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[Adventure] The Cannith Caper (Judge: THB)
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<blockquote data-quote="renau1g" data-source="post: 5118154" data-attributes="member: 54810"><p>After securing travel documents, transport and information the group sets out. Kirska the dwarf and Rook the halfling remain behind to tend to their personal matters. </p><p></p><p>The travel is relatively easy along the Orien route, but it still takes about three and a half days to New Cyre, then another four and a half to get to Kennrun. You travel through the Dargunn border with little difficulty having the proper documentation although you get a bit more thorough look than many travelers due to the odd composition of the group and the armaments carried.</p><p></p><p>You reach the foothills around the mountain and with the detailed map of the location of the hidden path and the arcane device that Miranda gave you, the group reaches the path that leads to the Creation Forge.</p><p></p><p>[sblock=ooc]</p><p>Ok, so please let me know marching order. I PM'd thaco and no response so I guess we'll go with 5. 2 strikers, 1 controller, 1 leader, and 1 defender. Good group and the smaller size should keep it moving a bit faster.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 5118154, member: 54810"] After securing travel documents, transport and information the group sets out. Kirska the dwarf and Rook the halfling remain behind to tend to their personal matters. The travel is relatively easy along the Orien route, but it still takes about three and a half days to New Cyre, then another four and a half to get to Kennrun. You travel through the Dargunn border with little difficulty having the proper documentation although you get a bit more thorough look than many travelers due to the odd composition of the group and the armaments carried. You reach the foothills around the mountain and with the detailed map of the location of the hidden path and the arcane device that Miranda gave you, the group reaches the path that leads to the Creation Forge. [sblock=ooc] Ok, so please let me know marching order. I PM'd thaco and no response so I guess we'll go with 5. 2 strikers, 1 controller, 1 leader, and 1 defender. Good group and the smaller size should keep it moving a bit faster. [/sblock] [/QUOTE]
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[Adventure] The Cannith Caper (Judge: THB)
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