or her next turn. </p><p> </p><p><strong>Combat Leader:</strong> You and each ally within 10 squares who can see and hear you gain a +2 power bonus to initiative.</p><p> </p><p><strong>Dragonborn Fury:</strong> When you’re bloodied, you gain a +1 racial bonus to attack rolls.[/sblock] [/sblock]</p></blockquote><p></p>
[QUOTE="GROMkill, post: 5924637, member: 6676989"] [ooc][MENTION=57009]Dekana[/MENTION] Free flanking for Castile! Just take my spot and flank with Nori, unless you'd rather go balls out and charge the fool who thought mind control would be fun. ;P[/ooc] Takahaan groans as his armor drips blood from the grievous wound inflicted by his ally combines with the mental pain from the spell. He swears under his breath at the caster's mind control and grips Otaruhi Nodachi tightly. With a quick movement, he whips his blade through the air and catches the ghoul that sports the Captain's buckle in the back as it narrowly avoids Noriaki's swing. [B][COLOR=red]"Captain! I will release your soul from this imprisonment. You deserve better!"[/COLOR][/B] screams the dragonborn, his combat fury having swept over him from the wounds he has sustained. He steps to the side and makes a quick gesture to Castile, so that they can surround the foe and release him from the torment. [sblock=Mechanics] [B]Standard:[/B] [COLOR=green]Intuitive Strike[/COLOR] on Ghoul 1. Hits Will 30 for 4 damage. Any allies who have CA over Ghoul 1 receive a +2 to attack rolls TENT. [B]Move:[/B] Shift to N5 to allow Castile to take the spot for her flanking with Noriaki. [B]Minor:[/B] [COLOR=red]Inspiring Word[/COLOR] on self. Takahaan is healed for 14 HP, bringing him up to 28 HP. [sblock=Rolls]Attack:[URL="http://invisiblecastle.com/roller/view/3538467/"]1d20+13=30[/URL] Damage:[URL="http://invisiblecastle.com/roller/view/3538469/"]1d10+3=4[/URL] Healing (put 11 instead of 10, it's one less) [URL="http://invisiblecastle.com/roller/view/3538470/"]1d6+11=15[/URL][/sblock][/sblock] [sblock=Takahaan][B][COLOR=red]Takahaan Thanazashi[/COLOR][/B] Male Dragonborn Bravura Warlord 2 Initiative: +4 Passive Perception: 11 Passive Insight: 11 Senses: Normal AC:20 Fort:18 Reflex:16 Will:18 HP:[COLOR=red]28[/COLOR]/39 Bloodied:19 Surge Value:10 Surges left:5/8 Action Points: 0 [B]Powers:[/B] [COLOR=green]Brash Assault [/COLOR] [COLOR=green]Intuitive Strike[/COLOR] [COLOR=red]Dragon Breath [ ] [/COLOR] [COLOR=red]Inspiring Word [x] [/COLOR] [COLOR=red]Flattering Charge [ ][/COLOR] [COLOR=red]Vengeance Is Mine [ ][/COLOR] [COLOR=gray]Lamb to the Slaughter [x][/COLOR] [COLOR=gray]Spur To Action [ ][/COLOR] [B]Other Abilities:[/B] [COLOR=red]Second Wind [ ][/COLOR] [COLOR=gray]Cloak of Resistance [ ][/COLOR] [COLOR=gray]Dwarven Chainmail [x][/COLOR] [B]Conditions[/B] [sblock=Important Features] [B]Bravura Presence:[/B] When an ally who can see you spends an action point to take an extra action and uses the action to make an attack, the ally can choose to take advantage of this feature before the attack roll. If the ally chooses to do so and the attack hits, the ally can either make a basic attack or take a move action after the attack as a free action. If the attack misses, the ally grants combat advantage to all enemies until the end of his or her next turn. [B]Combat Leader:[/B] You and each ally within 10 squares who can see and hear you gain a +2 power bonus to initiative. [B]Dragonborn Fury:[/B] When you’re bloodied, you gain a +1 racial bonus to attack rolls.[/sblock] [/sblock] [/QUOTE]
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[Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)
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