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(Adventure) The Island of Varras'zul (Manzanita Judging) (Concluded)
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<blockquote data-quote="nimisgod" data-source="post: 2205924" data-attributes="member: 10283"><p>The half-orc of Mongrel only had to wait a half-second before Nezrak's spell of puissance was cast upon him, imbuing him with strength and size. As his reach lengthened and his shoulders broadened, he strode forward and struck at the Gorilla spider with his sickle. His sickle hit giant spider but failed to penetrate its carapace. </p><p></p><p>Instead of barrelling toward the new vermin, Razh decided to err on the side of caution. He drew both axes and moved to the fringe of the creature's reach. He would try slip into melee range when the opportunity arose. </p><p></p><p>But perhaps a lack of caution could've saved his ally. Or more caution could've prevented this fight from beginning. </p><p></p><p>Now that it was under attack from the party, the Gorilla spider lunged toward the smallest and nearest target: Ogrin. The halfling, whose limbs were dulled by poison and was about to draw his new-found dagger, was barely able to defend himself when the creature overcame him. The warrior-rogue fell to the floor as the spider drew back, stricken to unconsciousness by pain and poison.</p><p></p><p>Rillian closed with the spider, bracketing it between himself and the enlarged Scun. His fatigue weakened his thrust, however, and his steel bounced off of its hairy hide.</p><p></p><p>Mona stayed back and well away from the fight, convinced that the creature was after her. With fear in her eyes and for her companions, she summoned the blessing of her God upon those she travelled with. Her spell echoed across the jungle clearing and filled Scun and the others with courage.</p><p></p><p>Rolls:</p><p>[sblock]</p><p><em>Scun's attack: 9 +6 -2 =14 *miss*</em></p><p><em>Gorilla Spider's attack: hit AC 16 *hit* 13 damage to Ogrin</em></p><p><em>Ogrin's fort save vs. poison: 11+5 =16 *success*</em></p><p><em>Rillian's attack: 10 +4 -5 =9 *miss*</em></p><p>[/sblock]</p><p></p><p>[code]</p><p>Round 2</p><p>20 Mona </p><p>19 Scun [19/19, 1 dex damage, 1 non-lethal damage, fatigued, enlarged, blessed]</p><p>17 Nezrak [5/9, 2 dex damage, 3 non-lethal damage, fatigued, blessed]</p><p>15 Razh [22/24, blessed]</p><p>13 Huge Gorilla Spider</p><p>13 Ogrin [-2/17, 5 dex damage, blessed, poisoned x1]</p><p>12 Rillian [13/13, 5 non-lethal damage, fatigued, blessed] </p><p>[/code]</p><p></p><p>Combat Summary:</p><p></p><p>Mona's blessing echoed across the jungle and the fight raged on. The creature was now flanked by a gigantic, fatigued Scun and a tired Rillian. Razh prepared to close in into melee range and unleash his axes upon the giant, hairy Spider.</p><p></p><p>The toll of battle had already begun to eat at the party's strength. The warrior-rogue Ogrin lay at the feet of the spider, body convulsing under the muscle-wrecking venom that coursed through his system. </p><p></p><p>Beside Mona was the elf wizard Nezrak, who surveyed the battle and pondered his options with a keen mind.</p></blockquote><p></p>
[QUOTE="nimisgod, post: 2205924, member: 10283"] The half-orc of Mongrel only had to wait a half-second before Nezrak's spell of puissance was cast upon him, imbuing him with strength and size. As his reach lengthened and his shoulders broadened, he strode forward and struck at the Gorilla spider with his sickle. His sickle hit giant spider but failed to penetrate its carapace. Instead of barrelling toward the new vermin, Razh decided to err on the side of caution. He drew both axes and moved to the fringe of the creature's reach. He would try slip into melee range when the opportunity arose. But perhaps a lack of caution could've saved his ally. Or more caution could've prevented this fight from beginning. Now that it was under attack from the party, the Gorilla spider lunged toward the smallest and nearest target: Ogrin. The halfling, whose limbs were dulled by poison and was about to draw his new-found dagger, was barely able to defend himself when the creature overcame him. The warrior-rogue fell to the floor as the spider drew back, stricken to unconsciousness by pain and poison. Rillian closed with the spider, bracketing it between himself and the enlarged Scun. His fatigue weakened his thrust, however, and his steel bounced off of its hairy hide. Mona stayed back and well away from the fight, convinced that the creature was after her. With fear in her eyes and for her companions, she summoned the blessing of her God upon those she travelled with. Her spell echoed across the jungle clearing and filled Scun and the others with courage. Rolls: [sblock] [I]Scun's attack: 9 +6 -2 =14 *miss* Gorilla Spider's attack: hit AC 16 *hit* 13 damage to Ogrin Ogrin's fort save vs. poison: 11+5 =16 *success* Rillian's attack: 10 +4 -5 =9 *miss*[/I] [/sblock] [code] Round 2 20 Mona 19 Scun [19/19, 1 dex damage, 1 non-lethal damage, fatigued, enlarged, blessed] 17 Nezrak [5/9, 2 dex damage, 3 non-lethal damage, fatigued, blessed] 15 Razh [22/24, blessed] 13 Huge Gorilla Spider 13 Ogrin [-2/17, 5 dex damage, blessed, poisoned x1] 12 Rillian [13/13, 5 non-lethal damage, fatigued, blessed] [/code] Combat Summary: Mona's blessing echoed across the jungle and the fight raged on. The creature was now flanked by a gigantic, fatigued Scun and a tired Rillian. Razh prepared to close in into melee range and unleash his axes upon the giant, hairy Spider. The toll of battle had already begun to eat at the party's strength. The warrior-rogue Ogrin lay at the feet of the spider, body convulsing under the muscle-wrecking venom that coursed through his system. Beside Mona was the elf wizard Nezrak, who surveyed the battle and pondered his options with a keen mind. [/QUOTE]
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