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Adventure: The Power of Knowledge (DM: Fragsie, Judge: TwoHeadsBarking)
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<blockquote data-quote="Fragsie" data-source="post: 5008269" data-attributes="member: 83065"><p>All three skull's jaws chatter with laughter filling your ears with the most macabre sound. When the laughter finally subsides Ted addresses the shadows;</p><p></p><p>"<span style="color: YellowGreen">That's not a bad idea baby! If you guys can drive this lot into the arena You'll probably be able to squeeze a bit more reward money out of the boss.</span>"</p><p>"<span style="color: Green">We got a few potions we could throw your way too if you do a good enough job.</span>"</p><p></p><p>[sblock=OOC]To help pass some time to give our other two party members to be present I'm going to chuck in a little skill challenge for you guys here. </p><p>You can post in whatever order you like, feel free to arrange 'aid another' actions or discuss your tactics. </p><p>You each get one dice roll per segment.</p><p>Over three segments you need 5 successes for a partial victory, 7 or more for a total victory.[/sblock]</p><p></p><p><strong><u>Skill Challenge S2: Crowd Corral (lvl 1)</u></strong> <strong>DC</strong> 18 </p><p></p><p>The party must herd as much of the loitering public into the TURTLEDOME! as they can. The more new customers the party can provide the easier it will be to arrange a handsome reward from Mr. Pinch.</p><p></p><p><strong>Segment 1: Grab Their Attention</strong></p><p>Mental <span style="font-size: 10px">(though other skills can be used if well thought out)</span></p><p></p><p>At the moment the huge crowd of Dauntons public seem content to fill the dockside chatting and gossiping with one another. some are still watching the various exotic goods that are being carried from the <em>Siren's Call</em> to one of the warehouses. They are paying no attention to the party though; if you are going to get them into the <strong><span style="font-size: 18px"><span style="color: DarkOrange">TURTLEDOME!</span></span></strong> you are going to have to find a way to make yourselves noticed.</p></blockquote><p></p>
[QUOTE="Fragsie, post: 5008269, member: 83065"] All three skull's jaws chatter with laughter filling your ears with the most macabre sound. When the laughter finally subsides Ted addresses the shadows; "[COLOR="YellowGreen"]That's not a bad idea baby! If you guys can drive this lot into the arena You'll probably be able to squeeze a bit more reward money out of the boss.[/COLOR]" "[COLOR="Green"]We got a few potions we could throw your way too if you do a good enough job.[/COLOR]" [sblock=OOC]To help pass some time to give our other two party members to be present I'm going to chuck in a little skill challenge for you guys here. You can post in whatever order you like, feel free to arrange 'aid another' actions or discuss your tactics. You each get one dice roll per segment. Over three segments you need 5 successes for a partial victory, 7 or more for a total victory.[/sblock] [B][U]Skill Challenge S2: Crowd Corral (lvl 1)[/U][/B] [B]DC[/B] 18 The party must herd as much of the loitering public into the TURTLEDOME! as they can. The more new customers the party can provide the easier it will be to arrange a handsome reward from Mr. Pinch. [B]Segment 1: Grab Their Attention[/B] Mental [SIZE="2"](though other skills can be used if well thought out)[/SIZE] At the moment the huge crowd of Dauntons public seem content to fill the dockside chatting and gossiping with one another. some are still watching the various exotic goods that are being carried from the [I]Siren's Call[/I] to one of the warehouses. They are paying no attention to the party though; if you are going to get them into the [B][SIZE="5"][COLOR="DarkOrange"]TURTLEDOME![/COLOR][/SIZE][/B] you are going to have to find a way to make yourselves noticed. [/QUOTE]
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