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[Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)
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<blockquote data-quote="MetaVoid" data-source="post: 6246217" data-attributes="member: 87106"><p><span style="color: #696969">OOC: damage as I see it: 32 + 5 temps -16 (25 reduced further by Kane defensive shield 9) = 21 + 12 (healing word) +13 (surge) +3 regeneration = 49</span></p><p></p><p>Cyr shrugs at warlocks comment.</p><p><span style="color: #DAA520">"I cannot hold it here, my attack up until now hindered its mind and ability to function, I cannot immobilize it or even hold it on the ground. What I can do, however, is get out of here. I will leave you something to protect you."</span></p><p></p><p>With beckoning gesture he vanishes from monsters grasp, only single gauntlet marks the place where he was held while he reappears next to Vermitrax with a *PLOP*.</p><p>Raising his staff, he makes cutting motion and myriad blades of astral fire cut into the monster while at the same time parrying attacks against Martelai.</p><p></p><p>Just to be sure, he pulls out a healing potion and prepares it.</p><p></p><p>[sblock=Actions]</p><p>Free: regenerate 3</p><p>Free: <a href="http://invisiblecastle.com/roller/view/4369325/" target="_blank">Nature; Dungeoneering (1d20+10=19, 1d20+10=13)</a></p><p>Move: Exchange places with the gauntlet (teleport)</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/4369404/" target="_blank">Blades of Astral Fire vs Ref( Horror); radiant damage (1d20+14+2+1=24, 1d6+8=14)</a> - HIT, Martelai gets +5 AC TENT (effect centered S10)</p><p>Minor: pull out healing potion</p><p>[/sblock]</p><p></p><p>[sblock=Cyr Stats]</p><p>Deva Invoker Scholar 8</p><p>STATUS: none</p><p>IMMEDIATES:</p><p>* Interrupt: Miraculous Fortune (damage reduced by 5, one ally get +1 power bonus to attack) - trigger: surprise attack by non-necrotic attack or critical hit by a non-minion</p><p><s>* Reaction: Preserver's rebuke</s></p><p> </p><p>Initiative +12; Senses Passive Insight 25, Passive Perception 26</p><p>HP 49/50, Bloodied 25, Surge Value 12+1, Surges 3/7</p><p>AC 23; Fortitude 18, Reflex 22, Will 24</p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">(+1 TO ALL DEFENSES vs. BLOODIED ENEMIES)</span></p><p><span style="font-size: 9px">Resist 9 radiant; Resist 9 necrotic</span></p><p></p><p>Feats: </p><p> * Battle Intuition - +2 to initiative, use Wisdom modifier instead of Dexterity </p><p> * Superior Implement (Accurate Staff)</p><p> * Coordinated Explosion - +1 to hit with blast and burst attacks if ally is in the area</p><p> * Staff Expertise</p><p> * Superior Will</p><p> * ImprovedDefenses</p><p></p><p>1 AP</p><p>Saving Throws:</p><p></p><p>Speed 5</p><p><span style="color: Lime"></span></p><p><span style="color: Lime">Vanguard's Lightning</span></p><p><span style="color: Lime">Hand of Radiance</span></p><p><span style="color: Lime"></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><s>Blades of Astral Fires</s></span></p><p><span style="color: Red">Second Wind</span></p><p><span style="color: Red">Memory of Thousand Lifetimes</span></p><p><span style="color: Red">Miraculous Fortune</span></p><p><span style="color: Red">Falling Leaves</span></p><p><span style="color: Red">Demand Justice</span></p><p><span style="color: Red"><s>Use Vulnerability</s></span></p><p><span style="color: Red"><s>Preservers Rebuke</s></span></p><p><span style="color: Red"><s>Rebuke Undead</s></span></p><p><span style="color: Red">Tide of the First Storm</span></p><p><span style="color: Red"></span></p><p><span style="color: DarkGray"></span></p><p><span style="color: DarkGray">Silent Malediction</span></p><p><span style="color: DarkGray">Searing Orb</span></p><p><span style="color: DarkGray"></span></p><p><span style="color: Gold"></span></p><p><span style="color: Gold"><s>Staff of the warmage (daily free enlarge spell)</s></span></p><p><span style="color: Gold">Clearsense powder (consumable minor)</span></p><p><span style="color: Gold"><s>Iron Skin Belt (daily minor): gain DR 5 TENT</s></span></p><p><span style="color: Gold"><s>Curse Eye Tattoo (action point free): one enemy takes -2 to saves (save ends)</s></span></p><p><span style="color: Gold"><s>Gauntlets of Remote Action (daily move): switch places with floating gauntlet</s></span></p><p><span style="color: Gold">Steadfast Boots (encounter minor): +2 all defenses TENT or until moved</span></p><p><span style="color: Gold">Storm shards (free): Trigger: use 5- level thunder or lightning power: push the target 2 squares. If it cannot be pushed it falls prone</span></p><p><span style="color: Gold"></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 6246217, member: 87106"] [COLOR="#696969"]OOC: damage as I see it: 32 + 5 temps -16 (25 reduced further by Kane defensive shield 9) = 21 + 12 (healing word) +13 (surge) +3 regeneration = 49[/COLOR] Cyr shrugs at warlocks comment. [COLOR="#DAA520"]"I cannot hold it here, my attack up until now hindered its mind and ability to function, I cannot immobilize it or even hold it on the ground. What I can do, however, is get out of here. I will leave you something to protect you."[/COLOR] With beckoning gesture he vanishes from monsters grasp, only single gauntlet marks the place where he was held while he reappears next to Vermitrax with a *PLOP*. Raising his staff, he makes cutting motion and myriad blades of astral fire cut into the monster while at the same time parrying attacks against Martelai. Just to be sure, he pulls out a healing potion and prepares it. [sblock=Actions] Free: regenerate 3 Free: [url=http://invisiblecastle.com/roller/view/4369325/]Nature; Dungeoneering (1d20+10=19, 1d20+10=13)[/url] Move: Exchange places with the gauntlet (teleport) Standard: [url=http://invisiblecastle.com/roller/view/4369404/]Blades of Astral Fire vs Ref( Horror); radiant damage (1d20+14+2+1=24, 1d6+8=14)[/url] - HIT, Martelai gets +5 AC TENT (effect centered S10) Minor: pull out healing potion [/sblock] [sblock=Cyr Stats] Deva Invoker Scholar 8 STATUS: none IMMEDIATES: * Interrupt: Miraculous Fortune (damage reduced by 5, one ally get +1 power bonus to attack) - trigger: surprise attack by non-necrotic attack or critical hit by a non-minion [S]* Reaction: Preserver's rebuke[/S] Initiative +12; Senses Passive Insight 25, Passive Perception 26 HP 49/50, Bloodied 25, Surge Value 12+1, Surges 3/7 AC 23; Fortitude 18, Reflex 22, Will 24 [SIZE=1] (+1 TO ALL DEFENSES vs. BLOODIED ENEMIES) Resist 9 radiant; Resist 9 necrotic[/SIZE] Feats: * Battle Intuition - +2 to initiative, use Wisdom modifier instead of Dexterity * Superior Implement (Accurate Staff) * Coordinated Explosion - +1 to hit with blast and burst attacks if ally is in the area * Staff Expertise * Superior Will * ImprovedDefenses 1 AP Saving Throws: Speed 5 [COLOR=Lime] Vanguard's Lightning Hand of Radiance [/COLOR] [COLOR=Red] [S]Blades of Astral Fires[/S] Second Wind Memory of Thousand Lifetimes Miraculous Fortune Falling Leaves Demand Justice [S]Use Vulnerability[/S] [S]Preservers Rebuke[/S] [S]Rebuke Undead[/S] Tide of the First Storm [/COLOR] [COLOR=DarkGray] Silent Malediction Searing Orb [/COLOR] [COLOR=Gold] [S]Staff of the warmage (daily free enlarge spell)[/S] Clearsense powder (consumable minor) [S]Iron Skin Belt (daily minor): gain DR 5 TENT[/S] [S]Curse Eye Tattoo (action point free): one enemy takes -2 to saves (save ends)[/S] [S]Gauntlets of Remote Action (daily move): switch places with floating gauntlet[/S] Steadfast Boots (encounter minor): +2 all defenses TENT or until moved Storm shards (free): Trigger: use 5- level thunder or lightning power: push the target 2 squares. If it cannot be pushed it falls prone [/COLOR] [/sblock] [/QUOTE]
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[Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)
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