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Living 4th Edition
Adventure: The Lost Workshop (DM: Iron Sky, Judge: renau1g)
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<blockquote data-quote="Iron Sky" data-source="post: 5140485" data-attributes="member: 60965"><p>Even as Kasha is calling up, the crewmen drop the sails. The wind isn't strong, but there's enough that ship begins pulling at its moorings.</p><p></p><p>The still-silent, hooded crew climb down (ignoring Kasha and the others) and begin trying to untie the now-taut mooring lines, raise the anchor, two look ready to pull up the gang plank.</p><p></p><p>[sblock=Rolls/Passive scores]For insight or perception checks, feel free to look at the spoiler blocks if your passive score is high enough, otherwise, roll via <a href="http://invisiblecastle.com/" target="_blank">invisiblecastle</a>. Feel free to make any other checks if you're looking for other information as well[/sblock]</p><p></p><p>[sblock=Insight 15 OR backstory knowledge about sailing]<em>These guys seem only marginally competent as sailors. It might be safer if </em>I<em> took over.</em>[/sblock]</p><p></p><p>[sblock=Perception 15]The sailors must be wearing metal-shod shoes, because their footsteps are heavy and scrape on the deck. They seem to be wearing masks under their hoods so even their eyes aren't visible.[/sblock]</p><p></p><p>[sblock=Lightning Conditions]A little reminder that it's really dark on the ship, only the light from the town provides any illumination. Mechanically, it's dim light that's probably going to be total darkness as soon as the ship gets away from Daunton. What are you guys doing for light?[/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5140485, member: 60965"] Even as Kasha is calling up, the crewmen drop the sails. The wind isn't strong, but there's enough that ship begins pulling at its moorings. The still-silent, hooded crew climb down (ignoring Kasha and the others) and begin trying to untie the now-taut mooring lines, raise the anchor, two look ready to pull up the gang plank. [sblock=Rolls/Passive scores]For insight or perception checks, feel free to look at the spoiler blocks if your passive score is high enough, otherwise, roll via [URL="http://invisiblecastle.com/"]invisiblecastle[/URL]. Feel free to make any other checks if you're looking for other information as well[/sblock] [sblock=Insight 15 OR backstory knowledge about sailing][I]These guys seem only marginally competent as sailors. It might be safer if [/I]I[I] took over.[/I][/sblock] [sblock=Perception 15]The sailors must be wearing metal-shod shoes, because their footsteps are heavy and scrape on the deck. They seem to be wearing masks under their hoods so even their eyes aren't visible.[/sblock] [sblock=Lightning Conditions]A little reminder that it's really dark on the ship, only the light from the town provides any illumination. Mechanically, it's dim light that's probably going to be total darkness as soon as the ship gets away from Daunton. What are you guys doing for light?[/sblock] [/QUOTE]
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Adventure: The Lost Workshop (DM: Iron Sky, Judge: renau1g)
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