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Living 4th Edition
[Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)
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<blockquote data-quote="MetaVoid" data-source="post: 6220139" data-attributes="member: 87106"><p>Cyr makes a full casting of some ritual retreiving the knowledge out of one of thousands of lifetimes. As he goes from one to the other, pillars glow brightly with silvery light of Astral plane. It quickly pales and changes to golden green of natural magic before fading. Two stones look a little bit less weathered after it and the sense of active magic increases.</p><p></p><p>He calls to the others.</p><p><span style="color: #DAA520">"If the thing that comes starts with physical attacks, I have a power that can protect from such for a short time. I can also stun it, but I have to be close. We should keep such as far from us as we can. If it starts tossing spells we need to close. Not sure in which order, but we should probably exchange fairly quickly as none of us is really equipped for close combat. You, child..."</span></p><p>he turns to Lerrick</p><p><span style="color: #DAA520">"...stay out of melee, we will need your healing whatever it is, so don't wonder in too close."</span></p><p></p><p>[OOC]Using 12 and 10 from Cast Fortune and spending two surges to activate pillars at H13 and K18.</p><p></p><p>Standard: activate H13</p><p>Move: Go to J17</p><p>Minor: leave hovering gauntlet there</p><p>Standard: activate K18</p><p>Move: return to G14</p><p></p><p> [MENTION=51271]Voda Vosa[/MENTION], mark your pillar and set Vermitrax somewhere, please so we can continue when MA comes back.</p><p> [MENTION=79956]dimsdale[/MENTION], [MENTION=100292]Neil1889[/MENTION]</p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 6220139, member: 87106"] Cyr makes a full casting of some ritual retreiving the knowledge out of one of thousands of lifetimes. As he goes from one to the other, pillars glow brightly with silvery light of Astral plane. It quickly pales and changes to golden green of natural magic before fading. Two stones look a little bit less weathered after it and the sense of active magic increases. He calls to the others. [COLOR="#DAA520"]"If the thing that comes starts with physical attacks, I have a power that can protect from such for a short time. I can also stun it, but I have to be close. We should keep such as far from us as we can. If it starts tossing spells we need to close. Not sure in which order, but we should probably exchange fairly quickly as none of us is really equipped for close combat. You, child..."[/COLOR] he turns to Lerrick [COLOR="#DAA520"]"...stay out of melee, we will need your healing whatever it is, so don't wonder in too close."[/COLOR] [OOC]Using 12 and 10 from Cast Fortune and spending two surges to activate pillars at H13 and K18. Standard: activate H13 Move: Go to J17 Minor: leave hovering gauntlet there Standard: activate K18 Move: return to G14 [MENTION=51271]Voda Vosa[/MENTION], mark your pillar and set Vermitrax somewhere, please so we can continue when MA comes back. [MENTION=79956]dimsdale[/MENTION], [MENTION=100292]Neil1889[/MENTION] [/OOC] [/QUOTE]
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[Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)
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