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(Adventure) The Island of Varras'zul (Manzanita Judging) (Concluded)
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<blockquote data-quote="nimisgod" data-source="post: 1940403" data-attributes="member: 10283"><p>The sound of Scun's voice echoed across the chamber as he placed his spell of healing to work upon his wounds. Positive energy washed over the half-orc, mending fractures, cuts and other bodily damage until Scun was completely healed. Not even scars remained in the magick's wake. (<em>Scun: 9/9</em>)</p><p></p><p>Axes in hand, Rasereit kicked open the door. The sound of impact and the grinding of hinges echoed across the chamber but brought little in the way of reaction.</p><p></p><p>The dust was thick in this room. Clouds of it obscured vision and provoked sneezes from the party. Only when it settled did the dwarf and his companions get a better look.</p><p></p><p>Lining the walls were bookshelves, each in various states of disrepair. Those that were still servicable mostly held what were once tomes and books. </p><p></p><p>The main attraction of the room was an iron door opposite to the one just opened. It stood out as a relatively new addition to the room's construction. Cosmetic spots of ruin along its surface evidenced its antiquity in such a dry environment. It was closed shut, locking air-tight whatever it hid behind it.</p><p></p><p>Besides the shelves, there were a few intact pieces of furniture. A 10-long rectangular table stood on its side, blade marks scarring its top and edges. A few chairs lay scattered about. Only two of the five were still usable. Both were damaged lightly and aged heavily.</p></blockquote><p></p>
[QUOTE="nimisgod, post: 1940403, member: 10283"] The sound of Scun's voice echoed across the chamber as he placed his spell of healing to work upon his wounds. Positive energy washed over the half-orc, mending fractures, cuts and other bodily damage until Scun was completely healed. Not even scars remained in the magick's wake. ([I]Scun: 9/9[/I]) Axes in hand, Rasereit kicked open the door. The sound of impact and the grinding of hinges echoed across the chamber but brought little in the way of reaction. The dust was thick in this room. Clouds of it obscured vision and provoked sneezes from the party. Only when it settled did the dwarf and his companions get a better look. Lining the walls were bookshelves, each in various states of disrepair. Those that were still servicable mostly held what were once tomes and books. The main attraction of the room was an iron door opposite to the one just opened. It stood out as a relatively new addition to the room's construction. Cosmetic spots of ruin along its surface evidenced its antiquity in such a dry environment. It was closed shut, locking air-tight whatever it hid behind it. Besides the shelves, there were a few intact pieces of furniture. A 10-long rectangular table stood on its side, blade marks scarring its top and edges. A few chairs lay scattered about. Only two of the five were still usable. Both were damaged lightly and aged heavily. [/QUOTE]
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