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[Adventure] The Predicament of Mr. Gimo Tine [Judge:?]
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<blockquote data-quote="ScorpiusRisk" data-source="post: 5569079" data-attributes="member: 41601"><p>From out of the rambling, three notes seem to resonate in Grak's ear. <span style="color: SeaGreen"><em>Dodge! Back! Heal!</em></span> While no words were clear, the message was. Even as enemy swung, Grakk found himself not just dodging but moving away with more grace that can usually be said of his race. His heart pumped with renewed vigor, keeping him in the fight.</p><p></p><p>From behind the line of fighting, Bell's concentration continues. She drags her long sword along the floor in front of her and scraping noise seems to assault one of the fighters in strage ways. He grasps at his ears even as soldier finds new options. </p><p></p><p>[Sblock=Actions]</p><p>Virtue of CUnning on Grakk. Slide him to G14.</p><p></p><p>Minor: Majestic Word on Grakk. He spends a healing surge, gains its value +4 hp. Grakk, if you want to slide one more square for free you can. I wasn't sure if you'd want to back up and heal more or keep hacking.</p><p>Standard: Dissonant Strain on MF2. <a href="http://invisiblecastle.com/roller/view/3036215/" target="_blank">17 vs Will, 7 damage</a> and the target takes -2 to attack rolls till the end of Bell's next turn. Soldier may make a saving throw.</p><p>Move -> Minor: Sustain Song of Defense</p><p></p><p></p><p>Bell will use her Onyx Dog's ability as an Immediate Reaction whenever the trigger is met. (see stat block)[/sblock]</p><p></p><p>[Sblock=Block of Bell]<a href="http://l4w.wikia.com/wiki/PC:Bell_Jabson_(ScorpiusRisk)" target="_blank">Bell Jabson</a>, Shardar-Kai Bard 4</p><p>Init: +3; PI 15, PP 15; low-light vision</p><p>HP: 40/40, B 20; Surge 10 hp, 8/8</p><p>AC 21 (+2), F 15, R 19, W 18</p><p>Saves: +2 Racial bonus against the unconscious condition; +2 to all death saving throws</p><p>Speed 6</p><p></p><p>Skills: Acrobatics 8, Arcana 12, Athletics 5, Bluff 10, Diplomacy 11, Dungeoneering 5, Endurance 6, Heal 5, History 11, Insight 5, Intimidate 10, Nature 5, Perception 5, Religion 11, Stealth 8, Streetwise 11, Thievery 6(8)</p><p>Languages: Allarian, Imperia, Tsugo, Magari, Draconic (Read Any)</p><p>Rituals: Arcane Mark (Arcana), Amanuensis (Arcana), Brew Potion (Arcana or Religion), Comprehend Language (Arcana), Enchant Magic Item (Arcane or Nature), Eye of Alarm (Arcana), Glib Limerick (Arcana), Purify Water (Arcana, Nature or Religion), Silence (Arcana), Tenser's Floating Disk (Arcana)</p><p></p><p>Powers</p><p><span style="color: Green">Guiding Strike, Staggering Note</span></p><p><span style="color: Red">Focussed Sound, <s>Dissonant Strain</s>, Shadow Jaunt, Majestic Word 1/2, Words of Friendship, Second Wind</span></p><p><span style="color: Silver"> Stirring Shout, <s>Song of Defense</s>, Swordmage Warding, Harsh Songblade +1, <s>Onyx Dog Summon</s></span></p><p></p><p>Trigger (An enemy adjacent to Shard attacks Bell)</p><p><span style="color: Green">Bite</span> (Standard; At-Will); +7 vs AC; 1d6+3[/sblock]</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5569079, member: 41601"] From out of the rambling, three notes seem to resonate in Grak's ear. [COLOR="SeaGreen"][I]Dodge! Back! Heal![/I][/COLOR] While no words were clear, the message was. Even as enemy swung, Grakk found himself not just dodging but moving away with more grace that can usually be said of his race. His heart pumped with renewed vigor, keeping him in the fight. From behind the line of fighting, Bell's concentration continues. She drags her long sword along the floor in front of her and scraping noise seems to assault one of the fighters in strage ways. He grasps at his ears even as soldier finds new options. [Sblock=Actions] Virtue of CUnning on Grakk. Slide him to G14. Minor: Majestic Word on Grakk. He spends a healing surge, gains its value +4 hp. Grakk, if you want to slide one more square for free you can. I wasn't sure if you'd want to back up and heal more or keep hacking. Standard: Dissonant Strain on MF2. [url=http://invisiblecastle.com/roller/view/3036215/]17 vs Will, 7 damage[/url] and the target takes -2 to attack rolls till the end of Bell's next turn. Soldier may make a saving throw. Move -> Minor: Sustain Song of Defense Bell will use her Onyx Dog's ability as an Immediate Reaction whenever the trigger is met. (see stat block)[/sblock] [Sblock=Block of Bell][url=http://l4w.wikia.com/wiki/PC:Bell_Jabson_(ScorpiusRisk)]Bell Jabson[/url], Shardar-Kai Bard 4 Init: +3; PI 15, PP 15; low-light vision HP: 40/40, B 20; Surge 10 hp, 8/8 AC 21 (+2), F 15, R 19, W 18 Saves: +2 Racial bonus against the unconscious condition; +2 to all death saving throws Speed 6 Skills: Acrobatics 8, Arcana 12, Athletics 5, Bluff 10, Diplomacy 11, Dungeoneering 5, Endurance 6, Heal 5, History 11, Insight 5, Intimidate 10, Nature 5, Perception 5, Religion 11, Stealth 8, Streetwise 11, Thievery 6(8) Languages: Allarian, Imperia, Tsugo, Magari, Draconic (Read Any) Rituals: Arcane Mark (Arcana), Amanuensis (Arcana), Brew Potion (Arcana or Religion), Comprehend Language (Arcana), Enchant Magic Item (Arcane or Nature), Eye of Alarm (Arcana), Glib Limerick (Arcana), Purify Water (Arcana, Nature or Religion), Silence (Arcana), Tenser's Floating Disk (Arcana) Powers [COLOR="Green"]Guiding Strike, Staggering Note[/COLOR] [COLOR="Red"]Focussed Sound, [s]Dissonant Strain[/s], Shadow Jaunt, Majestic Word 1/2, Words of Friendship, Second Wind[/COLOR] [COLOR="Silver"] Stirring Shout, [s]Song of Defense[/s], Swordmage Warding, Harsh Songblade +1, [s]Onyx Dog Summon[/s][/COLOR] Trigger (An enemy adjacent to Shard attacks Bell) [COLOR="Green"]Bite[/COLOR] (Standard; At-Will); +7 vs AC; 1d6+3[/sblock] [/QUOTE]
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[Adventure] The Predicament of Mr. Gimo Tine [Judge:?]
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