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[Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)
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<blockquote data-quote="MadAzolin" data-source="post: 6254558" data-attributes="member: 6747396"><p>As Vermithrax chants his incantation over last obelisk (followed by no small amount stench of death and smug smile), pillars flare with pale emerald radiance. Sense of serenity comes over the grove and radiances washes over companions, bringing sense of safety and protection... at least for a moment. </p><p>[sblock="pillar effects"] Everyone gains damage reduction 5 to all attacks and regeneration 5 [/sblock]</p><p>However, sense of serenity seems to last for but a moment. With sound of shattering glass, pillars crack and flicker, hues of light changing from radiant emerald to reddish sinister tone. Sense of serenity changes with it, overpowering rage and visions of destruction cutting through peace and tranquility...</p><p>[sblock="pillar effects"] Effects end and are changed with following: </p><p> - PCs gain +5 to hit and +25 bonus to damage of all attacks and cause critical hits on roll 19-20</p><p> - PCs do not expend encounter and daily powers while this effect lasts (all powers expended are instantly recharged)</p><p> - PCs suffer -5 penalty to all defenses</p><p> - PCs lose all damage resistance and gain vulnerability 5 to all damage</p><p> - PCs suffer -10 to healing surge effects (minimum being 0)</p><p>[/sblock]</p><p>[sblock="arcana DC 20"] Something has happened to druidic circle of protection, might be overload from amount of magical power put into it. However it seems that effect is very temporary, will probably last no more then several seconds (translated: one round)</p><p>[sblock="arcana DC 30"] You can detect powerful influence coming from... somewhere, as if someone or something is here and is directly playing with effects of druid magic - this cannot be its original function. Whoever or whatever it is, it seems to be nearby, perhaps even in the vicinity and observing the show. You cannot help but feel being no more then pawn in some twisted game...</p><p>[/sblock]</p><p>[/sblock]</p><p>[sblock="Martelai"] Familiar voice echoes in warlock's head: <span style="color: #00ff00"><em>'Dear stinking one... how do you like my touch to the game? Time to dance, you know, you are almost making me bored' </em></span>[/sblock]</p></blockquote><p></p>
[QUOTE="MadAzolin, post: 6254558, member: 6747396"] As Vermithrax chants his incantation over last obelisk (followed by no small amount stench of death and smug smile), pillars flare with pale emerald radiance. Sense of serenity comes over the grove and radiances washes over companions, bringing sense of safety and protection... at least for a moment. [sblock="pillar effects"] Everyone gains damage reduction 5 to all attacks and regeneration 5 [/sblock] However, sense of serenity seems to last for but a moment. With sound of shattering glass, pillars crack and flicker, hues of light changing from radiant emerald to reddish sinister tone. Sense of serenity changes with it, overpowering rage and visions of destruction cutting through peace and tranquility... [sblock="pillar effects"] Effects end and are changed with following: - PCs gain +5 to hit and +25 bonus to damage of all attacks and cause critical hits on roll 19-20 - PCs do not expend encounter and daily powers while this effect lasts (all powers expended are instantly recharged) - PCs suffer -5 penalty to all defenses - PCs lose all damage resistance and gain vulnerability 5 to all damage - PCs suffer -10 to healing surge effects (minimum being 0) [/sblock] [sblock="arcana DC 20"] Something has happened to druidic circle of protection, might be overload from amount of magical power put into it. However it seems that effect is very temporary, will probably last no more then several seconds (translated: one round) [sblock="arcana DC 30"] You can detect powerful influence coming from... somewhere, as if someone or something is here and is directly playing with effects of druid magic - this cannot be its original function. Whoever or whatever it is, it seems to be nearby, perhaps even in the vicinity and observing the show. You cannot help but feel being no more then pawn in some twisted game... [/sblock] [/sblock] [sblock="Martelai"] Familiar voice echoes in warlock's head: [COLOR=#00ff00][I]'Dear stinking one... how do you like my touch to the game? Time to dance, you know, you are almost making me bored' [/I][/COLOR][/sblock] [/QUOTE]
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[Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)
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