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[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)
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<blockquote data-quote="dimsdale" data-source="post: 5636803" data-attributes="member: 79956"><p>Just as the two wolves were going to turn Halleck into ground beef, the alpha wolf (DW2) barks out a command. The two attacking Halleck snap their jaws shut, turn their heads to their leader and listen. The whole pack then runs out as the bigger wolf continues to advance towards the party. As the pack reaches the big wolf, the alpha and the big wolf bark and growl at each other. Then, the larger wolf swipes at the alpha, knocking her against the wall. The alpha is now seriously injured. Many of the pack come to her aid and surround her in order to protect her. The remaining wolves stay with the big one, continuing to advance towards the party, showing signs of aggression.</p><p></p><p>[sblock=Nementah]</p><p>You gather from the conversation between the alpha and the big wolf that the big one was not pleased that the alpha disobeyed his orders. She was punished because of this. All other wolves had to choose a side. It is clear to you that the ones that moved towards the alpha chose peace, the ones that still advance chose to aid the big wolf.</p><p>[/sblock]</p><p></p><p></p><p>END OF ROUND 4</p><p>[sblock=Mechanics]</p><p></p><p>Round 4: </p><p>Skalisss: </p><p>Raijin: Hits DW1 for 15</p><p>Nementah: Hits wolves W4, W5 and DW2 for 10 and W10, W8 for 5</p><p>Halleck: Hit DW1 for 10, wolf attacks for 12 and Halleck falls prone.</p><p>Rocco: Hits DW1 for 22, Mark DW1, and grants CA to DW1, Miss on free attack granted by Rocco</p><p>Vimak: Hits DW1 for 11</p><p>Quan: Hits DW2 for 17</p><p> </p><p></p><p></p><p></p><p>Total Damage to Enemies:</p><p></p><p>W4: -10</p><p>W5: -10</p><p>W8: -5</p><p>W10: -5</p><p>DW1: -36</p><p>DW2: -27</p><p></p><p>Baddies turn:</p><p>DW1: Granted attack on Halleck hits for 12 and knocks him prone</p><p></p><p></p><p>Total Damage to Allies:</p><p>Halleck -12</p><p> </p><p></p><p>[/sblock]</p><p> </p><p></p><p>[sblock=Stats]</p><p>Quan: 50/50 HS 7/7 AP 1: </p><p>Rocco: 42/61HS + 0 TEMP 12/12 AP 1: </p><p>Nementah: 61/61 HS 11/11 AP 1: </p><p>Raijin: 56/56 +7 TEMP HS 6/6 AP 1: </p><p>Primera: 13/13 </p><p>Vimak: 54/54 HS 10/10 AP 1: </p><p>Halleck: 43/55 HS 8/8 AP 1: Prone</p><p>Skalisss: 74/74 HS 11/11 AP 1:</p><p></p><p><strong>Enemies:</strong></p><p>Ogre O1:<span style="color: #ff0000">Dead</span></p><p>Ogre O2: <span style="color: red">Dead</span></p><p>Ogre O3: <span style="color: red">Dead</span></p><p>Hill Giant HG: <span style="color: #ff0000">Dead</span></p><p>Dire Wolf DW1: <span style="color: lime">14//67</span> </p><p>Dire Wolf DW2: <span style="color: lime">10//67</span> </p><p>Wolf W1: <span style="color: lime">38/38</span> </p><p>Wolf W2: <span style="color: lime">38/38</span> </p><p>Wolf W3: <span style="color: lime">38/38</span> </p><p>Wolf W4: <span style="color: lime">10/38</span> </p><p>Wolf W5: <span style="color: lime">28/38</span> </p><p>Wolf W6: <span style="color: lime">20/38</span> </p><p>Wolf W7: <span style="color: lime">20/38</span> </p><p>Wolf W8: <span style="color: lime">33/38</span> </p><p>Wolf W9: <span style="color: lime">38/38</span> </p><p>Wolf W10: <span style="color: lime">20/38</span> </p><p></p><p>[/sblock]</p><p> </p><p></p><p>[sblock=Enemies]</p><p> </p><p></p><p>Dire Wolf</p><p>Initiative +7 Senses Perception +9; low-light vision</p><p>HP 67; Bloodied 33</p><p>AC 19; Fortitude 18, Reflex 17, Will 16</p><p>Speed 8</p><p>mBite (standard; at-will)</p><p>+10 vs. AC; 1d8 + 4 damage, or 2d8 + 4 damage against a prone</p><p>target.</p><p>Combat Advantage</p><p>The dire wolf gains combat advantage against a target that has</p><p>one or more of the dire wolf’s allies adjacent to it. If the dire</p><p>wolf has combat advantage against the target, the target is also</p><p>knocked prone on a hit.</p><p> </p><p></p><p>Grey Wolf</p><p>Initiative +5 Senses Perception +7; low-light vision</p><p>HP 38; Bloodied 19</p><p>AC 16; Fortitude 14, Reflex 14, Will 13</p><p>Speed 8</p><p>mBite (standard; at-will)</p><p>+7 vs. AC; 1d6 + 2 damage, or 2d6 + 2 damage against a prone</p><p>target.</p><p>Combat Advantage</p><p>If the gray wolf has combat advantage against the target, the</p><p>target is also knocked prone on a hit.</p><p></p><p>Garkk (Big Bad Worg on Steriods)</p><p>Frightful Growl (Fear) aura 3; enemies in the aura take a –1 penalty</p><p>to attack rolls, and allies in the aura gain a +1 power bonus to</p><p>attack rolls.</p><p>HP 300; Bloodied 150</p><p>AC 20; Fortitude 20, Refl ex 18, Will 18</p><p>Speed 8</p><p>m Bite (standard; at-will) (2 attacks per round)</p><p>+12 vs. AC; 2d6 + 5 damage, and ongoing 5 damage (save ends).</p><p></p><p>[/sblock]</p><p> </p><p></p><p></p><p>[sblock=Map]</p><p></p><p><a href="https://spreadsheets.google.com/spreadsheet/ccc?authkey=CPat07gN&key=0AmRchrDchMnpdHZvSEpWUjNtMEQtcFpNV1JrSWV3NkE&hl=en_US&authkey=CPat07gN#gid=0" target="_blank"><span style="color: #0066cc">map</span></a></p><p></p><p>Note: If you hit a foe, please subtract damage from total hp as shown on map.</p><p></p><p>Note: Frightful Growl (Fear) aura 3; enemies in the aura take a –1 penalty to attack rolls, and allies in the aura gain a +1 power bonus to attack rolls. (Fear Aura is highlighted in yellow. </p><p>[/sblock]</p><p> </p><p></p><p>[sblock=Adventure Summary]</p><p><strong>Motives</strong></p><p>Deliver Lerrick to Brother Buchta </p><p>Deliver a strange metalic sphere to Brother Buchta</p><p></p><p><strong>Summary of Events</strong></p><p>Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.</p><p>Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank</p><p>Prevented a possible encounter with a pack of wolves...for the moment</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 5636803, member: 79956"] Just as the two wolves were going to turn Halleck into ground beef, the alpha wolf (DW2) barks out a command. The two attacking Halleck snap their jaws shut, turn their heads to their leader and listen. The whole pack then runs out as the bigger wolf continues to advance towards the party. As the pack reaches the big wolf, the alpha and the big wolf bark and growl at each other. Then, the larger wolf swipes at the alpha, knocking her against the wall. The alpha is now seriously injured. Many of the pack come to her aid and surround her in order to protect her. The remaining wolves stay with the big one, continuing to advance towards the party, showing signs of aggression. [sblock=Nementah] You gather from the conversation between the alpha and the big wolf that the big one was not pleased that the alpha disobeyed his orders. She was punished because of this. All other wolves had to choose a side. It is clear to you that the ones that moved towards the alpha chose peace, the ones that still advance chose to aid the big wolf. [/sblock] END OF ROUND 4 [sblock=Mechanics] Round 4: Skalisss: Raijin: Hits DW1 for 15 Nementah: Hits wolves W4, W5 and DW2 for 10 and W10, W8 for 5 Halleck: Hit DW1 for 10, wolf attacks for 12 and Halleck falls prone. Rocco: Hits DW1 for 22, Mark DW1, and grants CA to DW1, Miss on free attack granted by Rocco Vimak: Hits DW1 for 11 Quan: Hits DW2 for 17 Total Damage to Enemies: W4: -10 W5: -10 W8: -5 W10: -5 DW1: -36 DW2: -27 Baddies turn: DW1: Granted attack on Halleck hits for 12 and knocks him prone Total Damage to Allies: Halleck -12 [/sblock] [sblock=Stats] Quan: 50/50 HS 7/7 AP 1: Rocco: 42/61HS + 0 TEMP 12/12 AP 1: Nementah: 61/61 HS 11/11 AP 1: Raijin: 56/56 +7 TEMP HS 6/6 AP 1: Primera: 13/13 Vimak: 54/54 HS 10/10 AP 1: Halleck: 43/55 HS 8/8 AP 1: Prone Skalisss: 74/74 HS 11/11 AP 1: [B]Enemies:[/B] Ogre O1:[COLOR=#ff0000]Dead[/COLOR] Ogre O2: [COLOR=red]Dead[/COLOR] Ogre O3: [COLOR=red]Dead[/COLOR] Hill Giant HG: [COLOR=#ff0000]Dead[/COLOR] Dire Wolf DW1: [COLOR=lime]14//67[/COLOR] Dire Wolf DW2: [COLOR=lime]10//67[/COLOR] Wolf W1: [COLOR=lime]38/38[/COLOR] Wolf W2: [COLOR=lime]38/38[/COLOR] Wolf W3: [COLOR=lime]38/38[/COLOR] Wolf W4: [COLOR=lime]10/38[/COLOR] Wolf W5: [COLOR=lime]28/38[/COLOR] Wolf W6: [COLOR=lime]20/38[/COLOR] Wolf W7: [COLOR=lime]20/38[/COLOR] Wolf W8: [COLOR=lime]33/38[/COLOR] Wolf W9: [COLOR=lime]38/38[/COLOR] Wolf W10: [COLOR=lime]20/38[/COLOR] [/sblock] [sblock=Enemies] Dire Wolf Initiative +7 Senses Perception +9; low-light vision HP 67; Bloodied 33 AC 19; Fortitude 18, Reflex 17, Will 16 Speed 8 mBite (standard; at-will) +10 vs. AC; 1d8 + 4 damage, or 2d8 + 4 damage against a prone target. Combat Advantage The dire wolf gains combat advantage against a target that has one or more of the dire wolf’s allies adjacent to it. If the dire wolf has combat advantage against the target, the target is also knocked prone on a hit. Grey Wolf Initiative +5 Senses Perception +7; low-light vision HP 38; Bloodied 19 AC 16; Fortitude 14, Reflex 14, Will 13 Speed 8 mBite (standard; at-will) +7 vs. AC; 1d6 + 2 damage, or 2d6 + 2 damage against a prone target. Combat Advantage If the gray wolf has combat advantage against the target, the target is also knocked prone on a hit. Garkk (Big Bad Worg on Steriods) Frightful Growl (Fear) aura 3; enemies in the aura take a –1 penalty to attack rolls, and allies in the aura gain a +1 power bonus to attack rolls. HP 300; Bloodied 150 AC 20; Fortitude 20, Refl ex 18, Will 18 Speed 8 m Bite (standard; at-will) (2 attacks per round) +12 vs. AC; 2d6 + 5 damage, and ongoing 5 damage (save ends). [/sblock] [sblock=Map] [URL="https://spreadsheets.google.com/spreadsheet/ccc?authkey=CPat07gN&key=0AmRchrDchMnpdHZvSEpWUjNtMEQtcFpNV1JrSWV3NkE&hl=en_US&authkey=CPat07gN#gid=0"][COLOR=#0066cc]map[/COLOR][/URL] Note: If you hit a foe, please subtract damage from total hp as shown on map. Note: Frightful Growl (Fear) aura 3; enemies in the aura take a –1 penalty to attack rolls, and allies in the aura gain a +1 power bonus to attack rolls. (Fear Aura is highlighted in yellow. [/sblock] [sblock=Adventure Summary] [B]Motives[/B] Deliver Lerrick to Brother Buchta Deliver a strange metalic sphere to Brother Buchta [B]Summary of Events[/B] Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank Prevented a possible encounter with a pack of wolves...for the moment [/sblock] [/QUOTE]
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[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)
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