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[Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)
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<blockquote data-quote="MadAzolin" data-source="post: 6239951" data-attributes="member: 6747396"><p>[GM]<strong> New round: Round 6</strong></p><p>link to combat grid: <a href="https://docs.google.com/spreadsheet/ccc?key=0AoJu0WwbbMP1dHpvWTk1ellPTlhjZ2I4VVF6eVdGVEE&usp=drive_web#gid=0" target="_blank">https://docs.google.com/spreadsheet/ccc?key=0AoJu0WwbbMP1dHpvWTk1ellPTlhjZ2I4VVF6eVdGVEE&usp=drive_web#gid=0</a></p><p></p><p><strong><em>PC stats:</em></strong></p><p>Martelai: HP 45/68 AC 21 Fort 19 Ref 20 Will 21; on hit, 1d6 dam to attacker, foes who end turn beside him take 5 psychic</p><p>Cyr: tHP 5, HP 31/50 AC 22 Fort 16 Ref 20 Will 22; </p><p>Lilli: HP 22/46 AC 21 Fort 16 Ref 20 Will 20; skald's aura</p><p>Kane: HP 65/65 AC 26 Fort 21 Ref 22 Will 21; 10 ongoing poison damage (save ends, cannot save while in mist, mist is difficult terrain); flaming sphere active</p><p>Jade: HP 7/32 AC 21 Fort 23 Ref 19 Will 23; 10 ongoing poison damage (save ends, cannot save while in mist, mist is difficult terrain)</p><p>Verm. HP 54/54 AC 22 Fort 20 Ref 22 Will 22</p><p>Skel HP 29/29 AC 22 Fort 20 Ref 23 Will 23</p><p>Lerrick: HP 63/63 AC 21 Fort 20 Ref 19 Will 24</p><p></p><p><em><strong>Monster stats: </strong></em></p><p>2 Crushing vine: AC 27, Fort 25, Ref 25, Will 25; HP 1/1, minion</p><p>Bladed vine: AC 27, Fort 26, Ref 24, Will 24; HP 1/1, minion</p><p>2 x Phasing vine: AC 27, Fort 26, Ref 24, Will 24; HP 1/1, minion; [phased: attacked at -5 by characters which are not <em>phased </em>themselves]</p><p></p><p>Horror of The Swamp of Tears: <strong>AC</strong> 27, <strong>Fort</strong> 26 <strong>Ref</strong> 23 <strong>Will</strong> 26; <strong>HP:</strong> 457/540</p><p>[sblock="damage summary for last round"]</p><p>-> horror healed for 5 HP from phased vine attack against Lilli (Lilli took 8 -2 = 6 damage in the process)</p><p>-> horror hit itself (dimensional vortex effect) for 21 damage</p><p>-> Lilli took 10 damage from horror (-2 for total 8) </p><p>[sblock="Lilli note(s)"]</p><p> - should would be no good against last attack which bloodied her as it would still be hit with +4 to AC, also Lilli is aware that being invisible is of little use against the monster due to its blindsense / tremorsense abilities, so I did not fire Fade Away; please do use interrupts if you want to</p><p>[/sblock]</p><p>-> Jade and Kane got engulfed by cloud, suffer 10 ongoing poison damage</p><p>[/sblock]</p><p></p><p><strong><em>Pillars/protective aura</em></strong>: 7/10 pillars active</p><p>- protective aura grants DR 2, regeneration 1, +2 to escape from grabs</p><p></p><p><strong><em>Notes: </em></strong></p><p><em>phased </em>condition description: Character is <em>phased, being partially out of sync with material world: </em>when <em>phased</em>, character is <em>fully concealed and insubstantial </em>to attacks done by subjects which are not <em>phased</em>. All healing done to him by characters who are not <em>phased </em>is reduced by half. All subjects who are not <em>phased</em> are fully concealed to him, suffer half damage from his attacks and gain only half healing from his powers</p><p><em>death mist </em>(gray mist): Mist is difficult terrain, causes 10 ongoing poison damage (save ends, cannot be saved while in the mist) to any subject it touches (effect on entering mist).</p><p>[/GM]</p><p>[sblock="notes"]</p><p>-> please check numbers and interrupts you might have done as well as your HP and if regeneration is included</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="MadAzolin, post: 6239951, member: 6747396"] [GM][B] New round: Round 6[/B] link to combat grid: [URL]https://docs.google.com/spreadsheet/ccc?key=0AoJu0WwbbMP1dHpvWTk1ellPTlhjZ2I4VVF6eVdGVEE&usp=drive_web#gid=0[/URL] [B][I]PC stats:[/I][/B] Martelai: HP 45/68 AC 21 Fort 19 Ref 20 Will 21; on hit, 1d6 dam to attacker, foes who end turn beside him take 5 psychic Cyr: tHP 5, HP 31/50 AC 22 Fort 16 Ref 20 Will 22; Lilli: HP 22/46 AC 21 Fort 16 Ref 20 Will 20; skald's aura Kane: HP 65/65 AC 26 Fort 21 Ref 22 Will 21; 10 ongoing poison damage (save ends, cannot save while in mist, mist is difficult terrain); flaming sphere active Jade: HP 7/32 AC 21 Fort 23 Ref 19 Will 23; 10 ongoing poison damage (save ends, cannot save while in mist, mist is difficult terrain) Verm. HP 54/54 AC 22 Fort 20 Ref 22 Will 22 Skel HP 29/29 AC 22 Fort 20 Ref 23 Will 23 Lerrick: HP 63/63 AC 21 Fort 20 Ref 19 Will 24 [I][B]Monster stats: [/B][/I] 2 Crushing vine: AC 27, Fort 25, Ref 25, Will 25; HP 1/1, minion Bladed vine: AC 27, Fort 26, Ref 24, Will 24; HP 1/1, minion 2 x Phasing vine: AC 27, Fort 26, Ref 24, Will 24; HP 1/1, minion; [phased: attacked at -5 by characters which are not [I]phased [/I]themselves] Horror of The Swamp of Tears: [B]AC[/B] 27, [B]Fort[/B] 26 [B]Ref[/B] 23 [B]Will[/B] 26; [B]HP:[/B] 457/540 [sblock="damage summary for last round"] -> horror healed for 5 HP from phased vine attack against Lilli (Lilli took 8 -2 = 6 damage in the process) -> horror hit itself (dimensional vortex effect) for 21 damage -> Lilli took 10 damage from horror (-2 for total 8) [sblock="Lilli note(s)"] - should would be no good against last attack which bloodied her as it would still be hit with +4 to AC, also Lilli is aware that being invisible is of little use against the monster due to its blindsense / tremorsense abilities, so I did not fire Fade Away; please do use interrupts if you want to [/sblock] -> Jade and Kane got engulfed by cloud, suffer 10 ongoing poison damage [/sblock] [B][I]Pillars/protective aura[/I][/B]: 7/10 pillars active - protective aura grants DR 2, regeneration 1, +2 to escape from grabs [B][I]Notes: [/I][/B] [I]phased [/I]condition description: Character is [I]phased, being partially out of sync with material world: [/I]when [I]phased[/I], character is [I]fully concealed and insubstantial [/I]to attacks done by subjects which are not [I]phased[/I]. All healing done to him by characters who are not [I]phased [/I]is reduced by half. All subjects who are not [I]phased[/I] are fully concealed to him, suffer half damage from his attacks and gain only half healing from his powers [I]death mist [/I](gray mist): Mist is difficult terrain, causes 10 ongoing poison damage (save ends, cannot be saved while in the mist) to any subject it touches (effect on entering mist). [/GM] [sblock="notes"] -> please check numbers and interrupts you might have done as well as your HP and if regeneration is included [/sblock] [/QUOTE]
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[Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)
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