Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Adventure) The Island of Varras'zul (Manzanita Judging) (Concluded)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="nimisgod" data-source="post: 2132071" data-attributes="member: 10283"><p><span style="font-size: 9px">oog: Actually, jump is Str based not Dex based.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Unfortunately though, you don't have enough distance for a running start. so the DC is doubled.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">And since your speed is 20 feet, there's an additional -6 penalty. </span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Ouch.</span></p><p></p><p></p><p>Rasereit moved closer to the stairs.</p><p></p><p>With the armor in hand, Rillian did the same. As he emerged from a second doorway, he saw a heavily wounded Rasereit approaching the stairs.</p><p></p><p>Mona stayed near the Xorn corpse, calling to Ogrin to hurry.</p><p></p><p>Nezrak left the corpse, moving swiftly toward the stairs. He was at the stairs' base but the watery floor about was without much light. </p><p></p><p>Scun ascended the watery steps, reaching the top in a few seconds. From what the half-orc could see, the way to the surface was clear. </p><p></p><p>When Ogrin stepped toward the crack, the stone shuddered. But the Halfling did not falter. He cleared the crack with a mighty jump, landing with both feet and continuing his run to meet Mona. </p><p></p><p>(<span style="font-size: 9px">jump check: 17 +9 -6 =20</span>)</p><p>(<span style="font-size: 9px">reflex save: 19 +6 =25</span>)</p><p></p><p>Behind him, the crack grew and cast tendrils across the floor... raining worked stone upon the Halfling's companions below.</p><p></p><p>How the steps of a 33 lb Halfing could undo stone that lasted for centuries might not have been the farthest thing from Rillian and Razh's minds as disaster began to fall about them. The catastrophe was only beginning so the entire ceiling didn't fall upon their heads. However, large pieces of rubble were falling from above.</p><p></p><p>(<span style="font-size: 9px">Razh Reflex:15 +2 =17, 1 damage</span>)</p><p>(<span style="font-size: 9px">Rillian Reflex: 1 +5 =6, 1 damage</span>)</p><p></p><p>Rubble showered upon Razh and Rillian. Razh managed to avoid its worst effects, but was still wounded. At the moment, he stood only through sheer willpower. When his rage went away, then his wounds would Disable him.</p><p></p><p>More stones continued to fall. If they remained upon that level any longer, the ceiling would crush them.</p><p></p><p>The swarm continued after Ogrin, driven to madness by the vibrations in the ground. But since it followed an alternate route, it could not catch up to him just yet.</p><p></p><p>[code]</p><p>Round 7:</p><p></p><p>20 Rasereit [0+4 /24 +4] **</p><p>15 Rillian [5/13]</p><p>12 Mona *</p><p>10 Nezrak [5/9, 2 dex damage]</p><p>06 Scun [19/19, 1 dex damage]</p><p>05 Ogrin [11+4-4= 11/17, 5 dex damage]***</p><p>05 Centipede Swarm [/code]</p><p></p><p><span style="font-size: 9px">Rasereit's turn</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">oog2: only putting up the lowest level map since that's where it really matters at the moment. In Ogrin's case, he can see the swarm crawling up along the wall about 40 feet away.</span></p></blockquote><p></p>
[QUOTE="nimisgod, post: 2132071, member: 10283"] [SIZE=1]oog: Actually, jump is Str based not Dex based. Unfortunately though, you don't have enough distance for a running start. so the DC is doubled. And since your speed is 20 feet, there's an additional -6 penalty. Ouch.[/SIZE] Rasereit moved closer to the stairs. With the armor in hand, Rillian did the same. As he emerged from a second doorway, he saw a heavily wounded Rasereit approaching the stairs. Mona stayed near the Xorn corpse, calling to Ogrin to hurry. Nezrak left the corpse, moving swiftly toward the stairs. He was at the stairs' base but the watery floor about was without much light. Scun ascended the watery steps, reaching the top in a few seconds. From what the half-orc could see, the way to the surface was clear. When Ogrin stepped toward the crack, the stone shuddered. But the Halfling did not falter. He cleared the crack with a mighty jump, landing with both feet and continuing his run to meet Mona. ([size=1]jump check: 17 +9 -6 =20[/size]) ([size=1]reflex save: 19 +6 =25[/size]) Behind him, the crack grew and cast tendrils across the floor... raining worked stone upon the Halfling's companions below. How the steps of a 33 lb Halfing could undo stone that lasted for centuries might not have been the farthest thing from Rillian and Razh's minds as disaster began to fall about them. The catastrophe was only beginning so the entire ceiling didn't fall upon their heads. However, large pieces of rubble were falling from above. ([SIZE=1]Razh Reflex:15 +2 =17, 1 damage[/SIZE]) ([SIZE=1]Rillian Reflex: 1 +5 =6, 1 damage[/SIZE]) Rubble showered upon Razh and Rillian. Razh managed to avoid its worst effects, but was still wounded. At the moment, he stood only through sheer willpower. When his rage went away, then his wounds would Disable him. More stones continued to fall. If they remained upon that level any longer, the ceiling would crush them. The swarm continued after Ogrin, driven to madness by the vibrations in the ground. But since it followed an alternate route, it could not catch up to him just yet. [code] Round 7: 20 Rasereit [0+4 /24 +4] ** 15 Rillian [5/13] 12 Mona * 10 Nezrak [5/9, 2 dex damage] 06 Scun [19/19, 1 dex damage] 05 Ogrin [11+4-4= 11/17, 5 dex damage]*** 05 Centipede Swarm [/code] [SIZE=1]Rasereit's turn oog2: only putting up the lowest level map since that's where it really matters at the moment. In Ogrin's case, he can see the swarm crawling up along the wall about 40 feet away.[/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
(Adventure) The Island of Varras'zul (Manzanita Judging) (Concluded)
Top