Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
[Adventure] The Paper Chase (Judge: renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KarinsDad" data-source="post: 5223054" data-attributes="member: 2011"><p><span style="color: Lime">"No, I don't have any ways to knock foes down other than permanently."</span> Grys says.</p><p></p><p><span style="color: Lime">"Oh look, there's the university."</span> Grys points. <span style="color: Lime">"Let's go find this professor."</span></p><p></p><p></p><p></p><p>[sblock=OOC]</p><p>Grys has only one ranged power and it is an "all creatures" area effect, so he can use it at range, I just have to be careful if PCs are in the area.</p><p></p><p>But, 3 of his 4 area effect powers are "enemies only". So for the most part, Grys just moves to the best square I can find and blasts as many foes as he can get and doesn't worry about allies being in the area. The more we bunch up the foes, the better it is for Grys' powers.</p><p></p><p>Also, Grys is not technically a melee PC. So for example, Serris' Ire Strike won't work too well with Grys.</p><p></p><p>But, we should be good to go with ranged attacks. kal'Tarron and Mythra both have a ranged attack. </p><p></p><p></p><p>I like the Strike Team idea. Five of the PCs have a decent AC, so we can pretty much gang up 2 or 3 PCs against whomever we want to. I don't think we have to pre-determine who works with whom unless there is a specific set of power/feat combos that work real well. The random vagaries of combat will ensure that whomever we fight with changes a lot. Plus, Grys is a bit of a skirmisher. He moves all over the place and doesn't stick with the same foes too often.</p><p></p><p></p><p>Grys can also sometimes hand out free flank to a PC with his familiar. Perfect in a group like this since so many of the other PCs have melee attacks. It's just a bit action costly, so Grys has a hard time trying to do it a lot.</p><p></p><p></p><p>Grys also does more damage to any undamaged foes, so he also tends to attack one or more foes early on that nobody has yet attacked. But Mythra shouldn't worry about that though, if there is a group of undamaged foes and you can area effect them, go for it.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5223054, member: 2011"] [COLOR=Lime]"No, I don't have any ways to knock foes down other than permanently."[/COLOR] Grys says. [COLOR=Lime]"Oh look, there's the university."[/COLOR] Grys points. [COLOR=Lime]"Let's go find this professor."[/COLOR] [sblock=OOC] Grys has only one ranged power and it is an "all creatures" area effect, so he can use it at range, I just have to be careful if PCs are in the area. But, 3 of his 4 area effect powers are "enemies only". So for the most part, Grys just moves to the best square I can find and blasts as many foes as he can get and doesn't worry about allies being in the area. The more we bunch up the foes, the better it is for Grys' powers. Also, Grys is not technically a melee PC. So for example, Serris' Ire Strike won't work too well with Grys. But, we should be good to go with ranged attacks. kal'Tarron and Mythra both have a ranged attack. I like the Strike Team idea. Five of the PCs have a decent AC, so we can pretty much gang up 2 or 3 PCs against whomever we want to. I don't think we have to pre-determine who works with whom unless there is a specific set of power/feat combos that work real well. The random vagaries of combat will ensure that whomever we fight with changes a lot. Plus, Grys is a bit of a skirmisher. He moves all over the place and doesn't stick with the same foes too often. Grys can also sometimes hand out free flank to a PC with his familiar. Perfect in a group like this since so many of the other PCs have melee attacks. It's just a bit action costly, so Grys has a hard time trying to do it a lot. Grys also does more damage to any undamaged foes, so he also tends to attack one or more foes early on that nobody has yet attacked. But Mythra shouldn't worry about that though, if there is a group of undamaged foes and you can area effect them, go for it. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
[Adventure] The Paper Chase (Judge: renau1g)
Top