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(Adventure) The Monestary of Saint Feragon <Judge:Macbeth>
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<blockquote data-quote="Uriel" data-source="post: 1198221" data-attributes="member: 8222"><p>OoC: I think the <em>love</em> is in all of the ale that they drink...they aren't <em>medium</em> sized for nothing...<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> "Get In Me Belleh!"</p><p></p><p>Just so I am clear on the wall: It is a stone/stucco wall 15' tall. Once over, there is a 5' wide walkway all around. Dropping (or using watever ladders/stairs you see) down, you will be in a narrow grassy walkway near the back wall (closest to you).</p><p>This is actually 10' wide, though it looks like 5', because the wall-walkway is above it.</p><p>The window slits are at ground level, though there are some on a second level as well. (Pretty much the same spacing as marked).</p><p></p><p></p><p>IC:Rurik and Aranel (I assume she is climbing over) scale the wall, as well as Sturm (sinceyou were posting some sort of action, I'm dragging you along.</p><p></p><p>It is a simple enough matter to reach the top, where there seem to be no guards.</p><p>The early morning chill is bracing and Sturm and Rurik quickly lift an access ladder up-and-over the wall so that Telerin and Kirin and Ishmael can ascend. Telerin retirves a harness that he carries for such difficult situations, fixing it about Whiteanf and away he goes, hoisted up by Sturm. (Ok, DM liscense, but it looks cool and I figure that a Druid would have a few such things for these situations, mine always do).</p><p></p><p>OoC:So, on the wall, you can descend as mentioned, or move along the wall looking for acces on the second floor. There are several places where you cound reach a wnidon or the Towers...</p></blockquote><p></p>
[QUOTE="Uriel, post: 1198221, member: 8222"] OoC: I think the [I]love[/I] is in all of the ale that they drink...they aren't [I]medium[/I] sized for nothing...:D "Get In Me Belleh!" Just so I am clear on the wall: It is a stone/stucco wall 15' tall. Once over, there is a 5' wide walkway all around. Dropping (or using watever ladders/stairs you see) down, you will be in a narrow grassy walkway near the back wall (closest to you). This is actually 10' wide, though it looks like 5', because the wall-walkway is above it. The window slits are at ground level, though there are some on a second level as well. (Pretty much the same spacing as marked). IC:Rurik and Aranel (I assume she is climbing over) scale the wall, as well as Sturm (sinceyou were posting some sort of action, I'm dragging you along. It is a simple enough matter to reach the top, where there seem to be no guards. The early morning chill is bracing and Sturm and Rurik quickly lift an access ladder up-and-over the wall so that Telerin and Kirin and Ishmael can ascend. Telerin retirves a harness that he carries for such difficult situations, fixing it about Whiteanf and away he goes, hoisted up by Sturm. (Ok, DM liscense, but it looks cool and I figure that a Druid would have a few such things for these situations, mine always do). OoC:So, on the wall, you can descend as mentioned, or move along the wall looking for acces on the second floor. There are several places where you cound reach a wnidon or the Towers... [/QUOTE]
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(Adventure) The Monestary of Saint Feragon <Judge:Macbeth>
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