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[Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)
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<blockquote data-quote="Neurotic" data-source="post: 6162596" data-attributes="member: 24380"><p>The warlock rushes along the line of owlbears and targets the one hidden behind the most wounded one. Difficult shot, since the bulk of the bigger beast blocks the line of sight, but it seems it doesn't affect <em>dire radiance</em> coming from above. The shaft of light descends once more, burning mad owl, causing it to emit one of the piercing shrieks marking the start of it's dying fury.</p><p></p><p><span style="color: #008080">"Will you start blasting them finally!? I've spent my daily allotment of power, I have to rest and you dance around throwing wisps around. We have to finish this! We don't have tin cans to stand and trade blows with the monsters. Keep them away! Here, I brought them together. Now do something. Why do I have to do everything myself, you're hired to help not to stand around!</span></p><p><span style="color: #008080"></span></p><p><span style="color: #008080">Come on!"</span></p><p></p><p></p><p></p><p>[sblock=Actions]</p><p>Move: P14 -> J14, gain concealment</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/4148025/" target="_blank">Dire radiance vs Mad Owl Fort; radiant damage; curse; extra damage (1d20+12+2-2=27, 1d6+7+2=10, 1d6=5, 2d6+7=13)</a> - hit madowl for 15, it is at -2 to hit TENT, if it approaches Martelai it is hit by extra 10 damage</p><p></p><p>On bloodying madowl pact boon triggers:</p><p>Martelai gains +2 to one d20 TENT</p><p>Madowl uses it's on bloodied power in vain</p><p></p><p>Slide H1 from M10-N11 to L9-M10</p><p>Slide H2 from H8-I9 to I9-J10</p><p>Slide madowl from H6-I7 to I7-J8, MADOWL IS NO LONGER CURSED</p><p></p><p>[/sblock]</p><p></p><p></p><p>[sblock=Martelai Stats]</p><p></p><p>AC: 22 Fort: 19 Reflex: 21 Will: 21</p><p>HP: 60/68 Surges: 9/9 Surge Value: 17</p><p>CURSED: H1, H2</p><p>STATUS: resist 5 necrotic, concealed, +2 all defenses vs. cursed</p><p></p><p>FEATS</p><p>Sacrifice to Caiphon, Improved Fate of the Void, Superior Implement(Accurate Rod)</p><p>Rod Experise, Bloodied Boon, Ulban's Flare</p><p></p><p></p><p>POWERS</p><p><span style="color: Lime">Eldritch Blast</span></p><p><span style="color: Lime">Dire Radiance</span></p><p></p><p><span style="color: Red"></span></p><p><span style="color: Red">Knack for Success</span></p><p><span style="color: Red"><s>Cursebite</s></span></p><p><span style="color: Red">Ethereal Stride</span></p><p><span style="color: Red"><s>Delban's Deadly Attention</s></span></p><p><span style="color: Red"><s>Mirror Darkly</s></span></p><p><span style="color: Red"><s>Cast Fortune</s></span></p><p><span style="color: Red"></span></p><p><span style="color: DimGray">Decree of Khirad</span></p><p><span style="color: DimGray"><s>Flames of the Smoking Crown</s></span></p><p><span style="color: DimGray">Feast of Souls</span></p><p><span style="color: DimGray"></span></p><p><span style="color: Orange"></span></p><p><span style="color: Orange">Armor of Dark Majesty (daily, minor): place your curse on any enemy you can see instead of only closest one</span></p><p><span style="color: Orange">Talon Amulet (daily, minor): until the end of the encounter any creature that hits Martelai in melee takes 1d6 damage</span></p><p><span style="color: Orange">Rod of Avernus: (daily, minor): until the end of the encounter any enemy that ends it's turn adjacent to Martelai takes 5 psychic damage</span></p><p><span style="color: Orange"><s>Blackleaf Gloves Teleport: (encounter, boon): teleport 3 in addition to other effects of the pact boon</s></span></p><p><span style="color: Orange"><s>Sanctuary's Poise: (daily, move) teleport 5</s></span></p><p><span style="color: Orange">Diamond Cincture: (daily, minor): heal surge hp</span></p><p><span style="color: Orange">Surf Surge Boots: (encounter, immediate reaction): if you are subject to forced movement, slide 1 square</span></p><p><span style="color: Orange">Surf Surge Boots: (daily, move): move your speed without provoking, vertical movement allowed, but has to end on solid surface</span></p><p><span style="color: Orange"></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 6162596, member: 24380"] The warlock rushes along the line of owlbears and targets the one hidden behind the most wounded one. Difficult shot, since the bulk of the bigger beast blocks the line of sight, but it seems it doesn't affect [I]dire radiance[/I] coming from above. The shaft of light descends once more, burning mad owl, causing it to emit one of the piercing shrieks marking the start of it's dying fury. [COLOR="#008080"]"Will you start blasting them finally!? I've spent my daily allotment of power, I have to rest and you dance around throwing wisps around. We have to finish this! We don't have tin cans to stand and trade blows with the monsters. Keep them away! Here, I brought them together. Now do something. Why do I have to do everything myself, you're hired to help not to stand around! Come on!"[/COLOR] [sblock=Actions] Move: P14 -> J14, gain concealment Standard: [url=http://invisiblecastle.com/roller/view/4148025/]Dire radiance vs Mad Owl Fort; radiant damage; curse; extra damage (1d20+12+2-2=27, 1d6+7+2=10, 1d6=5, 2d6+7=13)[/url] - hit madowl for 15, it is at -2 to hit TENT, if it approaches Martelai it is hit by extra 10 damage On bloodying madowl pact boon triggers: Martelai gains +2 to one d20 TENT Madowl uses it's on bloodied power in vain Slide H1 from M10-N11 to L9-M10 Slide H2 from H8-I9 to I9-J10 Slide madowl from H6-I7 to I7-J8, MADOWL IS NO LONGER CURSED [/sblock] [sblock=Martelai Stats] AC: 22 Fort: 19 Reflex: 21 Will: 21 HP: 60/68 Surges: 9/9 Surge Value: 17 CURSED: H1, H2 STATUS: resist 5 necrotic, concealed, +2 all defenses vs. cursed FEATS Sacrifice to Caiphon, Improved Fate of the Void, Superior Implement(Accurate Rod) Rod Experise, Bloodied Boon, Ulban's Flare POWERS [COLOR="Lime"]Eldritch Blast Dire Radiance[/COLOR] [COLOR="Red"] Knack for Success [S]Cursebite[/S] Ethereal Stride [S]Delban's Deadly Attention[/S] [S]Mirror Darkly[/S] [S]Cast Fortune[/S] [/COLOR] [COLOR="DimGray"]Decree of Khirad [S]Flames of the Smoking Crown[/S] Feast of Souls [/COLOR] [COLOR="Orange"] Armor of Dark Majesty (daily, minor): place your curse on any enemy you can see instead of only closest one Talon Amulet (daily, minor): until the end of the encounter any creature that hits Martelai in melee takes 1d6 damage Rod of Avernus: (daily, minor): until the end of the encounter any enemy that ends it's turn adjacent to Martelai takes 5 psychic damage [S]Blackleaf Gloves Teleport: (encounter, boon): teleport 3 in addition to other effects of the pact boon[/S] [S]Sanctuary's Poise: (daily, move) teleport 5[/S] Diamond Cincture: (daily, minor): heal surge hp Surf Surge Boots: (encounter, immediate reaction): if you are subject to forced movement, slide 1 square Surf Surge Boots: (daily, move): move your speed without provoking, vertical movement allowed, but has to end on solid surface [/COLOR] [/sblock] [/QUOTE]
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[Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)
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