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(Adventure) The Burning Tower (Knight Otu Judging) [Concluded]
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<blockquote data-quote="Patlin" data-source="post: 1884968" data-attributes="member: 17264"><p><strong>Round 1</strong></p><p></p><p>Persephone begins to gag, reducing her effective Strength and Dexterity. The others manage to tough it out, not directly affected by the noxious fumes. No one is able to see even as far as the nose on their face.</p><p></p><p>Please do not look in the following spoiler block. It contains notes to help me run the monster. [sblock]Living Pyrotechnics spell</p><p>Spell Level 2</p><p>Caster Level 4</p><p>28 hp, AC 11 (50% miss chance in smoke)</p><p>Attack +4 for d4+1</p><p>DR 10/Magic</p><p>SR 14</p><p>CR 4</p><p>Blindsight (no 50% miss chance)</p><p>[/sblock]</p><p></p><p>Ishmael succeeds in casting Detect Magic, and begins to concentrate on finding the enemy through that spell. Magic is clearly present, but Ishmael has not yet localized it.</p><p></p><p>When the enemy charges in, Fant and Gorefoot are waiting for it. It appears to be utterly unconcerned with stealth, and identifying the square that it is in is not a problem. Gorefoot swings first, but misses; Fants luck is no better. It strikes at Fant, but doesn't connect.</p></blockquote><p></p>
[QUOTE="Patlin, post: 1884968, member: 17264"] [b]Round 1[/b] Persephone begins to gag, reducing her effective Strength and Dexterity. The others manage to tough it out, not directly affected by the noxious fumes. No one is able to see even as far as the nose on their face. Please do not look in the following spoiler block. It contains notes to help me run the monster. [sblock]Living Pyrotechnics spell Spell Level 2 Caster Level 4 28 hp, AC 11 (50% miss chance in smoke) Attack +4 for d4+1 DR 10/Magic SR 14 CR 4 Blindsight (no 50% miss chance) [/sblock] Ishmael succeeds in casting Detect Magic, and begins to concentrate on finding the enemy through that spell. Magic is clearly present, but Ishmael has not yet localized it. When the enemy charges in, Fant and Gorefoot are waiting for it. It appears to be utterly unconcerned with stealth, and identifying the square that it is in is not a problem. Gorefoot swings first, but misses; Fants luck is no better. It strikes at Fant, but doesn't connect. [/QUOTE]
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(Adventure) The Burning Tower (Knight Otu Judging) [Concluded]
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