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(Adventure) The Monestary of Saint Feragon <Judge:Macbeth>
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<blockquote data-quote="Uriel" data-source="post: 1254041" data-attributes="member: 8222"><p>OoC: Yep, that includes Kirin, as well as Aranel, though she wasn being played by someone else for a time. Later, after folks get a feel for their characters (and we DMs get a feel for what their personalities are like) I will be giving differing XP for RPing, but for now I prefer to give equal amounts. As far as not being in on the kill, Kirin's spells and skills are still part of the overall victory,so she earns her keep just like crazed Axe/scythe swinging Dwarves. Man, if these games link, there will be 3 Dwarves (shakes his head).</p><p>As far as the negs thing goes. Sure, usually assume that the badguys are allowed to slip into (-10) death, but you could revive/whatever on them, as well as try your trick with the holy Water.</p><p></p><p>IC: Krin pours out a small amount of holy Water upon the <em>mark of kroggoth</em> on the Monk's chest, and is immediately assaulted by an acrid stench (similar to beng downwind from a pile of burning skns/furs,burning flesh and hair, not a good smell), as well as seeing the Mark sizzle and pop from the water.</p></blockquote><p></p>
[QUOTE="Uriel, post: 1254041, member: 8222"] OoC: Yep, that includes Kirin, as well as Aranel, though she wasn being played by someone else for a time. Later, after folks get a feel for their characters (and we DMs get a feel for what their personalities are like) I will be giving differing XP for RPing, but for now I prefer to give equal amounts. As far as not being in on the kill, Kirin's spells and skills are still part of the overall victory,so she earns her keep just like crazed Axe/scythe swinging Dwarves. Man, if these games link, there will be 3 Dwarves (shakes his head). As far as the negs thing goes. Sure, usually assume that the badguys are allowed to slip into (-10) death, but you could revive/whatever on them, as well as try your trick with the holy Water. IC: Krin pours out a small amount of holy Water upon the [I]mark of kroggoth[/I] on the Monk's chest, and is immediately assaulted by an acrid stench (similar to beng downwind from a pile of burning skns/furs,burning flesh and hair, not a good smell), as well as seeing the Mark sizzle and pop from the water. [/QUOTE]
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(Adventure) The Monestary of Saint Feragon <Judge:Macbeth>
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