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(Adventure) The bastards of XXXXXX Bluerun
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<blockquote data-quote="Hof" data-source="post: 1739807" data-attributes="member: 653"><p>Dioran finishes another summoning incantation, positioning the scorpion so as to be able to charge whoreson #1, which it obediently does. How succesful it is remains to be seen. It will probably use its tail for the attack, just for the off chance it may actually get to poison someone.</p><p></p><p> The earlier scorpion will full attack the nearest whoreson (probably x), including a smite attempt (I fully expect this to be a waste, but it will use it none the less.) Living up to its fiendish nature, should an attack leave a whoreson disabled - with the scorpion still having attacks left - it will try to kill him before targetting others. At the end of Dioran's turn, it will vanish in a puff of smoke, leaving only the stink of brimstone.</p><p> </p><p> You probably already have these, but still: Scorpion full attack - 2 claws +1 melee (1d3-1) and stinger -4 melee (1d3-1 plus poison). The smite, if at all useful and a hit, will deal an additional 1 point of damage. Feel free to be as underwhelmed as you wish.</p><p> </p><p> After urging his disturbing pets to kill, and uttering a somewhat more subdued snicker, Dioran continues with yet another summoning spell.</p></blockquote><p></p>
[QUOTE="Hof, post: 1739807, member: 653"] Dioran finishes another summoning incantation, positioning the scorpion so as to be able to charge whoreson #1, which it obediently does. How succesful it is remains to be seen. It will probably use its tail for the attack, just for the off chance it may actually get to poison someone. The earlier scorpion will full attack the nearest whoreson (probably x), including a smite attempt (I fully expect this to be a waste, but it will use it none the less.) Living up to its fiendish nature, should an attack leave a whoreson disabled - with the scorpion still having attacks left - it will try to kill him before targetting others. At the end of Dioran's turn, it will vanish in a puff of smoke, leaving only the stink of brimstone. You probably already have these, but still: Scorpion full attack - 2 claws +1 melee (1d3-1) and stinger -4 melee (1d3-1 plus poison). The smite, if at all useful and a hit, will deal an additional 1 point of damage. Feel free to be as underwhelmed as you wish. After urging his disturbing pets to kill, and uttering a somewhat more subdued snicker, Dioran continues with yet another summoning spell. [/QUOTE]
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