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[Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)
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<blockquote data-quote="Pentius" data-source="post: 5938651" data-attributes="member: 6676736"><p>Noriaki looks down at Kovack's body. There seeme dto be no end of witches on this island. This one had been trying to make him and his friends attack each other, and must have at least stood by and let this happen to Kovack, if not done it herself. Noriaki's fear and worry start to fizzle, and an anger builds in their place.</p><p></p><p>He sheaths his sword and strides purposefully toward the undead witch. As he comes in, Noriaki unleashes a powerful strike with Arashi Tenken, and as it connects, he can feel her spirit smiling.</p><p></p><p>[sblock=Mechanics]</p><p>Move: to G5</p><p>Standard: Pressing Strike on Baldywitch, shifting to F5</p><p>Attack Roll:<a href="http://invisiblecastle.com/roller/view/3555723/" target="_blank">1d20+10=20</a></p><p>Damage Roll: <a href="http://invisiblecastle.com/roller/view/3555732/" target="_blank">1d12+1d6+15=17</a>. Static damage saves the day!</p><p></p><p></p><p>[/sblock]</p><p>[sblock=Noriaki]</p><p>Noriaki Matsumoto </p><p>Male Human Thaneborn Barbarian 4 </p><p>Initiative: +5(+7 with Takahaan)</p><p>Passive Perception: 12</p><p>Passive Insight: 13 </p><p>Senses: Normal </p><p></p><p>AC:20 </p><p>Fort:20 </p><p>Reflex:18 </p><p>Will:16 </p><p>HP:24/45 </p><p>Bloodied:22 </p><p>Surges left:7/9 </p><p>Surge Value:11 </p><p>Action Points: 0/1 </p><p></p><p>MBA: +10 to hit, 1d12+8 damage</p><p><span style="color: DarkGreen">Howling Strike </span></p><p><span style="color: DarkGreen">Pressing Strike</span> </p><p><span style="color: Red">Escalating Violence [] </span></p><p><span style="color: Red">Shatterbone Strike []</span></p><p><span style="color: Red">Howl of Triumph [] </span></p><p><span style="color: Red">Shrug it off [x] </span></p><p><span style="color: Red">Heroic Effort [] </span></p><p><span style="color: Red">Second Wind []</span> </p><p><span style="color: DimGray">Swift Panther Rage [x] </span></p><p></p><p></p><p>Conditions:</p><p></p><p>Action Surge: +3 bonus to attack rolls made during an action gained by spending an action point.</p><p></p><p>Horned Helm: +1d6 to charge damage</p><p></p><p>Battlecrazed Weapon: +1d6 damage when bloodied</p><p></p><p>Feral Might(Thaneborn Triumph): Whenever you bloody an enemy, the next attack by you or an ally against that enemy gains a bonus to the attack roll equal to your Charisma modifier(+2).[/sblock]</p></blockquote><p></p>
[QUOTE="Pentius, post: 5938651, member: 6676736"] Noriaki looks down at Kovack's body. There seeme dto be no end of witches on this island. This one had been trying to make him and his friends attack each other, and must have at least stood by and let this happen to Kovack, if not done it herself. Noriaki's fear and worry start to fizzle, and an anger builds in their place. He sheaths his sword and strides purposefully toward the undead witch. As he comes in, Noriaki unleashes a powerful strike with Arashi Tenken, and as it connects, he can feel her spirit smiling. [sblock=Mechanics] Move: to G5 Standard: Pressing Strike on Baldywitch, shifting to F5 Attack Roll:[url=http://invisiblecastle.com/roller/view/3555723/]1d20+10=20[/url] Damage Roll: [url=http://invisiblecastle.com/roller/view/3555732/]1d12+1d6+15=17[/url]. Static damage saves the day! [/sblock] [sblock=Noriaki] Noriaki Matsumoto Male Human Thaneborn Barbarian 4 Initiative: +5(+7 with Takahaan) Passive Perception: 12 Passive Insight: 13 Senses: Normal AC:20 Fort:20 Reflex:18 Will:16 HP:24/45 Bloodied:22 Surges left:7/9 Surge Value:11 Action Points: 0/1 MBA: +10 to hit, 1d12+8 damage [COLOR="DarkGreen"]Howling Strike Pressing Strike[/COLOR] [COLOR="Red"]Escalating Violence [] Shatterbone Strike [] Howl of Triumph [] Shrug it off [x] Heroic Effort [] Second Wind [][/COLOR] [COLOR="DimGray"]Swift Panther Rage [x] [/COLOR] Conditions: Action Surge: +3 bonus to attack rolls made during an action gained by spending an action point. Horned Helm: +1d6 to charge damage Battlecrazed Weapon: +1d6 damage when bloodied Feral Might(Thaneborn Triumph): Whenever you bloody an enemy, the next attack by you or an ally against that enemy gains a bonus to the attack roll equal to your Charisma modifier(+2).[/sblock] [/QUOTE]
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[Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)
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