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[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)
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<blockquote data-quote="Neurotic" data-source="post: 5711796" data-attributes="member: 24380"><p><span style="color: DimGray">OOC: I would say that qualify as an aggression <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> so it triggers readied actions</span></p><p></p><p>[OOC]Summary: halfling is marked and takes 56 damage for various attacks, Rocco grants CA to it. Rocco shifts to S11 and gains defense bonus from the stance and item</p><p></p><p>[MENTION=79956]dimsdale[/MENTION], if the statue is inanimate and first strike doesn't yield any damage Rocco uses move to get to the halfling and then continues with the attack. [/OOC]</p><p></p><p>At the first cut, Rocco fastens his swings and targets the halfling with rain of blows. He turns several times, blows ringing of the statue with barely perceptible pause as shadow stuff flies around. He uses his last swing to pull himself in favorable position, blocking the statue's path to his companions.</p><p></p><p><span style="color: SlateGray">"Aha! Trying to poison a dwarf, will ya?! I'll be right over. Let me introduce you to Flesh Grinder. It works nicely against shadow and stone too."</span></p><p></p><p>[sblock=Actions]</p><p>Start of the turn:</p><p>5 poison damage</p><p></p><p>Move: T11</p><p>Minor: Dancing Defense Stance</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/3230993/" target="_blank">Echoing Assault vs Half Elf AC; damage (1d20+14+2=33, 2d8.minroll(2)+13=22)</a></p><p>AP: <a href="http://invisiblecastle.com/roller/view/3231005/" target="_blank">Brash Strike vs Half Elf AC; damage (1d20+16+3=25, 1d8.minroll(2)+13=16)</a> - Rocco grants CA to halfling, shifts to S11, gains +3 AC and Ref</p><p></p><p>Halleck granted <a href="http://invisiblecastle.com/roller/view/3230997/" target="_blank">MBA vs Half Elf AC; damage (1d20+14+2=24, 1d8.minroll(2)+10=18)</a></p><p></p><p></p><p><s>Minor: Dual Threat Gauntlets - flanking with Rocco grants +3 bonus for the encounter</s></p><p></p><p></p><p>End of Turn: <a href="http://invisiblecastle.com/roller/view/3231007/" target="_blank">Save vs Poison (1d20+5=14)</a></p><p>[/sblock]</p><p></p><p></p><p>[sblock=Rocco Stats]</p><p>STATUS: +3 AC & Ref TENT</p><p>MARKED: Halfling</p><p> </p><p>Initiative +6; Senses Passive Insight 19, Passive Perception 24</p><p>HP 56/74, Bloodied 37, Surge Value 18+1, Surges 12/12</p><p>AC 24; Fortitude 22, Reflex 20, Will 21</p><p>1/1 AP</p><p>Speed 5</p><p></p><p>MBA: +14/1d8.minroll(2)+10</p><p>CC: +17/1d8.minroll(2)+13</p><p>OA: +17/1d8.minroll(2)+10</p><p></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">Dual Strike</span></p><p><span style="color: Lime">Brash Strike</span></p><p><span style="color: Lime">Combat Challenge</span></p><p><span style="color: Lime">Combat Superiority</span></p><p><span style="color: Lime">Pass Forward</span></p><p><span style="color: Lime"></span></p><p><span style="color: Red"></span></p><p><span style="color: Red">Funneling Fury</span></p><p><span style="color: Red">Sweeping Blow</span></p><p><span style="color: Red">Kirre's Roar</span></p><p><span style="color: Red">Second Wind</span></p><p><span style="color: Red">[S[Echoing Assault[/S]</span></p><p><span style="color: Red">Guardian's Counter</span></p><p><span style="color: Red">Shadow Step</span></p><p><span style="color: Red"></span></p><p><span style="color: DarkGray"></span></p><p><span style="color: DarkGray">Villain's Menace</span></p><p><span style="color: DarkGray"><s>Dancing Defense</s></span></p><p><span style="color: DarkGray"></span></p><p><span style="color: Gold"></span></p><p><span style="color: Gold">Foe Maker Hand Axe - daily, standard, everyone within 5 squares are marked by Rocco</span></p><p><span style="color: Gold">Mithral Chainmail - daily, immediate reaction, halve the damage of melee or ranged attack</span></p><p><span style="color: Gold">Foe chaser boots - Daily immediate reaction: Trigger: Marked enemy makes an attack that doesn't include Rocco. Effect: Rocco teleports adjacent to the marked enemy.</span></p><p><span style="color: Gold">Flesh Grinder Gauntlet Axe +2 - Daily free: Trigger: make an attack that attacks AC; Effect: Attack targets Fort and deals extra 1d6 damage</span></p><p><span style="color: Gold">Counterstrike Guards - Daily immediate reaction: Trigger: enemy misses Rocco with melee attack; Effect: Rocco makes MBA vs the enemy</span></p><p><span style="color: Gold"><s>Dual-Threat Gauntlets - Daily minor: flanking with Rocco grants +3 bonus instead of +2 for the encounter</s></span></p><p><span style="color: Gold"></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 5711796, member: 24380"] [COLOR="DimGray"]OOC: I would say that qualify as an aggression :) so it triggers readied actions[/COLOR] [OOC]Summary: halfling is marked and takes 56 damage for various attacks, Rocco grants CA to it. Rocco shifts to S11 and gains defense bonus from the stance and item [MENTION=79956]dimsdale[/MENTION], if the statue is inanimate and first strike doesn't yield any damage Rocco uses move to get to the halfling and then continues with the attack. [/OOC] At the first cut, Rocco fastens his swings and targets the halfling with rain of blows. He turns several times, blows ringing of the statue with barely perceptible pause as shadow stuff flies around. He uses his last swing to pull himself in favorable position, blocking the statue's path to his companions. [COLOR="SlateGray"]"Aha! Trying to poison a dwarf, will ya?! I'll be right over. Let me introduce you to Flesh Grinder. It works nicely against shadow and stone too."[/COLOR] [sblock=Actions] Start of the turn: 5 poison damage Move: T11 Minor: Dancing Defense Stance Standard: [url=http://invisiblecastle.com/roller/view/3230993/]Echoing Assault vs Half Elf AC; damage (1d20+14+2=33, 2d8.minroll(2)+13=22)[/url] AP: [url=http://invisiblecastle.com/roller/view/3231005/]Brash Strike vs Half Elf AC; damage (1d20+16+3=25, 1d8.minroll(2)+13=16)[/url] - Rocco grants CA to halfling, shifts to S11, gains +3 AC and Ref Halleck granted [url=http://invisiblecastle.com/roller/view/3230997/]MBA vs Half Elf AC; damage (1d20+14+2=24, 1d8.minroll(2)+10=18)[/url] [S]Minor: Dual Threat Gauntlets - flanking with Rocco grants +3 bonus for the encounter[/S] End of Turn: [url=http://invisiblecastle.com/roller/view/3231007/]Save vs Poison (1d20+5=14)[/url] [/sblock] [sblock=Rocco Stats] STATUS: +3 AC & Ref TENT MARKED: Halfling Initiative +6; Senses Passive Insight 19, Passive Perception 24 HP 56/74, Bloodied 37, Surge Value 18+1, Surges 12/12 AC 24; Fortitude 22, Reflex 20, Will 21 1/1 AP Speed 5 MBA: +14/1d8.minroll(2)+10 CC: +17/1d8.minroll(2)+13 OA: +17/1d8.minroll(2)+10 [COLOR=Lime] Dual Strike Brash Strike Combat Challenge Combat Superiority Pass Forward [/COLOR] [COLOR=Red] Funneling Fury Sweeping Blow Kirre's Roar Second Wind [S[Echoing Assault[/S] Guardian's Counter Shadow Step [/COLOR] [COLOR=DarkGray] Villain's Menace [S]Dancing Defense[/S] [/COLOR] [COLOR=Gold] Foe Maker Hand Axe - daily, standard, everyone within 5 squares are marked by Rocco Mithral Chainmail - daily, immediate reaction, halve the damage of melee or ranged attack Foe chaser boots - Daily immediate reaction: Trigger: Marked enemy makes an attack that doesn't include Rocco. Effect: Rocco teleports adjacent to the marked enemy. Flesh Grinder Gauntlet Axe +2 - Daily free: Trigger: make an attack that attacks AC; Effect: Attack targets Fort and deals extra 1d6 damage Counterstrike Guards - Daily immediate reaction: Trigger: enemy misses Rocco with melee attack; Effect: Rocco makes MBA vs the enemy [S]Dual-Threat Gauntlets - Daily minor: flanking with Rocco grants +3 bonus instead of +2 for the encounter[/S] [/COLOR] [/sblock] [/QUOTE]
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[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)
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