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[Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)
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<blockquote data-quote="MadAzolin" data-source="post: 6152202" data-attributes="member: 6747396"><p>Minutes pass slowly as party makes its way along the path that winds through deep forest. While overgrown at places, path seems reasonably maintained, as if someone actually keeps it in usable condition. </p><p></p><p>Suddenly and with no warning, hooting of owls grows in intensity, turning into roar. Illusion of serene owls gliding on star-filled sky shatters as several creatures burst from surrounding deep vegetation, seemingly unhindered by impassable vegetation. Monsters charge accompanied by crashing noise, hooting roar and stench of fresh blood and meat...</p><p>[sblock="monsters"]</p><p>Size of well grown bear, monster appears as strange combination of bear and an owl with physionomy of bear and head of huge owl. Its body covered is with camuflaging feathers and its front paws end in oversized talons. As it charges, it spends part of time on all four legs and as it closes in, it rises on hind legs, standing well over 7 feet tall. As it closes in, its feathers rise and it beats small wings while hooting furiously and it seems to enlarge further. Monstrosity of feathers slashes its talons that shine like enchanted steel and clacks beak large enough to crush man's head. </p><p>Even as your instincts for survival kick in, you cannot but wonder at beauty and magnificence of onrushing monster - delicate curve of its glistening talons, elegant shades of green that cover its feathers, almost dance-like moves of its onrushing assault and roaring beauty of its hoot, like chorus of hundred owls, all hooting song of death and destruction in a single voice... yet you are well aware that unless you do something about it, this beautiful beast will tear you limb from limb and feast on your still beating flesh...</p><p>[sblock="nature, DC 20 (or previous encounters with owlbears)"]</p><p>There is little doubt that monsters are owlbears, reasonably common predators of Fey forests. Scholars consider owlbears dumb, extremely territorial and aggressive and prone to fits of berserk rage - it is rumored they attack anything larger then mouse. Unusually strong and resilient for its size, these monsters are more dangerous and more aggressive then bear of their size would be - feathered coat of monster is as hard as steel and its talons as sharp as enchanted weapon. </p><p>[sblock="nature, DC 25"]</p><p>All owlbeasts have some magical properties, most common being thunderous hoot capable of dealing significant damage, dazing or stunning creatures in close vicinity to the monster. While their claws are reasonably dangerous, their beak is nastier - while monster generally cannot deliver crushing block with beak unless is has firm hold on foe, beak strike against grabbed foe is devastating.</p><p>[/sblock]</p><p>[/sblock]</p><p>[/sblock]</p><p>Despite their speed, monsters seem to have generate far more noise on their charge then they intended. As they rush forward, companions manage to assume defensive positions and prepare to receive their assault.</p><p>[sblock="initiative"]</p><p> -> PCs act first</p><p>[/sblock]</p><p>[sblock="monster mini-stats"]</p><p>Owlbear Hunter #1 : AC 21, F 23, R 20, W 22, HP 240/240</p><p>Owlbear Hunter #2 : AC 21, F 23, R 20, W 22, HP 240/240</p><p>Owlbear Madowl : AC 24, F 22, R 22, W 21, HP 200/200</p><p>[/sblock]</p><p>[sblock="combat map"]</p><p><a href="https://docs.google.com/spreadsheet/ccc?key=0AoJu0WwbbMP1dGlyeEM2ZTNiODNTLWRJd3l4NzRFWHc#gid=0" target="_blank">https://docs.google.com/spreadsheet/ccc?key=0AoJu0WwbbMP1dGlyeEM2ZTNiODNTLWRJd3l4NzRFWHc#gid=0</a></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="MadAzolin, post: 6152202, member: 6747396"] Minutes pass slowly as party makes its way along the path that winds through deep forest. While overgrown at places, path seems reasonably maintained, as if someone actually keeps it in usable condition. Suddenly and with no warning, hooting of owls grows in intensity, turning into roar. Illusion of serene owls gliding on star-filled sky shatters as several creatures burst from surrounding deep vegetation, seemingly unhindered by impassable vegetation. Monsters charge accompanied by crashing noise, hooting roar and stench of fresh blood and meat... [sblock="monsters"] Size of well grown bear, monster appears as strange combination of bear and an owl with physionomy of bear and head of huge owl. Its body covered is with camuflaging feathers and its front paws end in oversized talons. As it charges, it spends part of time on all four legs and as it closes in, it rises on hind legs, standing well over 7 feet tall. As it closes in, its feathers rise and it beats small wings while hooting furiously and it seems to enlarge further. Monstrosity of feathers slashes its talons that shine like enchanted steel and clacks beak large enough to crush man's head. Even as your instincts for survival kick in, you cannot but wonder at beauty and magnificence of onrushing monster - delicate curve of its glistening talons, elegant shades of green that cover its feathers, almost dance-like moves of its onrushing assault and roaring beauty of its hoot, like chorus of hundred owls, all hooting song of death and destruction in a single voice... yet you are well aware that unless you do something about it, this beautiful beast will tear you limb from limb and feast on your still beating flesh... [sblock="nature, DC 20 (or previous encounters with owlbears)"] There is little doubt that monsters are owlbears, reasonably common predators of Fey forests. Scholars consider owlbears dumb, extremely territorial and aggressive and prone to fits of berserk rage - it is rumored they attack anything larger then mouse. Unusually strong and resilient for its size, these monsters are more dangerous and more aggressive then bear of their size would be - feathered coat of monster is as hard as steel and its talons as sharp as enchanted weapon. [sblock="nature, DC 25"] All owlbeasts have some magical properties, most common being thunderous hoot capable of dealing significant damage, dazing or stunning creatures in close vicinity to the monster. While their claws are reasonably dangerous, their beak is nastier - while monster generally cannot deliver crushing block with beak unless is has firm hold on foe, beak strike against grabbed foe is devastating. [/sblock] [/sblock] [/sblock] Despite their speed, monsters seem to have generate far more noise on their charge then they intended. As they rush forward, companions manage to assume defensive positions and prepare to receive their assault. [sblock="initiative"] -> PCs act first [/sblock] [sblock="monster mini-stats"] Owlbear Hunter #1 : AC 21, F 23, R 20, W 22, HP 240/240 Owlbear Hunter #2 : AC 21, F 23, R 20, W 22, HP 240/240 Owlbear Madowl : AC 24, F 22, R 22, W 21, HP 200/200 [/sblock] [sblock="combat map"] [URL]https://docs.google.com/spreadsheet/ccc?key=0AoJu0WwbbMP1dGlyeEM2ZTNiODNTLWRJd3l4NzRFWHc#gid=0[/URL] [/sblock] [/QUOTE]
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[Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)
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