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[Adventure] The Predicament of Mr. Gimo Tine [Judge:?]
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<blockquote data-quote="Voda Vosa" data-source="post: 5219864" data-attributes="member: 51271"><p>Jarel-karn does not detect anything peculiar about his surroundings outside.</p><p></p><p>Cliff sniff the air, and feels nature almost speaks to him. It speaks to him of many things. The whispers of nature make him wonder eyes closed, like in some sort of trance. When Cliff opens his eyes, he sees three doors of three different buildings. The one in the middle doesn't have an adress sign next to the door. The one on the right says "103 street" and the one on the left says "102 street". Apparently his house is "address-less".</p><p></p><p></p><p><span style="font-size: 9px"><strong><span style="color: DimGray">Assuming Bell gets in the pottery with Jarel-karn...</span></strong></span></p><p></p><p>A large man, wearing simple work outfit greets the pair, along with the smell of fresh clay.<strong> "Welcome to my store dear customers, what can William Raspyhand for for you? Are you looking for some quality pottery are you? Recently married perhaps?"</strong> he takes a good look at you, and slightly raises his eyebrows. <strong>"Perhaps not?"</strong> The man seems quite happy. </p><p>The room the pair has come into is, if small, comfortable and roomy enough for the store. Behind Mr Raspyhand there's a doorway with a curtain, that apparently leads to the working room you saw him from outside.</p><p>The curtains move, apparently by some wind current inside the building. Jarel-karn spots something shiny on a small bag over a working bench... But getting there would be rather difficult with Mr William Raspyhand devoting all his attention to him and Bell.</p><p>Suddenly, something hits the roof of the store. <strong>"Wha- Damn raccoons! Never mind them..."</strong> Raspyhand says.</p><p></p><p></p><p>The goliath leaps in the air, and gets over the roof, the building creaking under his weight. He takes a look from there, and aside from surprised passers by, he can't see anything interesting.</p></blockquote><p></p>
[QUOTE="Voda Vosa, post: 5219864, member: 51271"] Jarel-karn does not detect anything peculiar about his surroundings outside. Cliff sniff the air, and feels nature almost speaks to him. It speaks to him of many things. The whispers of nature make him wonder eyes closed, like in some sort of trance. When Cliff opens his eyes, he sees three doors of three different buildings. The one in the middle doesn't have an adress sign next to the door. The one on the right says "103 street" and the one on the left says "102 street". Apparently his house is "address-less". [SIZE="1"][B][COLOR="DimGray"]Assuming Bell gets in the pottery with Jarel-karn...[/COLOR][/B][/SIZE] A large man, wearing simple work outfit greets the pair, along with the smell of fresh clay.[B] "Welcome to my store dear customers, what can William Raspyhand for for you? Are you looking for some quality pottery are you? Recently married perhaps?"[/B] he takes a good look at you, and slightly raises his eyebrows. [B]"Perhaps not?"[/B] The man seems quite happy. The room the pair has come into is, if small, comfortable and roomy enough for the store. Behind Mr Raspyhand there's a doorway with a curtain, that apparently leads to the working room you saw him from outside. The curtains move, apparently by some wind current inside the building. Jarel-karn spots something shiny on a small bag over a working bench... But getting there would be rather difficult with Mr William Raspyhand devoting all his attention to him and Bell. Suddenly, something hits the roof of the store. [B]"Wha- Damn raccoons! Never mind them..."[/B] Raspyhand says. The goliath leaps in the air, and gets over the roof, the building creaking under his weight. He takes a look from there, and aside from surprised passers by, he can't see anything interesting. [/QUOTE]
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[Adventure] The Predicament of Mr. Gimo Tine [Judge:?]
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