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[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)
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<blockquote data-quote="dimsdale" data-source="post: 5629958" data-attributes="member: 79956"><p>The hill giant barks out orders speaking in giant language. The ogres obey, moving closer. One manages to get in range to strike at Primera with his great club. The hill giant and the other ogre grab rocks and hurl them at Raijin, missing both times due to the cat-like reflexes of the sorcerer. It is clear that the ogres plan charge into the hero's defenses soon. The hill giant pauses to survey the battle field.</p><p></p><p>[ooc] [MENTION=87106]MetaVoid[/MENTION] What is Primera's AC. Is it higher than 17? If not, it will take more than 13 points damage causing it to disappear and Nementah to take damage.</p><p></p><p>Question for seasoned DMs: </p><p>What happens if the foes don't reach the range of characters readied actions? </p><p>[/ooc]</p><p></p><p>[sblock=Mechanics]</p><p></p><p>Surprise Round:</p><p>Nementah: Hits for 11 and grants CA to first PC to hit O3</p><p>Vimak: Hits for 6</p><p>Rocco: Hits for 14 and Marks O3</p><p>Halleck: Hits for 12 and O3 makes attacks at -2 until end of Halleck's next turn.</p><p>Quan: Hits for 19 and O3 is slowed</p><p>Raijin: Miss</p><p>Skalisss: Hit for 13</p><p> </p><p>Total Damage Tally for Surprise Round:</p><p>Ogre O3: Down to one hp</p><p></p><p>Round 1:</p><p>Raijin: Hits O3 for 2 killing it and Hits O2 for 18</p><p>Quan: Sets up defense</p><p>Vimak: Readied Action</p><p>Skalisss: Readied Action</p><p>Nementah: Readied Action</p><p>Rocco: Readied Action</p><p>Halleck: Readied Action</p><p></p><p></p><p>Total Damage to Enemies:</p><p>Ogre O3: DEAD</p><p>Orge O2: 18 damage</p><p> </p><p>Baddies turn:</p><p>Ogre O3: doesn't get a chance to attack: Dead</p><p>Orge O2: Great club: 1d20+11 vs primera ac for 2d10+6: <a href="http://invisiblecastle.com/roller/view/3118711/" target="_blank">17 for 14? What is SC's AC</a></p><p>Ogre O1: Rock Throw at Raijin: 1d20+11 vs Raijin AC for 2d6+5 =<a href="http://invisiblecastle.com/roller/view/3118714/" target="_blank"> Miss</a></p><p>Hill Giant: Hill Giant rock throw vs Raijin's AC: 1d20+15 for 2d6+5 = <a href="http://invisiblecastle.com/roller/view/3118719/" target="_blank">18 for 11</a></p><p> </p><p>Total Damage to Allies:</p><p> </p><p>[/sblock]</p><p> </p><p>[sblock=Stats]</p><p>Quan: 50/50 HS 7/7 AP 1: </p><p>Rocco: 61/61HS 12/12 AP 1:</p><p>Nementah: 61/61 HS 11/11 AP 1: </p><p>Raijin: 56/56 HS 6/6 AP 1: </p><p>Primera: 13/13</p><p>Vimak: 54/54 HS 10/10 AP 1: </p><p>Halleck: 55/55 HS 8/8 AP 1: </p><p>Skalisss: 74/74 HS 11/11 AP 1:</p><p></p><p> </p><p><strong>Enemies:</strong></p><p>Ogre O1:<span style="color: lime">90//90</span> </p><p>Ogre O2:<span style="color: lime">90//90</span> </p><p>Ogre O3:<span style="color: lime">14//90</span> <span style="color: red">Dead</span></p><p>Hill Giant H: <span style="color: lime">160//160</span> </p><p></p><p> </p><p>[/sblock]</p><p> </p><p>[sblock=Enemies]</p><p>Ogre</p><p>HP 90 Bloodied 45</p><p>AC 18, Fort 20, Reflecx 17, Will 16 Speed 8</p><p> Greatclub (weapon)  At-Will</p><p>Attack: Melee 2 (one creature); +11 vs. AC</p><p>Hit: 2d10 + 6 damage.</p><p> Rock (weapon)  At-Will</p><p>Attack: Ranged 10 (one creature); +11 vs. AC</p><p>Hit: 2d6 + 5 damage.</p><p> Grand Slam (weapon)  Encounter</p><p>Attack: Melee 2 (one creature); +11 vs. AC</p><p>Hit: 4d10 + 4 damage, and the ogre pushes the target up to 2 squares and knocks it prone.</p><p>Miss: Half damage, and the target falls prone.</p><p></p><p>Hill Giant</p><p>HP 159; Bloodied 79</p><p>AC 25; Fortitude 27, Reflex 21, Will 23</p><p>Speed 8</p><p>Greatclub (standard; at-will) ✦ Weapon</p><p>Reach 2; +15 vs. AC; 2d10 + 7 damage.</p><p>Sweeping Club (standard; encounter) ✦ Weapon</p><p>The hill giant makes a greatclub attack against two Medium</p><p>or smaller targets; on a hit, the target is pushed 2 squares and</p><p>knocked prone.</p><p>Hurl Rock (standard; at-will)</p><p>Ranged 8/16; +15 vs. AC; 2d6 + 5 damage.</p><p>Alignment Chaotic evil Languages Giant</p><p>Skills Athletics +16</p><p>Str 21 (+11) Dex 8 (+5) Wis 12 (+7)</p><p>Con 19 (+10) Int 7 (+4) Cha 9 (+5)</p><p></p><p>[/sblock]</p><p> </p><p>[sblock=Map]</p><p></p><p><a href="https://spreadsheets.google.com/spreadsheet/ccc?authkey=CPat07gN&key=0AmRchrDchMnpdHZvSEpWUjNtMEQtcFpNV1JrSWV3NkE&hl=en_US&authkey=CPat07gN#gid=0" target="_blank">map</a></p><p> </p><p>Note: If you hit a foe, please subtract damage from total hp as shown on map</p><p>[/sblock]</p><p> </p><p>[sblock=Adventure Summary]</p><p><strong>Motives</strong></p><p>Deliver Lerrick to Brother Buchta </p><p>Deliver a strange metalic sphere to Brother Buchta</p><p> </p><p><strong>Summary of Events</strong></p><p>Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.</p><p>Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank</p><p>Prevented a possible encounter with a pack of wolves...for the moment</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 5629958, member: 79956"] The hill giant barks out orders speaking in giant language. The ogres obey, moving closer. One manages to get in range to strike at Primera with his great club. The hill giant and the other ogre grab rocks and hurl them at Raijin, missing both times due to the cat-like reflexes of the sorcerer. It is clear that the ogres plan charge into the hero's defenses soon. The hill giant pauses to survey the battle field. [ooc] [MENTION=87106]MetaVoid[/MENTION] What is Primera's AC. Is it higher than 17? If not, it will take more than 13 points damage causing it to disappear and Nementah to take damage. Question for seasoned DMs: What happens if the foes don't reach the range of characters readied actions? [/ooc] [sblock=Mechanics] Surprise Round: Nementah: Hits for 11 and grants CA to first PC to hit O3 Vimak: Hits for 6 Rocco: Hits for 14 and Marks O3 Halleck: Hits for 12 and O3 makes attacks at -2 until end of Halleck's next turn. Quan: Hits for 19 and O3 is slowed Raijin: Miss Skalisss: Hit for 13 Total Damage Tally for Surprise Round: Ogre O3: Down to one hp Round 1: Raijin: Hits O3 for 2 killing it and Hits O2 for 18 Quan: Sets up defense Vimak: Readied Action Skalisss: Readied Action Nementah: Readied Action Rocco: Readied Action Halleck: Readied Action Total Damage to Enemies: Ogre O3: DEAD Orge O2: 18 damage Baddies turn: Ogre O3: doesn't get a chance to attack: Dead Orge O2: Great club: 1d20+11 vs primera ac for 2d10+6: [URL="http://invisiblecastle.com/roller/view/3118711/"]17 for 14? What is SC's AC[/URL] Ogre O1: Rock Throw at Raijin: 1d20+11 vs Raijin AC for 2d6+5 =[URL="http://invisiblecastle.com/roller/view/3118714/"] Miss[/URL] Hill Giant: Hill Giant rock throw vs Raijin's AC: 1d20+15 for 2d6+5 = [URL="http://invisiblecastle.com/roller/view/3118719/"]18 for 11[/URL] Total Damage to Allies: [/sblock] [sblock=Stats] Quan: 50/50 HS 7/7 AP 1: Rocco: 61/61HS 12/12 AP 1: Nementah: 61/61 HS 11/11 AP 1: Raijin: 56/56 HS 6/6 AP 1: Primera: 13/13 Vimak: 54/54 HS 10/10 AP 1: Halleck: 55/55 HS 8/8 AP 1: Skalisss: 74/74 HS 11/11 AP 1: [B]Enemies:[/B] Ogre O1:[COLOR=lime]90//90[/COLOR] [COLOR=red][/COLOR] Ogre O2:[COLOR=lime]90//90[/COLOR] [COLOR=red][/COLOR] Ogre O3:[COLOR=lime]14//90[/COLOR] [COLOR=red]Dead[/COLOR] Hill Giant H: [COLOR=lime]160//160[/COLOR] [COLOR=red][/COLOR] [/sblock] [sblock=Enemies] Ogre HP 90 Bloodied 45 AC 18, Fort 20, Reflecx 17, Will 16 Speed 8  Greatclub (weapon)  At-Will Attack: Melee 2 (one creature); +11 vs. AC Hit: 2d10 + 6 damage.  Rock (weapon)  At-Will Attack: Ranged 10 (one creature); +11 vs. AC Hit: 2d6 + 5 damage.  Grand Slam (weapon)  Encounter Attack: Melee 2 (one creature); +11 vs. AC Hit: 4d10 + 4 damage, and the ogre pushes the target up to 2 squares and knocks it prone. Miss: Half damage, and the target falls prone. Hill Giant HP 159; Bloodied 79 AC 25; Fortitude 27, Reflex 21, Will 23 Speed 8 Greatclub (standard; at-will) ✦ Weapon Reach 2; +15 vs. AC; 2d10 + 7 damage. Sweeping Club (standard; encounter) ✦ Weapon The hill giant makes a greatclub attack against two Medium or smaller targets; on a hit, the target is pushed 2 squares and knocked prone. Hurl Rock (standard; at-will) Ranged 8/16; +15 vs. AC; 2d6 + 5 damage. Alignment Chaotic evil Languages Giant Skills Athletics +16 Str 21 (+11) Dex 8 (+5) Wis 12 (+7) Con 19 (+10) Int 7 (+4) Cha 9 (+5) [/sblock] [sblock=Map] [URL="https://spreadsheets.google.com/spreadsheet/ccc?authkey=CPat07gN&key=0AmRchrDchMnpdHZvSEpWUjNtMEQtcFpNV1JrSWV3NkE&hl=en_US&authkey=CPat07gN#gid=0"]map[/URL] Note: If you hit a foe, please subtract damage from total hp as shown on map [/sblock] [sblock=Adventure Summary] [B]Motives[/B] Deliver Lerrick to Brother Buchta Deliver a strange metalic sphere to Brother Buchta [B]Summary of Events[/B] Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank Prevented a possible encounter with a pack of wolves...for the moment [/sblock] [/QUOTE]
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[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)
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