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[Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)
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<blockquote data-quote="Neurotic" data-source="post: 6153232" data-attributes="member: 24380"><p>The warlock quickly retreats from one of the hunters, but bravely stands in front of the mage brandishing his rod at the creature. Beam of light shines from the forest canopy burning the circle around the beast. Smaller beam shines over the warlock and he disappears in dancing sheets of radiance, brilliant enough that it's hard to look directly at him.</p><p></p><p><span style="color: #008080">"HA! That's better. I've forgotten how different and far away the stars here are."</span></p><p></p><p>[sblock=Actions]</p><p>Move: K15, gain concealment</p><p>Minor: Curse H2</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/4117627/" target="_blank">Dire radiance vs H2 Fort; radiant damage; curse; extra damage (with curse) (1d20+12+1=32, 1d6+8=10, 1d6=5, 2d6+8=17)</a> - 15 radiant damage, Hunter 2 is at -2 to hit TENT Martelai, if Hunter 2 moves willingly closer to Martelai it suffers extra 17 damage</p><p></p><p>Immediate interrupt: Delban's Deadly Attention: </p><p>if enemy attacks Martelai and hit: 2d8+8 necrotic damage. The target chooses either to deal half damage with it's melee attack or to take extra 1d8 necrotic</p><p>If MadOwl attacks first, it takes curse damage too (H2 doesn't, curse is one per turn and if it moves it will already take the curse damage on it's turn)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 6153232, member: 24380"] The warlock quickly retreats from one of the hunters, but bravely stands in front of the mage brandishing his rod at the creature. Beam of light shines from the forest canopy burning the circle around the beast. Smaller beam shines over the warlock and he disappears in dancing sheets of radiance, brilliant enough that it's hard to look directly at him. [COLOR="#008080"]"HA! That's better. I've forgotten how different and far away the stars here are."[/COLOR] [sblock=Actions] Move: K15, gain concealment Minor: Curse H2 Standard: [url=http://invisiblecastle.com/roller/view/4117627/]Dire radiance vs H2 Fort; radiant damage; curse; extra damage (with curse) (1d20+12+1=32, 1d6+8=10, 1d6=5, 2d6+8=17)[/url] - 15 radiant damage, Hunter 2 is at -2 to hit TENT Martelai, if Hunter 2 moves willingly closer to Martelai it suffers extra 17 damage Immediate interrupt: Delban's Deadly Attention: if enemy attacks Martelai and hit: 2d8+8 necrotic damage. The target chooses either to deal half damage with it's melee attack or to take extra 1d8 necrotic If MadOwl attacks first, it takes curse damage too (H2 doesn't, curse is one per turn and if it moves it will already take the curse damage on it's turn) [/sblock] [/QUOTE]
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