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[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)
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<blockquote data-quote="MetaVoid" data-source="post: 5600942" data-attributes="member: 87106"><p><span style="color: DimGray">OOC: by my count, BK1 drops from Quan's attack (62/166 - 22-18-10-24 = 74), I moved Quan to D9 as his post states...[MENTION=88601]FourMonos[/MENTION], you can edit the map so you may move your character.</span></p><p><span style="color: DimGray">[MENTION=79956]dimsdale[/MENTION], NADs are "Non-AC-Defenses - that is everyone adjacent to my spirit companions get +1 Fort/Ref/Will</span></p><p></p><p><span style="color: DarkGreen">"Primera come, get the one above us!"</span> calls wilden girl and the unicorn thunders close again. Being a spirit, it gallops in the air, just being able to attack the archer. Unfortunately, just as being prone saved the knife fighter, being extra two feet in the air saved the archer.</p><p></p><p>[sblock=Actions]</p><p>Move: Primera moves to D11 (1 square up), Nementah moves to E11</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/3083182/" target="_blank">Protecting Strike vs Will (BA3); damage (1d20+10+1=13, 1d8+7=11)</a> - miss, too bad I don't get CA for this attack...it would kill it and grant THP to everyone around...</p><p>Minor: meh</p><p>[/sblock]</p><p></p><p>[sblock=Nementah]</p><p>Initiative +4; Senses Passive Insight 16, Passive Perception 22</p><p>HP 45/56, Bloodied 28, Surge Value 14, Surges 11/11</p><p>AC 19; Fortitude 19, Reflex 18, Will 19</p><p>1 AP</p><p>Speed 6</p><p></p><p><span style="color: DarkRed">+1 to hit vs bloodied enemies</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">Spirits Shield</span></p><p><span style="color: Lime">Protecting Strike</span></p><p><span style="color: Lime">Call Spirit Companion</span></p><p><span style="color: Lime">Spirit of the Tempest</span></p><p><span style="color: Lime"></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><s>Voyage of the Ancients</s></span></p><p><span style="color: Red"><s>Wrath of the Destroyer</s></span></p><p><span style="color: Red">Pursuit of the Hunter</span></p><p><span style="color: Red">Healing spirit</span></p><p><span style="color: Red">Healing spirit</span></p><p><span style="color: Red">Speak with spirits</span></p><p><span style="color: Red">Certain threat</span></p><p><span style="color: Red"></span></p><p><span style="color: DarkGray"></span></p><p><span style="color: DarkGray">Cleansing Wind of the North</span></p><p><span style="color: DarkGray">Protective Roots</span></p><p><span style="color: DarkGray">Winds of Pain and Succor</span></p><p><span style="color: DarkGray">Spirit of the Keeper</span></p><p><span style="color: DarkGray"></span></p><p></p><p><span style="color: Gold"></span></p><p><span style="color: Gold">Repulsion Armor daily</span></p><p><span style="color: Gold"></span></p><p>[/sblock]</p><p></p><p>[sblock=Primera - please read]</p><p>Primera grants to those adjacent:</p><p>+1 NADs</p><p>+4 to surge value on second wind</p><p>+8 to surge value on healing spirit</p><p> 4thp on healing spirit</p><p></p><p>Primera can make OA:</p><p>Trigger: Enemy leaves a square adjacent to SC without shifting</p><p>Attack: +10 vs. Reflex</p><p>Hit: 4 damage</p><p>Effect: One ally within 5 squares of SC regains 4hp</p><p></p><p>Primera CANNOT flank, grant CA, cover</p><p>Primera cannot be targeted or damaged by area attacks</p><p></p><p>If she takes 13hp in single melee or ranged attack she dissapears and Nementah takes 8damage (can be reduced by DR)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 5600942, member: 87106"] [COLOR="DimGray"]OOC: by my count, BK1 drops from Quan's attack (62/166 - 22-18-10-24 = 74), I moved Quan to D9 as his post states...[MENTION=88601]FourMonos[/MENTION], you can edit the map so you may move your character. [MENTION=79956]dimsdale[/MENTION], NADs are "Non-AC-Defenses - that is everyone adjacent to my spirit companions get +1 Fort/Ref/Will[/COLOR] [COLOR="DarkGreen"]"Primera come, get the one above us!"[/COLOR] calls wilden girl and the unicorn thunders close again. Being a spirit, it gallops in the air, just being able to attack the archer. Unfortunately, just as being prone saved the knife fighter, being extra two feet in the air saved the archer. [sblock=Actions] Move: Primera moves to D11 (1 square up), Nementah moves to E11 Standard: [url=http://invisiblecastle.com/roller/view/3083182/]Protecting Strike vs Will (BA3); damage (1d20+10+1=13, 1d8+7=11)[/url] - miss, too bad I don't get CA for this attack...it would kill it and grant THP to everyone around... Minor: meh [/sblock] [sblock=Nementah] Initiative +4; Senses Passive Insight 16, Passive Perception 22 HP 45/56, Bloodied 28, Surge Value 14, Surges 11/11 AC 19; Fortitude 19, Reflex 18, Will 19 1 AP Speed 6 [COLOR="DarkRed"]+1 to hit vs bloodied enemies[/COLOR] [COLOR=Lime] Spirits Shield Protecting Strike Call Spirit Companion Spirit of the Tempest [/COLOR] [COLOR=Red] [S]Voyage of the Ancients[/S] [S]Wrath of the Destroyer[/S] Pursuit of the Hunter Healing spirit Healing spirit Speak with spirits Certain threat [/COLOR] [COLOR=DarkGray] Cleansing Wind of the North Protective Roots Winds of Pain and Succor Spirit of the Keeper [/COLOR] [COLOR=Gold] Repulsion Armor daily [/COLOR] [/sblock] [sblock=Primera - please read] Primera grants to those adjacent: +1 NADs +4 to surge value on second wind +8 to surge value on healing spirit 4thp on healing spirit Primera can make OA: Trigger: Enemy leaves a square adjacent to SC without shifting Attack: +10 vs. Reflex Hit: 4 damage Effect: One ally within 5 squares of SC regains 4hp Primera CANNOT flank, grant CA, cover Primera cannot be targeted or damaged by area attacks If she takes 13hp in single melee or ranged attack she dissapears and Nementah takes 8damage (can be reduced by DR) [/sblock] [/QUOTE]
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[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)
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