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[Adventure] The Predicament of Mr. Gimo Tine [Judge:?]
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<blockquote data-quote="H.M.Gimlord" data-source="post: 5645049" data-attributes="member: 79440"><p>Thanks to Morvannon's quick action, Mikara is freed from the distraction posed by the Mercenary Fighter. She raises her eyes to the ledge where she sees her next target,</p><p></p><p><span style="color: Lime">"Little baby bird!</span></p><p><span style="color: Lime">You've strayed too close to the edge!</span></p><p><span style="color: Lime">Now you'll surely fall!"</span></p><p></p><p>Two arrows fly. One sails wide, but the other slices right through the sorcerer's face, penetrating the sinus cavities to emerge through the cap of the magician's skull.</p><p></p><p>The sorcerer slumps lifelessly to the ledge and falls into the canal below. [sblock=Actions]Move: to O14</p><p>Minor: Quarry Mercenary Sorcerer</p><p>Standard: Twin Strike</p><p>Target 1: Mercenary Sorcerer</p><p>Attack 1: <a href="http://invisiblecastle.com/roller/view/3139824/" target="_blank">1d20+11+1(Prime Shot) =32 Crit for 14</a>+<a href="http://invisiblecastle.com/roller/view/3139826/" target="_blank">2d6=10</a></p><p>Target 2: Mercenary Sorcerer</p><p>Attack 2: <a href="http://invisiblecastle.com/roller/view/3139824/" target="_blank">1d20+11+1(Prime Shot) = 17 vs. AC</a> (likely a miss but 5 dmg if hit).</p><p>Quary Damage: <a href="http://invisiblecastle.com/roller/view/3139824/" target="_blank">1d8=8(Crit)</a></p><p>[/sblock][OOC]Summary:</p><p></p><ul> <li data-xf-list-type="ul">Mercenary Sorcerer takes 32 damage</li> <li data-xf-list-type="ul">Mercenary Sorcerer is dead!</li> </ul><p>BTW: Since the first one hit the sorcerer, can I redirect the second shot to Slime 2 and burn Elven Accuracy to reroll? Have to ask <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />[/OOC][sblock=Ministats]Mikara Li Mesadh</p><p> Passive Insight 15 </p><p>Passive Perception 22</p><p>Senses Low-Light Vision</p><p></p><p>HP <span style="color: Red">15/39</span> <span style="color: Red">Bloodied</span>; Surges Left 7; AP 0</p><p>AC 20; FORT 14; REF 18 WIL 15</p><p>Speed 7 (Wildstep)</p><p></p><p>Str 10 (+0) Dex 21 (+5) Wis 17 (+3)</p><p>Con 12 (+1) Int 10 (+0) Cha 10 (+0)</p><p></p><p><strong><span style="font-size: 12px">Powers:</span></strong></p><p> <span style="color: Green">Dagger </span></p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> +5 vs AC 1d4 damage</p><p> <span style="color: Green">Longbow </span></p><p><img src="http://www.enworld.org/forum/images/smilies/br.gif" class="smilie" loading="lazy" alt=":branged:" title="Basic Ranged :branged:" data-shortname=":branged:" />+11 vs AC 1d12 + 7 damage</p><p> <span style="color: Green">Nimble Strike</span> </p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> +11 vs. AC 1d12+7 damage</p><p> <span style="color: Green">Twin Strike </span> </p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +5 vs. AC 1d4 damage per attack</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> +11 vs. AC 1d12+2 damage per attack</p><p><span style="color: Green">Agile Recovery</span> </p><p>Minor: Stand Up</p><p></p><p><span style="color: Red">Elven Accuracy</span></p><p>Free: Re-roll Attack</p><p><span style="color: Red"><s>Evasive Strike</s></span></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />+5 vs. AC 2d4 damage</p><p> <img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> +11 vs. AC 2d12+7 damage</p><p><span style="color: Red"><s>Cut & Run</s></span><s><s></s></s></p><p><s><s><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />+5 vs. AC 1d4 damage per attack</s></s></p><p><s><s><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> +11 vs. AC 1d12+7 damage per attack</s></s></p><p><s><s></s></s></p><p><s><s><span style="color: DimGray">Hunter's Bear Trap</span> </s></s></p><p><s><s><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> +5 vs. AC 1d4 damage per attack</s></s></p><p><s><s><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> +11 vs. AC 1d12+7 damage per attack</s></s></p><p><s><s></s></s></p><p><s><s>Class Features:</s></s></p><p><s><s></s></s></p><p><s><s>Hnter Fighting Style: Mikara can sheathe a weapon as a free action and gain a +4 bonus to AC against opportunity attacks she provokes by making a ranged attack. </s></s></p><p><s><s></s></s></p><p><s><s>Feats:</s></s></p><p><s><s></s></s></p><ul> <li data-xf-list-type="ul"><s><s>Quick Draw: You can draw a weapon (or an object, such as a potion, stored in a belt pouch, a bandolier, or a similar container) as part of the same action used to attack with the weapon or use the object.<br /> You also gain a +2 feat bonus to initiative checks.</s></s></li> </ul><p></p><ul> <li data-xf-list-type="ul"><s><s>Lethal Hunter: The extra damage dice from your Hunter's Quarry class feature increase from d6s to d8s</s></s></li> </ul><p></p><ul> <li data-xf-list-type="ul"><s><s>Hunter's Aim: You don't take the normal -2 penalty to attack rolls against your quarry if it has cover or concealment</s></s></li> </ul><p></p><p><s><s> <ul> <li data-xf-list-type="ul">Weapon Proficiency: Greatbow</li> </ul><p>[/sblock]</s></s></p></blockquote><p></p>
[QUOTE="H.M.Gimlord, post: 5645049, member: 79440"] Thanks to Morvannon's quick action, Mikara is freed from the distraction posed by the Mercenary Fighter. She raises her eyes to the ledge where she sees her next target, [COLOR=Lime]"Little baby bird! You've strayed too close to the edge! Now you'll surely fall!"[/COLOR] Two arrows fly. One sails wide, but the other slices right through the sorcerer's face, penetrating the sinus cavities to emerge through the cap of the magician's skull. The sorcerer slumps lifelessly to the ledge and falls into the canal below. [sblock=Actions]Move: to O14 Minor: Quarry Mercenary Sorcerer Standard: Twin Strike Target 1: Mercenary Sorcerer Attack 1: [URL="http://invisiblecastle.com/roller/view/3139824/"]1d20+11+1(Prime Shot) =32 Crit for 14[/URL]+[URL="http://invisiblecastle.com/roller/view/3139826/"]2d6=10[/URL] Target 2: Mercenary Sorcerer Attack 2: [URL="http://invisiblecastle.com/roller/view/3139824/"]1d20+11+1(Prime Shot) = 17 vs. AC[/URL] (likely a miss but 5 dmg if hit). Quary Damage: [URL="http://invisiblecastle.com/roller/view/3139824/"]1d8=8(Crit)[/URL] [/sblock][OOC]Summary: [LIST] [*]Mercenary Sorcerer takes 32 damage [*]Mercenary Sorcerer is dead! [/LIST] BTW: Since the first one hit the sorcerer, can I redirect the second shot to Slime 2 and burn Elven Accuracy to reroll? Have to ask ;)[/OOC][sblock=Ministats]Mikara Li Mesadh Passive Insight 15 Passive Perception 22 Senses Low-Light Vision HP [COLOR=Red]15/39[/COLOR] [COLOR=Red]Bloodied[/COLOR]; Surges Left 7; AP 0 AC 20; FORT 14; REF 18 WIL 15 Speed 7 (Wildstep) Str 10 (+0) Dex 21 (+5) Wis 17 (+3) Con 12 (+1) Int 10 (+0) Cha 10 (+0) [B][SIZE=3]Powers:[/SIZE][/B] [COLOR=Green]Dagger [/COLOR] :bmelee: +5 vs AC 1d4 damage [COLOR=Green]Longbow [/COLOR] :branged:+11 vs AC 1d12 + 7 damage [COLOR=Green]Nimble Strike[/COLOR] :ranged: +11 vs. AC 1d12+7 damage [COLOR=Green]Twin Strike [/COLOR] :melee: +5 vs. AC 1d4 damage per attack :ranged: +11 vs. AC 1d12+2 damage per attack [COLOR=Green]Agile Recovery[/COLOR] Minor: Stand Up [COLOR=Red]Elven Accuracy[/COLOR] Free: Re-roll Attack [COLOR=Red][s]Evasive Strike[/s][/COLOR] :melee:+5 vs. AC 2d4 damage :ranged: +11 vs. AC 2d12+7 damage [COLOR=Red][s]Cut & Run[s][/s][/s][/COLOR][s][s] :melee:+5 vs. AC 1d4 damage per attack :ranged: +11 vs. AC 1d12+7 damage per attack [COLOR=DimGray]Hunter's Bear Trap[/COLOR] :melee: +5 vs. AC 1d4 damage per attack :ranged: +11 vs. AC 1d12+7 damage per attack Class Features: Hnter Fighting Style: Mikara can sheathe a weapon as a free action and gain a +4 bonus to AC against opportunity attacks she provokes by making a ranged attack. Feats: [LIST] [*]Quick Draw: You can draw a weapon (or an object, such as a potion, stored in a belt pouch, a bandolier, or a similar container) as part of the same action used to attack with the weapon or use the object. You also gain a +2 feat bonus to initiative checks. [/LIST] [LIST] [*]Lethal Hunter: The extra damage dice from your Hunter's Quarry class feature increase from d6s to d8s [/LIST] [LIST] [*]Hunter's Aim: You don't take the normal -2 penalty to attack rolls against your quarry if it has cover or concealment [/LIST] [LIST] [*]Weapon Proficiency: Greatbow [/LIST] [/sblock][/s][/s] [/QUOTE]
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[Adventure] The Predicament of Mr. Gimo Tine [Judge:?]
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