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[Adventure] The Mine-Militia Identity. (DM: horticulture; Judge: covaithe)
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<blockquote data-quote="horticulture" data-source="post: 5540195" data-attributes="member: 6671055"><p>[sblock=DM Notes/Comments][gm]As IC has been down all morning and I don’t want to litter the post with a huge number of rolls, I’ve used <a href="http://rolz.org/?p=group" target="_blank">this</a> as an alternative. If you go to that link and use “The Mine-Militia Identity” (without the quotes) as the room name, you should see all of my rolls for this round.</p><p></p><p>@<a href="http://www.enworld.org/forum/members/twilsemail.html" target="_blank">twilsemail,</a> all of your damage was halved due to the slowed/weakened effect Felix was under because of the dragon’s breath; you could only move two squares so I moved you to A12. Also, you forgot to roll your ST at the end of your turn. I’ve included it at the above link.</p><p></p><p>I also gave Mina the +5 THP from Sharpe as she was the only one who killed/bloodied a monster.</p><p></p><p>One final note: in the included map, I’ve added some symbols for status effects. The red tinge on tokens denotes when they’re bloodied (you can see it on Prime this round); the blue cross is Prime’s Mark. I’ll explain any further effects as they present themselves.[/gm][/sblock]</p><p></p><p>The two remaining bugbears swing their swords at the Sharpe and Drew, both connecting and drawing blood, before stepping away.</p><p></p><p>The dragonling seems surprised at the rough shove Prime gives it. With a roar of defiance, the wyrm lashes out furiously with both claws at the warforged. Prime manages to get his shield in the way of the first claw but the second tears into his shoulder.</p><p></p><p>[sblock=Enemy Actions]<strong>Bugbear Cleaver (E8)</strong></p><ul> <li data-xf-list-type="ul">Standard – Short Sword vs. Drew (AC 17), <a href="http://rolz.org/?p=group" target="_blank">1d20+5=17</a>; 5 damage.</li> <li data-xf-list-type="ul">Move – Shift > E8</li> </ul><p></p><p><strong>Bugbear Shadowdancer (B4)</strong></p><ul> <li data-xf-list-type="ul">SOT – Recharge Blur of Movement: <a href="http://rolz.org/?p=group" target="_blank">1d6=2</a>, failed. </li> <li data-xf-list-type="ul">Standard – Short Sword vs. Sharpe (AC 17) <a href="http://rolz.org/?p=group" target="_blank">1D20+9=20</a>; <a href="http://rolz.org/?p=group" target="_blank">2d6+2=10</a> damage</li> <li data-xf-list-type="ul">Move – Shift > B4</li> </ul><p></p><p><strong>White Dragon Wyrmling (F12)</strong></p><ul> <li data-xf-list-type="ul">Move – Shift > F12</li> <li data-xf-list-type="ul">Standard – Dragon’s Fury vs. Prime (AC 20), <a href="http://rolz.org/?p=group" target="_blank">1D20+4=18; 1D20+4=22; 1d8+4=12 damage.</a></li> </ul><p>[/sblock][sblock=Map]<img src="http://i309.photobucket.com/albums/kk400/jgormley2/Mine-Militia%20Identity/encounter2rnd4.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Squares with upward pointing triangles are considered difficult terrain.[/sblock][sblock=Status]Drew (E10) – HP: <span style="color: green">17</span>/24, Surges: 5/8, AP: 0, Second Wind: avail</p><p>Felix (A12) – HP: <span style="color: green">23</span>/26, THP: 4/4, Surges: 6/9, AP: 0, Second Wind: avail</p><p>Mina (E13) – HP: <span style="color: Green">24</span>/24, THP: 5/5, Surges: 8/8, AP: 0, Second Wind: avail</p><p>Prime (F12) – HP: <span style="color: red">11</span>/33, Surges: 10/13, AP: 0, Second Wind: used; bloodied</p><p>Sharpe (A6) – HP: <span style="color: Green">20</span>/30, Surges: 11/11, AP: 1, Second Wind: avail</p><p></p><p>Bugbear Cleaver (E8) – HP: <span style="color: green">1</span>/1</p><p></p><p>Bugbear Shadowdancer (B4) – <span style="color: green">36</span>/43</p><p></p><p>White Dragon Wyrmling (F8) – <span style="color: green">-42</span>/??</p><p>[/sblock][sblock=Enemies]<strong>Bugbear Cleaver (E8)</strong> - AC: 15, F: 14, R: 13, W: 9</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +5 vs. AC; 5 damage</p><p><strong>Bugbear Shadowdancer (B4)</strong> – AC: 18, F: 16, R: 17, W: 14</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +9 vs. AC; 2d6+2 damage</p><p><strong>White Dragon Wyrmling (F12)</strong> – AC: 13, F: 14, R: 12, W: 13</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +4 vs. AC; 1d8+4 damage[/sblock]</p></blockquote><p></p>
[QUOTE="horticulture, post: 5540195, member: 6671055"] [sblock=DM Notes/Comments][gm]As IC has been down all morning and I don’t want to litter the post with a huge number of rolls, I’ve used [url=http://rolz.org/?p=group]this[/url] as an alternative. If you go to that link and use “The Mine-Militia Identity” (without the quotes) as the room name, you should see all of my rolls for this round. @[url=http://www.enworld.org/forum/members/twilsemail.html]twilsemail,[/url] all of your damage was halved due to the slowed/weakened effect Felix was under because of the dragon’s breath; you could only move two squares so I moved you to A12. Also, you forgot to roll your ST at the end of your turn. I’ve included it at the above link. I also gave Mina the +5 THP from Sharpe as she was the only one who killed/bloodied a monster. One final note: in the included map, I’ve added some symbols for status effects. The red tinge on tokens denotes when they’re bloodied (you can see it on Prime this round); the blue cross is Prime’s Mark. I’ll explain any further effects as they present themselves.[/gm][/sblock] The two remaining bugbears swing their swords at the Sharpe and Drew, both connecting and drawing blood, before stepping away. The dragonling seems surprised at the rough shove Prime gives it. With a roar of defiance, the wyrm lashes out furiously with both claws at the warforged. Prime manages to get his shield in the way of the first claw but the second tears into his shoulder. [sblock=Enemy Actions][b]Bugbear Cleaver (E8)[/b] [list] [*]Standard – Short Sword vs. Drew (AC 17), [url=http://rolz.org/?p=group]1d20+5=17[/url]; 5 damage. [*]Move – Shift > E8 [/list] [b]Bugbear Shadowdancer (B4)[/b] [list] [*]SOT – Recharge Blur of Movement: [url=http://rolz.org/?p=group]1d6=2[/url], failed. [*]Standard – Short Sword vs. Sharpe (AC 17) [url=http://rolz.org/?p=group]1D20+9=20[/url]; [url=http://rolz.org/?p=group]2d6+2=10[/url] damage [*]Move – Shift > B4 [/list] [b]White Dragon Wyrmling (F12)[/b] [list] [*]Move – Shift > F12 [*]Standard – Dragon’s Fury vs. Prime (AC 20), [url=http://rolz.org/?p=group]1D20+4=18; 1D20+4=22; 1d8+4=12 damage.[/url] [/list][/sblock][sblock=Map][IMG]http://i309.photobucket.com/albums/kk400/jgormley2/Mine-Militia%20Identity/encounter2rnd4.png[/IMG] Squares with upward pointing triangles are considered difficult terrain.[/sblock][sblock=Status]Drew (E10) – HP: [COLOR="green"]17[/COLOR]/24, Surges: 5/8, AP: 0, Second Wind: avail Felix (A12) – HP: [COLOR="green"]23[/COLOR]/26, THP: 4/4, Surges: 6/9, AP: 0, Second Wind: avail Mina (E13) – HP: [COLOR="Green"]24[/COLOR]/24, THP: 5/5, Surges: 8/8, AP: 0, Second Wind: avail Prime (F12) – HP: [COLOR="red"]11[/COLOR]/33, Surges: 10/13, AP: 0, Second Wind: used; bloodied Sharpe (A6) – HP: [COLOR="Green"]20[/COLOR]/30, Surges: 11/11, AP: 1, Second Wind: avail Bugbear Cleaver (E8) – HP: [COLOR="green"]1[/COLOR]/1 Bugbear Shadowdancer (B4) – [color="green"]36[/color]/43 White Dragon Wyrmling (F8) – [color="green"]-42[/color]/?? [/sblock][sblock=Enemies][B]Bugbear Cleaver (E8)[/B] - AC: 15, F: 14, R: 13, W: 9 :melee: +5 vs. AC; 5 damage [b]Bugbear Shadowdancer (B4)[/b] – AC: 18, F: 16, R: 17, W: 14 :melee: +9 vs. AC; 2d6+2 damage [b]White Dragon Wyrmling (F12)[/b] – AC: 13, F: 14, R: 12, W: 13 :melee: +4 vs. AC; 1d8+4 damage[/sblock] [/QUOTE]
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[Adventure] The Mine-Militia Identity. (DM: horticulture; Judge: covaithe)
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