Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Adventure) The Burning Tower (Knight Otu Judging) [Concluded]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Patlin" data-source="post: 1859982" data-attributes="member: 17264"><p><strong>The Tower's Final Room</strong></p><p></p><p>Climbing the stairs, the party passes through another blue field, apparently signifying another point of no return.</p><p></p><p>Spellcraft DC 12: [Spoiler]As you climb the stairs, you can sense that the top floor is warded in some way. The ward reduces the ability of magical energies to pass into or out of the area, making the shielded room especially suitable to magical experimentation.[/spoiler]</p><p></p><p>As you enter the top floor, you can immediately see the central problem plaguing the tower. The tower has a completely open floor plan on this level, and the central portion is surrounded by yet another one way force field. Inside the forcefield, the area is filled with a noxious looking gas. Apparently the field isn't completely air tight, as some of the smoke poors out the top and flows out into the now dark night sky of Orussus.</p><p></p><p>The bad news is the smoke is extremely thick, and you cannot see what's inside without going in after it. The good news, however, is that from this vantage point you can easilly monitor the situation and react quickly if it worsens.</p><p></p><p>Outside the forcefield, you see a small pedestal upon which sits a spellbook. A sense of foreboding fills you as you look upon it from across the room. The spellbook is likely the Wizards most precious posession, and any insult to it would probably make the wizard a permanent and deadly enemy. You can only guess at the traps which might surround it.</p></blockquote><p></p>
[QUOTE="Patlin, post: 1859982, member: 17264"] [b]The Tower's Final Room[/b] Climbing the stairs, the party passes through another blue field, apparently signifying another point of no return. Spellcraft DC 12: [Spoiler]As you climb the stairs, you can sense that the top floor is warded in some way. The ward reduces the ability of magical energies to pass into or out of the area, making the shielded room especially suitable to magical experimentation.[/spoiler] As you enter the top floor, you can immediately see the central problem plaguing the tower. The tower has a completely open floor plan on this level, and the central portion is surrounded by yet another one way force field. Inside the forcefield, the area is filled with a noxious looking gas. Apparently the field isn't completely air tight, as some of the smoke poors out the top and flows out into the now dark night sky of Orussus. The bad news is the smoke is extremely thick, and you cannot see what's inside without going in after it. The good news, however, is that from this vantage point you can easilly monitor the situation and react quickly if it worsens. Outside the forcefield, you see a small pedestal upon which sits a spellbook. A sense of foreboding fills you as you look upon it from across the room. The spellbook is likely the Wizards most precious posession, and any insult to it would probably make the wizard a permanent and deadly enemy. You can only guess at the traps which might surround it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Adventure) The Burning Tower (Knight Otu Judging) [Concluded]
Top