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(Adventure) The Monestary of Saint Feragon <Judge:Macbeth>
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<blockquote data-quote="nimisgod" data-source="post: 1218567" data-attributes="member: 10283"><p><span style="color: royalblue">"If these are living quarters then I suggest that our party should continue to the double doors yonder or to this hall's yet unseen end. The uncorrupted inhabitants of this place would likely be behind locked doors, to fend off their sorry brethren.</span></p><p> </p><p><span style="color: royalblue">Far it be for me to toss aside caution, let us make haste with our investigations. These monsters, it seems, have bestial senses including that of scent. Thus, we shall find what allies we have wherever these monsters gather to lay seige upon their former kin."</span> </p><p> </p><p>Sir Ishmael checks the doors of the living quarters to see if any are locked. He does not stray far from the party though.</p><p> </p><p>He pauses for a bit, but then tells tale to the party of his own musings of their situation. He speaks quietly and without condescension. <span style="color: royalblue">"There is a courtyard or twain in this place, but I believe we should avoid these. The monsters we seek are ferocious and numerous. Thus, narrow halls and doorways are the most defensible places we have to blunt their assault. </span></p><p> </p><p><span style="color: royalblue">I know that my words may seem obvious or second-nature to some of thee and disdainful to those of thee who hate being given advice. These beasts have lain sharp claw and fang to us with devastating results.</span></p><p> </p><p><span style="color: royalblue">However, what they lack and what we have are wits and tactics. I believe that sound decisions will see us through, along with the timely use of brute force"</span> </p><p> </p><p>He nods at Rurik and Sturm at his mention of "brute force".</p><p> </p><p>If the party will follow him, he will go toward the end of the hall (where their enemies came from). Otherwise, he follows the party's lead.</p></blockquote><p></p>
[QUOTE="nimisgod, post: 1218567, member: 10283"] [color=royalblue]"If these are living quarters then I suggest that our party should continue to the double doors yonder or to this hall's yet unseen end. The uncorrupted inhabitants of this place would likely be behind locked doors, to fend off their sorry brethren.[/color] [color=royalblue]Far it be for me to toss aside caution, let us make haste with our investigations. These monsters, it seems, have bestial senses including that of scent. Thus, we shall find what allies we have wherever these monsters gather to lay seige upon their former kin."[/color] Sir Ishmael checks the doors of the living quarters to see if any are locked. He does not stray far from the party though. He pauses for a bit, but then tells tale to the party of his own musings of their situation. He speaks quietly and without condescension. [color=royalblue]"There is a courtyard or twain in this place, but I believe we should avoid these. The monsters we seek are ferocious and numerous. Thus, narrow halls and doorways are the most defensible places we have to blunt their assault. [/color] [color=royalblue]I know that my words may seem obvious or second-nature to some of thee and disdainful to those of thee who hate being given advice. These beasts have lain sharp claw and fang to us with devastating results.[/color] [color=royalblue]However, what they lack and what we have are wits and tactics. I believe that sound decisions will see us through, along with the timely use of brute force"[/color] He nods at Rurik and Sturm at his mention of "brute force". If the party will follow him, he will go toward the end of the hall (where their enemies came from). Otherwise, he follows the party's lead. [/QUOTE]
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(Adventure) The Monestary of Saint Feragon <Judge:Macbeth>
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