Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neurotic" data-source="post: 5595357" data-attributes="member: 24380"><p>Rocco moves toward the beast and cleaves through golem's prone form, separating it's head from the body. In sudden silence, Rocco gets up and glares at the lord of the manor.</p><p></p><p><span style="color: SlateGray">"Money can buy better guardians then either blind pride or blind fear. Half of us would guard the child for the sake of her safety and not for the money. Other half would still guard her better then this scrap. Bah!"</span></p><p>he kicks at the remains and turns toward towering paladin.</p><p></p><p><span style="color: SlateGray">"You! Don't take beasts attention away from me unless I'm hurt and need to retreat. It's attack against the sorceror would be punished much more severely then your gods retribution."</span></p><p></p><p>[sblock=JRYoung]</p><p>[MENTION=45437]JRYoung[/MENTION], we need to coordinate the marks.</p><p></p><p>Rocco is much more dangerous with his mark in place where he can prevent shifts, stop movement and hit for 1d8+13 or more rather then only 5 damage...so I would ask that you use your multimarking as appropriate, but leave my mark in place unless I'm under about 1/3rd hp or need to retreat to help somebody else (so you weaken it's OA)</p><p></p><p>I realize this is not unconditional, but overriding the mark without good reason will do us no good. You may have some setup where you mark multiples and in the next round punish them somehow, but I don't know that (I'm not familiar with paladin pwoers) unless you announce it (either OOC or in game). It would be shame to spoil you setup with my mark simply because I got to act later in the round.</p><p>[/sblock]</p><p></p><p>Turning immediately away, Rocco visibly calms down after his outburst.</p><p></p><p><span style="color: SlateGray">"Uhh. Puhh. Hm!. Sory about this, ye all. And sorry, Raijin, for rushing out, I was trying to prevent the thing from coming for the lord and the child. And there was plenty of room for your power. I usually try to let mages to their work first, but this was credible threat."</span></p><p></p><p><span style="color: DimGray">OOC: by my count it has only 3hp left so this is the end. MetaVoid, could you shoot a heal before we ned this?</span></p><p></p><p></p><p>[sblock=Actions]</p><p>Move: next to golem</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/3075254/" target="_blank">Brash Strike vs Golem AC; damage (1d20+15+2=29, 1d8.minroll(2)+13=16)</a></p><p>Minor: stow dagger</p><p>Free: chide the lord</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 5595357, member: 24380"] Rocco moves toward the beast and cleaves through golem's prone form, separating it's head from the body. In sudden silence, Rocco gets up and glares at the lord of the manor. [COLOR="SlateGray"]"Money can buy better guardians then either blind pride or blind fear. Half of us would guard the child for the sake of her safety and not for the money. Other half would still guard her better then this scrap. Bah!"[/COLOR] he kicks at the remains and turns toward towering paladin. [COLOR="SlateGray"]"You! Don't take beasts attention away from me unless I'm hurt and need to retreat. It's attack against the sorceror would be punished much more severely then your gods retribution."[/COLOR] [sblock=JRYoung] [MENTION=45437]JRYoung[/MENTION], we need to coordinate the marks. Rocco is much more dangerous with his mark in place where he can prevent shifts, stop movement and hit for 1d8+13 or more rather then only 5 damage...so I would ask that you use your multimarking as appropriate, but leave my mark in place unless I'm under about 1/3rd hp or need to retreat to help somebody else (so you weaken it's OA) I realize this is not unconditional, but overriding the mark without good reason will do us no good. You may have some setup where you mark multiples and in the next round punish them somehow, but I don't know that (I'm not familiar with paladin pwoers) unless you announce it (either OOC or in game). It would be shame to spoil you setup with my mark simply because I got to act later in the round. [/sblock] Turning immediately away, Rocco visibly calms down after his outburst. [COLOR="SlateGray"]"Uhh. Puhh. Hm!. Sory about this, ye all. And sorry, Raijin, for rushing out, I was trying to prevent the thing from coming for the lord and the child. And there was plenty of room for your power. I usually try to let mages to their work first, but this was credible threat."[/COLOR] [COLOR="DimGray"]OOC: by my count it has only 3hp left so this is the end. MetaVoid, could you shoot a heal before we ned this?[/COLOR] [sblock=Actions] Move: next to golem Standard: [url=http://invisiblecastle.com/roller/view/3075254/]Brash Strike vs Golem AC; damage (1d20+15+2=29, 1d8.minroll(2)+13=16)[/url] Minor: stow dagger Free: chide the lord [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)
Top