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[Adventure] The Darkest Night (DM: johnmeier1, Judge: Ozymandias79)
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<blockquote data-quote="johnmeier1" data-source="post: 5304208" data-attributes="member: 73730"><p>Shorrin swings his warhammer brashly at one of the crocodiles, but it bounces off the creature's thick skin. He shakes off the vines writhing around him. One of the mystics roars and charges the dragonborn, connecting with a critical hit. The other circles around and tries to approach Dextyr, but Janus tosses it back. It hisses and charges the bard nonetheless making a bloody gash.</p><p></p><p>The wounds on the crocodiles mend slightly. Those nearby Shorrin bite at the fighter and though he fends off one, the other bites and grabs onto his leg. The other two have Sheng in their jaws and with a gut wrenching sound then rip in opposite directions. The sorcerer jerks and then goes limp. One of the mystics shouts to them and they drop their feast, moving in on Murphy. Sheng falls to the ground, dying from his wounds.</p><p></p><p>[sblock=OOC]I really don't like rolling for PCs if I don't have to, Shorrin missed and the bad guys crit? They have you on the ropes, but the mystics don't seems to be doing as much.</p><p><a href="http://invisiblecastle.com/search/?roll=&name=&player=johnmeier1&campaign=The+Darkest+Night&latest=" target="_blank"></a></p><p><a href="http://invisiblecastle.com/search/?roll=&name=&player=johnmeier1&campaign=The+Darkest+Night&latest=" target="_blank">Lots of rolls here.</a> As described in the text, the mystics fail to recharge and attack with spears (I assume Janus would repulse, and since it crits I had him not send it towards Shorrin). The crocs next to Shorrin reduce him to 1hp. The crocs by Sheng rend for 17 damage, putting him at -4hp at the moment.</p><p>[/sblock]</p><p></p><p>[sblock=status]</p><p>Shorrin J18 1/50 bloodied, grabbed</p><p>Murphy O21 39/45 enemies that hit with melee take +1d6, Twin in L21</p><p>Janus K21 10/34 bloodied, repulsion armor</p><p>Dextyr L20 20/43 bloodied</p><p>Sheng O19 -4/47 dying (0/3)</p><p>Mystic 1 M19 -18hp Bog Cloud, Swamp's Grasp (used)</p><p>Mystic 2 I17 -0hp Bog Cloud, Swamp's Grasp (used)</p><p>Croc 2 I18/H19 -7hp grabbing Shorrin</p><p>Croc 3 K16/J17 -16hp marked by Shorrin</p><p>Croc 4 O19/N20 -26hp</p><p>Croc 5 Q21/P22 -0hp</p><p>[/sblock]</p><p></p><p>[sblock=map]</p><p><img src="http://www.enworld.org/forum/attachment.php?attachmentid=45231&stc=1&d=1283276788" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="johnmeier1, post: 5304208, member: 73730"] Shorrin swings his warhammer brashly at one of the crocodiles, but it bounces off the creature's thick skin. He shakes off the vines writhing around him. One of the mystics roars and charges the dragonborn, connecting with a critical hit. The other circles around and tries to approach Dextyr, but Janus tosses it back. It hisses and charges the bard nonetheless making a bloody gash. The wounds on the crocodiles mend slightly. Those nearby Shorrin bite at the fighter and though he fends off one, the other bites and grabs onto his leg. The other two have Sheng in their jaws and with a gut wrenching sound then rip in opposite directions. The sorcerer jerks and then goes limp. One of the mystics shouts to them and they drop their feast, moving in on Murphy. Sheng falls to the ground, dying from his wounds. [sblock=OOC]I really don't like rolling for PCs if I don't have to, Shorrin missed and the bad guys crit? They have you on the ropes, but the mystics don't seems to be doing as much. [URL="http://invisiblecastle.com/search/?roll=&name=&player=johnmeier1&campaign=The+Darkest+Night&latest="] Lots of rolls here.[/URL] As described in the text, the mystics fail to recharge and attack with spears (I assume Janus would repulse, and since it crits I had him not send it towards Shorrin). The crocs next to Shorrin reduce him to 1hp. The crocs by Sheng rend for 17 damage, putting him at -4hp at the moment. [/sblock] [sblock=status] Shorrin J18 1/50 bloodied, grabbed Murphy O21 39/45 enemies that hit with melee take +1d6, Twin in L21 Janus K21 10/34 bloodied, repulsion armor Dextyr L20 20/43 bloodied Sheng O19 -4/47 dying (0/3) Mystic 1 M19 -18hp Bog Cloud, Swamp's Grasp (used) Mystic 2 I17 -0hp Bog Cloud, Swamp's Grasp (used) Croc 2 I18/H19 -7hp grabbing Shorrin Croc 3 K16/J17 -16hp marked by Shorrin Croc 4 O19/N20 -26hp Croc 5 Q21/P22 -0hp [/sblock] [sblock=map] [IMG]http://www.enworld.org/forum/attachment.php?attachmentid=45231&stc=1&d=1283276788[/IMG] [/sblock] [/QUOTE]
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