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[Adventure] The Cannith Caper (Judge: THB)
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<blockquote data-quote="renau1g" data-source="post: 5385605" data-attributes="member: 54810"><p>Gark scrambles to his feet and scurries up the ladder with spectacular speed.</p><p></p><p>Varis screams at the drake and the ghostly enemy, the sound transformed to lightning by his magic sword. The drake flies next to Varis, biting at the bard, but the half-elf easily dodges the clumsy attack. </p><p></p><p>[sblock=ooc]</p><p>Varis' attack triggers the Immediate Reaction from the drake. <a href="http://invisiblecastle.com/roller/view/2778115/" target="_blank">vs ac; dmg (1d20+12=14, 2d6+8=11)</a> miss [/sblock]</p><p></p><p>Harressh eyes gleam like stars as he brings blazing comets in existence, hitting both of the remaining enemies.</p><p></p><p>Haltor's stands up and slashes the drake with his talenta, cleaving a large gash in its wing. The creature spirals as it falls to the wire safety net, unmoving.</p><p></p><p>[sblock=Haltor's Roll]</p><p><a href="http://invisiblecastle.com/roller/view/2778118/" target="_blank">wpt on drake (1d20+12=32, 1d8+8=10)</a> crit. Kill drake gain 4thp [/sblock]</p><p></p><p>Haestus flies back a few feet and turns his attentions to Harresh, but his blast of flames is avoided by the dragonborn. </p><p></p><p>[sblock=Enemy Actions]</p><p></p><p>Haestus: Move to current spot. Forge Strike on harresh - <a href="http://invisiblecastle.com/roller/view/2778126/" target="_blank">vs fort; fire (incl fire resist) (1d20+12=15, 2d10+10-5=13)</a> miss. </p><p>[/sblock]</p><p></p><p>[sblock=Unlocked Stats]</p><p>Haestus: 20 AC; 19/20/?? F/R/W</p><p>Drake: 21 AC; ??/20/18 F/R/W</p><p>[/sblock]</p><p></p><p>[sblock=OOC]</p><p>Haestus: -37hp; insubstantial, used Forge's Wrath</p><p><s>Drake 1: -61hp; -2 to saves vs. ongoing damage until end of encounter, bloodied, prone</s> Dead</p><p><s>Drake 2: -74hp; flying, bloodied, used breath weapon</s></p><p></p><p>Gark: 24/48; 6/9 surges, Longtooth Shifting,</p><p>Haltor: 23/42+4thp; 4/7 surges, bloodied, </p><p>Varis: 49/49</p><p>Varak: 10/51, bloodied, </p><p>Harresh: 45/45+4thp; 6/7 surges, resist 5 fire until the end of the encounter.</p><p>White-Eye: 20/46; bloodied, </p><p></p><p>Init:</p><p>Heroes up</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Features of Area]</p><p></p><p>Illumination: Bright light from the molten metal.</p><p></p><p>Rails: The catwalk and balconies have rails, which give any creature forced over an edge a +2 bonus to the saving throw to avoid falling.</p><p></p><p>Safety Mesh: The safety mesh is inches above a sea of molten metal. A creature that starts its turn on the mesh takes 5 fire damage. When you start your turn on the mesh, you take 5 fire damage. It's a DC 15 athletics check to climb, so it'd be a double move to climb, provided you make 2 successful checks.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 5385605, member: 54810"] Gark scrambles to his feet and scurries up the ladder with spectacular speed. Varis screams at the drake and the ghostly enemy, the sound transformed to lightning by his magic sword. The drake flies next to Varis, biting at the bard, but the half-elf easily dodges the clumsy attack. [sblock=ooc] Varis' attack triggers the Immediate Reaction from the drake. [url=http://invisiblecastle.com/roller/view/2778115/]vs ac; dmg (1d20+12=14, 2d6+8=11)[/url] miss [/sblock] Harressh eyes gleam like stars as he brings blazing comets in existence, hitting both of the remaining enemies. Haltor's stands up and slashes the drake with his talenta, cleaving a large gash in its wing. The creature spirals as it falls to the wire safety net, unmoving. [sblock=Haltor's Roll] [url=http://invisiblecastle.com/roller/view/2778118/]wpt on drake (1d20+12=32, 1d8+8=10)[/url] crit. Kill drake gain 4thp [/sblock] Haestus flies back a few feet and turns his attentions to Harresh, but his blast of flames is avoided by the dragonborn. [sblock=Enemy Actions] Haestus: Move to current spot. Forge Strike on harresh - [url=http://invisiblecastle.com/roller/view/2778126/]vs fort; fire (incl fire resist) (1d20+12=15, 2d10+10-5=13)[/url] miss. [/sblock] [sblock=Unlocked Stats] Haestus: 20 AC; 19/20/?? F/R/W Drake: 21 AC; ??/20/18 F/R/W [/sblock] [sblock=OOC] Haestus: -37hp; insubstantial, used Forge's Wrath [s]Drake 1: -61hp; -2 to saves vs. ongoing damage until end of encounter, bloodied, prone[/s] Dead [s]Drake 2: -74hp; flying, bloodied, used breath weapon[/s] Gark: 24/48; 6/9 surges, Longtooth Shifting, Haltor: 23/42+4thp; 4/7 surges, bloodied, Varis: 49/49 Varak: 10/51, bloodied, Harresh: 45/45+4thp; 6/7 surges, resist 5 fire until the end of the encounter. White-Eye: 20/46; bloodied, Init: Heroes up [/sblock] [sblock=Features of Area] Illumination: Bright light from the molten metal. Rails: The catwalk and balconies have rails, which give any creature forced over an edge a +2 bonus to the saving throw to avoid falling. Safety Mesh: The safety mesh is inches above a sea of molten metal. A creature that starts its turn on the mesh takes 5 fire damage. When you start your turn on the mesh, you take 5 fire damage. It's a DC 15 athletics check to climb, so it'd be a double move to climb, provided you make 2 successful checks. [/sblock] [/QUOTE]
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[Adventure] The Cannith Caper (Judge: THB)
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