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<blockquote data-quote="Trouvere" data-source="post: 3801666" data-attributes="member: 37250"><p>Detail-rich adventures like ATfL (which I've not read, sadly) give a DM the chance to directly shape major aspects of the living world which (if the details <em>are</em> made available!) could and should ripple through other games and influence character backgrounds.</p><p></p><p>If the bonus summary credits for a highly detailed adventure happen to be the same as those for one that merely establishes that there are bears in the woods near Orussus, well, the metacreation is a reward in itself, and surely a bigger one than a few bonus XP for a DM's own character. So I don't think there's a need to develop some complex formula to cover all contingencies and corner-cases. It all evens out in one way or another. And surely summary credits won't ever be the deciding factor for a DM to run or not run a particular type of adventure??</p></blockquote><p></p>
[QUOTE="Trouvere, post: 3801666, member: 37250"] Detail-rich adventures like ATfL (which I've not read, sadly) give a DM the chance to directly shape major aspects of the living world which (if the details [I]are[/I] made available!) could and should ripple through other games and influence character backgrounds. If the bonus summary credits for a highly detailed adventure happen to be the same as those for one that merely establishes that there are bears in the woods near Orussus, well, the metacreation is a reward in itself, and surely a bigger one than a few bonus XP for a DM's own character. So I don't think there's a need to develop some complex formula to cover all contingencies and corner-cases. It all evens out in one way or another. And surely summary credits won't ever be the deciding factor for a DM to run or not run a particular type of adventure?? [/QUOTE]
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