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[Adventure] The Mine-Militia Identity. (DM: horticulture; Judge: covaithe)
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<blockquote data-quote="horticulture" data-source="post: 5538229" data-attributes="member: 6671055"><p>As their numbers begin to thin, the bugbears get desperate. The monster wearing dark leather moves with an unheard of quickness yet again, slicing into Felix and pushing him closer to the dragon before ducking through the double doors toward Mina.</p><p></p><p>The last two bugbears both swing at the heroes – one at Prime and the other at Felix – but both attacks are born of desperation and are easily blocked and dodged.</p><p></p><p>The horse-sized dragon, seeing a fantastic opening, laughs at Drew's request and breathes forth a blistering wave of cold over the adventurers. The only one not quick enough to get out of the way, however, is Felix, who takes the full force of the dragon's breath weapon. He is quickly covered in a mind-numbing frost and ice.</p><p></p><p>[sblock=Enemy Actions]<strong>Bugbear (G13)</strong></p><ul> <li data-xf-list-type="ul">Standard – Short Sword vs. Prime (AC 20), <a href="http://invisiblecastle.com/roller/view/2993704/" target="_blank">1d20+5=12</a> ; miss.</li> <li data-xf-list-type="ul">Move – Shift > G13</li> </ul><p><strong>Bugbear Cleaver (E9)</strong></p><ul> <li data-xf-list-type="ul">Standard – Short Sword vs. Felix (AC 18), <a href="http://invisiblecastle.com/roller/view/2993700/" target="_blank">1d20+5=13</a>; miss</li> </ul><p></p><p><strong>Bugbear Shadowdancer (A5)</strong></p><ul> <li data-xf-list-type="ul">SOT – Recharge Blur of Movement: <a href="http://invisiblecastle.com/roller/view/2993687/" target="_blank">1d6=5</a>, recharged. </li> <li data-xf-list-type="ul">Standard – Blur of Movement: Shift > B11 > Short Sword vs. Felix (AC 18), <a href="http://invisiblecastle.com/roller/view/2993689/" target="_blank">1d20+9=21</a>; damage, <a href="http://invisiblecastle.com/roller/view/2993689/" target="_blank">2d6+2=13</a> > Slide Felix to D10 > Shift > A5</li> </ul><p></p><p><strong>White Dragon Wyrmling (F11)</strong></p><ul> <li data-xf-list-type="ul">Move – F9 > F10 > F11</li> <li data-xf-list-type="ul">Standard – Breath Weapon vs. Prime (Ref 13), Felix (Ref 16), Drew (Ref 17), Sharpe (Ref 12), <a href="http://invisiblecastle.com/roller/view/2993712/" target="_blank">1d20+2=9, 1d20+2=18, 1d20+2=9, 1d20+2=8</a>; <a href="http://invisiblecastle.com/roller/view/2993712/" target="_blank">3d6+4=16</a>, damage</li> </ul><p>[/sblock][sblock=Map]<img src="http://i309.photobucket.com/albums/kk400/jgormley2/Mine-Militia%20Identity/encounter2rnd3-1.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Squares with upward pointing triangles are considered difficult terrain.[/sblock][sblock=Status]Drew (D10) – HP: <span style="color: green">22</span>/24, THP: 0/5, Surges: 5/8, AP: 0, Second Wind: avail</p><p>Felix (B10) – HP: <span style="color: red">2</span>/26, THP: 0/5 Surges: 7/9, AP: 1, Second Wind: avail; bloodied, slowed and weakened (save ends both)</p><p>Mina (A3) – HP: <span style="color: Green">24</span>/24, Surges: 8/8, AP: 1, Second Wind: avail</p><p>Prime (E12) – HP: <span style="color: green">23</span>/33, Surges: 11/13, AP: 1, Second Wind: used</p><p>Sharpe (C11) – HP: <span style="color: Green">30</span>/30, Surges: 11/11, AP: 1, Second Wind: avail</p><p></p><p>Bugbear Cleaver (E9) – HP: <span style="color: green">1</span>/1</p><p>Bugbear Cleaver (F13) – HP: <span style="color: green">1</span>/1</p><p></p><p>Bugbear Shadowdancer (A5) – <span style="color: green">36</span>/43</p><p></p><p>White Dragon Wyrmling (F8) – <span style="color: green">undamaged</span></p><p>[/sblock][sblock=Enemies]<strong>Bugbear Cleaver (E9, G13)</strong> - AC: 15, F: 14, R: 13, W: 9</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +5 vs. AC; 5 damage</p><p><strong>Bugbear Shadowdancer (A5)</strong> – AC: 18, F: 16, R: 17, W: 14</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +9 vs. AC; 2d6+2 damage</p><p><strong>White Dragon Wyrmling (F11)</strong> – AC: 13, F: 14, R: 12, W: 13</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +4 vs. AC; 1d8+4 damage[/sblock]</p></blockquote><p></p>
[QUOTE="horticulture, post: 5538229, member: 6671055"] As their numbers begin to thin, the bugbears get desperate. The monster wearing dark leather moves with an unheard of quickness yet again, slicing into Felix and pushing him closer to the dragon before ducking through the double doors toward Mina. The last two bugbears both swing at the heroes – one at Prime and the other at Felix – but both attacks are born of desperation and are easily blocked and dodged. The horse-sized dragon, seeing a fantastic opening, laughs at Drew's request and breathes forth a blistering wave of cold over the adventurers. The only one not quick enough to get out of the way, however, is Felix, who takes the full force of the dragon's breath weapon. He is quickly covered in a mind-numbing frost and ice. [sblock=Enemy Actions][B]Bugbear (G13)[/B] [list] [*]Standard – Short Sword vs. Prime (AC 20), [url=http://invisiblecastle.com/roller/view/2993704/]1d20+5=12[/url] ; miss. [*]Move – Shift > G13 [/list] [b]Bugbear Cleaver (E9)[/b] [list] [*]Standard – Short Sword vs. Felix (AC 18), [url=http://invisiblecastle.com/roller/view/2993700/]1d20+5=13[/url]; miss [/list] [b]Bugbear Shadowdancer (A5)[/b] [list] [*]SOT – Recharge Blur of Movement: [url=http://invisiblecastle.com/roller/view/2993687/]1d6=5[/url], recharged. [*]Standard – Blur of Movement: Shift > B11 > Short Sword vs. Felix (AC 18), [url=http://invisiblecastle.com/roller/view/2993689/]1d20+9=21[/url]; damage, [url=http://invisiblecastle.com/roller/view/2993689/]2d6+2=13[/url] > Slide Felix to D10 > Shift > A5 [/list] [b]White Dragon Wyrmling (F11)[/b] [list] [*]Move – F9 > F10 > F11 [*]Standard – Breath Weapon vs. Prime (Ref 13), Felix (Ref 16), Drew (Ref 17), Sharpe (Ref 12), [url=http://invisiblecastle.com/roller/view/2993712/]1d20+2=9, 1d20+2=18, 1d20+2=9, 1d20+2=8[/url]; [url=http://invisiblecastle.com/roller/view/2993712/]3d6+4=16[/url], damage [/list][/sblock][sblock=Map][IMG]http://i309.photobucket.com/albums/kk400/jgormley2/Mine-Militia%20Identity/encounter2rnd3-1.png[/IMG] Squares with upward pointing triangles are considered difficult terrain.[/sblock][sblock=Status]Drew (D10) – HP: [COLOR="green"]22[/COLOR]/24, THP: 0/5, Surges: 5/8, AP: 0, Second Wind: avail Felix (B10) – HP: [COLOR="red"]2[/COLOR]/26, THP: 0/5 Surges: 7/9, AP: 1, Second Wind: avail; bloodied, slowed and weakened (save ends both) Mina (A3) – HP: [COLOR="Green"]24[/COLOR]/24, Surges: 8/8, AP: 1, Second Wind: avail Prime (E12) – HP: [COLOR="green"]23[/COLOR]/33, Surges: 11/13, AP: 1, Second Wind: used Sharpe (C11) – HP: [COLOR="Green"]30[/COLOR]/30, Surges: 11/11, AP: 1, Second Wind: avail Bugbear Cleaver (E9) – HP: [COLOR="green"]1[/COLOR]/1 Bugbear Cleaver (F13) – HP: [COLOR="green"]1[/COLOR]/1 Bugbear Shadowdancer (A5) – [color="green"]36[/color]/43 White Dragon Wyrmling (F8) – [color="green"]undamaged[/color] [/sblock][sblock=Enemies][B]Bugbear Cleaver (E9, G13)[/B] - AC: 15, F: 14, R: 13, W: 9 :melee: +5 vs. AC; 5 damage [b]Bugbear Shadowdancer (A5)[/b] – AC: 18, F: 16, R: 17, W: 14 :melee: +9 vs. AC; 2d6+2 damage [b]White Dragon Wyrmling (F11)[/b] – AC: 13, F: 14, R: 12, W: 13 :melee: +4 vs. AC; 1d8+4 damage[/sblock] [/QUOTE]
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[Adventure] The Mine-Militia Identity. (DM: horticulture; Judge: covaithe)
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