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[Adventure] The Paper Chase (Judge: renau1g)
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<blockquote data-quote="KarinsDad" data-source="post: 5283601" data-attributes="member: 2011"><p>Grys moves in for the kill. <span style="color: Lime">"Pull back from the corner guys. That thing will have to come out and we can surround it. Can you wrestle that thing out into the open Baracus?"</span> Grys shouts out.</p><p></p><p>[sblock=Actions]</p><p>I assume that 32 points of damage kills rw 2 (since it should take the OA against Orsik). If it does attack Orsik, it is at -2 to hit and Orsik takes 6 less damage if it does hit. If rw 2 is dead before his turn, then Grys will:</p><p></p><p>Move: double move to C3</p><p>Minor: Aegis of Shielding on C. C is marked by Grys. If it attacks anyone other than Grys, it is at -2 and the attacked PC takes 6 less damage from a successful attack.</p><p></p><p>If rw 2 is not dead before his turn, then Grys will instead move in to attack rw 2:</p><p></p><p>Move: Shift to H5</p><p>Standard: Sword Burst on rw 2</p><p></p><p>Keke is visible and a legitimate target.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2651646/" target="_blank">Sword Burst on rw 2 vs. Reflex, 17 to hit, 14 force damage</a></p><p></p><p>If Grys hit rw 2 and rw 2 attacks Grys, it takes 5 force damage. rw 2 is marked by Grys. If it attacks anyone other than Grys, it is at -2 and the attacked PC takes 6 less damage from a successful attack.</p><p>[/sblock]</p><p></p><p>[sblock=stats]</p><p>Grys - Male Eladrin Hybrid Swordmage Wizard</p><p>Medium natural humanoid (Fey)</p><p>Advantageous Conditions: 2 temporary hit points</p><p>Adverse Conditions: </p><p>Initiative: +3</p><p>Passive Insight: 13 Passive Perception: 18 </p><p>Senses: Low Light Vision</p><p>HP 27/39</p><p>Bloodied 19</p><p>Surge Value 9; Surges Per-Day 5/8</p><p>AC 22 Fortitude 14 Reflex 18 Will 17 Speed 6</p><p>Saving Throws +5 vs Charm Effects</p><p>Action Points: 0</p><p>Second Wind: Not Used</p><p></p><p>Powers:</p><p><span style="color: Lime">At will:</span></p><p><span style="color: Lime">Scorching Burst</span></p><p><span style="color: Lime">Sword Burst</span></p><p><span style="color: Lime">Familiar Harrier</span></p><p><span style="color: Lime">Ghost Sound</span></p><p><span style="color: Lime">Light</span></p><p><span style="color: Lime">Mage Hand</span></p><p><span style="color: Lime">Presidigitation</span></p><p></p><p><span style="color: Red">Encounter:</span></p><p><s><span style="color: Red">Fey Step</span></s></p><p><s><span style="color: Red">Aegis of Shielding</span></s></p><p><span style="color: Red">Sword of Sigils</span></p><p><s><span style="color: Red">Fire Shroud</span></s></p><p></p><p><span style="color: Gray">Daily:</span></p><p><span style="color: Gray">Flaming Sphere</span></p><p></p><p>Trained: 8 Athletics, 8 Endurance, 8 Perception, 8 Stealth</p><p></p><p>Untrained: 3 Acrobatics, 11 Arcana, 1 Bluff, 1 Diplomacy, 3 Dungeoneering, 3 Heal, 11 History, 3 Insight, 1 Intimidate, 3 Nature, 7 Religion, 1 Streetwise, 3 Thievery</p><p></p><p>Feats:</p><p>Hybrid Talent</p><p>Arcane Familiar</p><p>White Lotus Riposte</p><p></p><p>Magic Items:</p><p>+2 Challenge-Seeking Longsword</p><p>+2 Magic CLoth Armor</p><p>Gauntlets of Arcane Might</p><p>+1 Amulet of Protection</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5283601, member: 2011"] Grys moves in for the kill. [COLOR=Lime]"Pull back from the corner guys. That thing will have to come out and we can surround it. Can you wrestle that thing out into the open Baracus?"[/COLOR] Grys shouts out. [sblock=Actions] I assume that 32 points of damage kills rw 2 (since it should take the OA against Orsik). If it does attack Orsik, it is at -2 to hit and Orsik takes 6 less damage if it does hit. If rw 2 is dead before his turn, then Grys will: Move: double move to C3 Minor: Aegis of Shielding on C. C is marked by Grys. If it attacks anyone other than Grys, it is at -2 and the attacked PC takes 6 less damage from a successful attack. If rw 2 is not dead before his turn, then Grys will instead move in to attack rw 2: Move: Shift to H5 Standard: Sword Burst on rw 2 Keke is visible and a legitimate target. [url=http://invisiblecastle.com/roller/view/2651646/]Sword Burst on rw 2 vs. Reflex, 17 to hit, 14 force damage[/url] If Grys hit rw 2 and rw 2 attacks Grys, it takes 5 force damage. rw 2 is marked by Grys. If it attacks anyone other than Grys, it is at -2 and the attacked PC takes 6 less damage from a successful attack. [/sblock] [sblock=stats] Grys - Male Eladrin Hybrid Swordmage Wizard Medium natural humanoid (Fey) Advantageous Conditions: 2 temporary hit points Adverse Conditions: Initiative: +3 Passive Insight: 13 Passive Perception: 18 Senses: Low Light Vision HP 27/39 Bloodied 19 Surge Value 9; Surges Per-Day 5/8 AC 22 Fortitude 14 Reflex 18 Will 17 Speed 6 Saving Throws +5 vs Charm Effects Action Points: 0 Second Wind: Not Used Powers: [COLOR=Lime]At will:[/COLOR] [COLOR=Lime]Scorching Burst[/COLOR] [COLOR=Lime]Sword Burst[/COLOR] [COLOR=Lime]Familiar Harrier[/COLOR] [COLOR=Lime]Ghost Sound[/COLOR] [COLOR=Lime]Light[/COLOR] [COLOR=Lime]Mage Hand[/COLOR] [COLOR=Lime]Presidigitation[/COLOR] [COLOR=Red]Encounter:[/COLOR] [s][COLOR=Red]Fey Step[/COLOR][/s] [s][COLOR=Red]Aegis of Shielding[/COLOR][/s] [COLOR=Red]Sword of Sigils[/COLOR] [s][COLOR=Red]Fire Shroud[/COLOR][/s] [COLOR=Gray]Daily:[/COLOR] [COLOR=Gray]Flaming Sphere[/COLOR] Trained: 8 Athletics, 8 Endurance, 8 Perception, 8 Stealth Untrained: 3 Acrobatics, 11 Arcana, 1 Bluff, 1 Diplomacy, 3 Dungeoneering, 3 Heal, 11 History, 3 Insight, 1 Intimidate, 3 Nature, 7 Religion, 1 Streetwise, 3 Thievery Feats: Hybrid Talent Arcane Familiar White Lotus Riposte Magic Items: +2 Challenge-Seeking Longsword +2 Magic CLoth Armor Gauntlets of Arcane Might +1 Amulet of Protection [/sblock] [/QUOTE]
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[Adventure] The Paper Chase (Judge: renau1g)
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