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[Adventure] The Cannith Caper (Judge: THB)
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<blockquote data-quote="evilbob" data-source="post: 5310724" data-attributes="member: 9789"><p>As the bugbear stands and attacks, believing himself free of the warden's attention, suddenly a small bolt of lightning shoots out from Gark's glaive and knocks the bugbear back a step, taking the wind out of him and slowing his movement. <span style="color: gold">"Thought I wasn't watching, eh?"</span> Gark taunts as he continues to face the threats behind him. Taking a cue from Haltor, he steps into position and slashes the bloodied bugbear hard across the chest.</p><p></p><p>[sblock=bugbear's action]R1, did you remember to do -2 for the bugbear's attack? Just checking. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Once the bugbear attacks, he'll trigger Warden's Grasp as an immediate reaction: slide the bugbear back to column 39, row T? (Is there a row T? If not, just go to U), he is also slowed and cannot shift until the end of his next turn.[/sblock]</p><p>[sblock=Haltor's action]Gark will take that shift and go to Z39 and take a basic melee on B2 (I don't think I can hold that action until Varris moves for flanking, but I'll grant flanking to Varris - so instead I'll whack the guy who's more hurt).</p><p></p><p>basic melee: <a href="http://invisiblecastle.com/roller/view/2677507/" target="_blank">22 vs AC</a> hits for 12 damage[/sblock]</p><p>[sblock=ooc]On my turn I'm going to mark both Bs and attack one; I'll wait for Varris to take his free action from Haltor before continuing, just to make sure of his location. Not too bad considering I haven't taken my turn yet! Hooray leaders! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />[/sblock]</p></blockquote><p></p>
[QUOTE="evilbob, post: 5310724, member: 9789"] As the bugbear stands and attacks, believing himself free of the warden's attention, suddenly a small bolt of lightning shoots out from Gark's glaive and knocks the bugbear back a step, taking the wind out of him and slowing his movement. [COLOR="gold"]"Thought I wasn't watching, eh?"[/COLOR] Gark taunts as he continues to face the threats behind him. Taking a cue from Haltor, he steps into position and slashes the bloodied bugbear hard across the chest. [sblock=bugbear's action]R1, did you remember to do -2 for the bugbear's attack? Just checking. :) Once the bugbear attacks, he'll trigger Warden's Grasp as an immediate reaction: slide the bugbear back to column 39, row T? (Is there a row T? If not, just go to U), he is also slowed and cannot shift until the end of his next turn.[/sblock] [sblock=Haltor's action]Gark will take that shift and go to Z39 and take a basic melee on B2 (I don't think I can hold that action until Varris moves for flanking, but I'll grant flanking to Varris - so instead I'll whack the guy who's more hurt). basic melee: [URL="http://invisiblecastle.com/roller/view/2677507/"]22 vs AC[/URL] hits for 12 damage[/sblock] [sblock=ooc]On my turn I'm going to mark both Bs and attack one; I'll wait for Varris to take his free action from Haltor before continuing, just to make sure of his location. Not too bad considering I haven't taken my turn yet! Hooray leaders! :)[/sblock] [/QUOTE]
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[Adventure] The Cannith Caper (Judge: THB)
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