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[Adventure] The Predicament of Mr. Gimo Tine [Judge:?]
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<blockquote data-quote="Voda Vosa" data-source="post: 5697987" data-attributes="member: 51271"><p>The judges take note of what the genasi say, and nod and write down some of it.</p><p>Nervously, the eladrin interjects. <strong>"I have never doubted of these forces existence, but I ask you, members of the judge, even if giant slugs from the chaos plane exist, should we assume they influenced our everyday life? Think of this." </strong>his comment is so out of place, that the judges give him a stern look immediately. </p><p></p><p>The dwarf sits where indicated, and mumbles a reply to Bell. <strong><span style="color: Teal">"Well, I can't certainly tell you, since I woke up just yesterday in a prison cell. The last memory I have was that my squad had been assigned to clean up the sewer system. Captain told us that some important fellow from Daunton's town hall asked for a mercenary crew to dispatch some otyoughs or somethin' in the sewers. We got down there, no problem, and started killin' those nasty buggers, when suddenly Richards got pulled into the water. Then Jhonas, then Hintch, and Filias too. I was the last standing there, so I started running to the dry area of the pipe, but never made it, I was pulled down from me leg, and that's the last thing I remember. I thought I had died, but here I am, all beat up, but still kickin'."</span></strong> tales the dwarf. The crowd starts "Aaaahhh"ing, and the judges have to intervene, hitting the table with their hammers. One at a time, making a curious rhythmic hammering noise. </p><p></p><p></p><p>[sblock= The judgement of Gimo Tine]</p><p>Eladryn attorney: Bluff To steal a success: <a href="http://invisiblecastle.com/roller/view/3206416/" target="_blank">17</a> He fails</p><p>Heroes: Arcana 25 ---> +1 success (4 success for the defence, 3 Fail for the defence)</p><p></p><p>A one time ability to counter a success removal from the fiscal through an intricate law trick is available.</p><p></p><p>[/sblock]</p><p></p><p>[sblock= Notes<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p>There are clues and evidences that have not been throughout investigated, as the necklace, and the hand prints. These could, or not be useful, in case you didn't notice them.</p><p>[/sblock]</p><p></p><p>[sblock= Possible witnesses]</p><p>Mr. Simpletown <em>Possible witness</em></p><p>Mrs Tine <em>Possible witness</em></p><p>Mr Tine <em>Possible witness</em></p><p>Mr Raspyhand <em>Possible witness</em></p><p>Simpletown's foreman <em>Possible witness</em></p><p>Watch's Captain <em>Possible witness</em></p><p>Dwarf <em>Possible witness</em></p><p>Mercenary leader <em>Dead</em></p><p>Another Mercenary leader <em>Lost in the explosion</em></p><p>Slime humanoid <em>Dead</em></p><p>Mercenary fighter <em>Possible witness</em></p><p>[/sblock]</p><p></p><p>[sblock=Current Evidence]</p><p>-Slime horrors</p><p>-Flasks with the explosive reagents</p><p>-Murder weapon</p><p>-Physical enhancers</p><p>-A bag with 100gp used to bribe Mr Raspyhand. </p><p>-A box with a broke flask.</p><p>-Shatered pieces of glass with orange liquied</p><p>-Schematics of somewhere</p><p>-A code: 5409385</p><p>-An address (Of the sewers)</p><p>-A necklace with an eye sculpted on it.</p><p>[/sblock]</p><p></p><p>[sblock=Current clues]</p><p>-An Aboleth is surely behind the murder!</p><p>-Mercenaries are in some sort of trance, possible by the Aboleth. </p><p>-The mercenary leader wanted you dead for your intrusion</p><p>-You found the murder weapon, and a laboratory that was used to prepare the explosive liquid found in the crime scene</p><p>-You found physical enhancers in the secret lab</p><p>-You found a code on a public place schematic, perhaps its a password of sorts.</p><p>-Gimo smells lie rotten water</p><p>-The dwarf at the strange door had weird eyes.</p><p>-Gimo's shovel is missing (Not in wagon, clay stablishment, nor watch)</p><p>-Gimo appeared to know nothing of what happened</p><p>-Several witnesses recognized him</p><p>-Mr Simpletown and Mrs Tine are certain Gimo is innocent</p><p>-Gimo's memory gape happened in the backstore of Mr Raspyhand</p><p>-Mr Raspyhand was bribed by someone to send Gimo to the addressless door next to his pottery.</p><p>-There is a password that the group needs in order to enter the addressless door. They could also attempt to bash in. Apparently there's a magical ward from the other side that makes trespassing the door almost impossible.</p><p>-The house was full of warriors with intentions of silencing anyone who intruded.</p><p>-There are hand prints of mud on the walls of the Sewers</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Places to go you actually know of]</p><p><strong>- Final battle location</strong></p><p><strong>-Water trap room</strong></p><p><strong>-Secret chamber on the sewers-</strong></p><p><strong>-Sewers</strong></p><p><strong>-Tavern</strong></p><p><strong>-Mr Tine House</strong></p><p><strong>-The Clay pits</strong></p><p><strong>-Mr. Simpletown establishment</strong></p><p><strong>-Addressless door</strong></p><p><strong>-City watch</strong></p><p><strong>-Crime scene </strong></p><p><strong>-City Judge</strong>[Current Location]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Voda Vosa, post: 5697987, member: 51271"] The judges take note of what the genasi say, and nod and write down some of it. Nervously, the eladrin interjects. [B]"I have never doubted of these forces existence, but I ask you, members of the judge, even if giant slugs from the chaos plane exist, should we assume they influenced our everyday life? Think of this." [/B]his comment is so out of place, that the judges give him a stern look immediately. The dwarf sits where indicated, and mumbles a reply to Bell. [B][COLOR="Teal"]"Well, I can't certainly tell you, since I woke up just yesterday in a prison cell. The last memory I have was that my squad had been assigned to clean up the sewer system. Captain told us that some important fellow from Daunton's town hall asked for a mercenary crew to dispatch some otyoughs or somethin' in the sewers. We got down there, no problem, and started killin' those nasty buggers, when suddenly Richards got pulled into the water. Then Jhonas, then Hintch, and Filias too. I was the last standing there, so I started running to the dry area of the pipe, but never made it, I was pulled down from me leg, and that's the last thing I remember. I thought I had died, but here I am, all beat up, but still kickin'."[/COLOR][/B] tales the dwarf. The crowd starts "Aaaahhh"ing, and the judges have to intervene, hitting the table with their hammers. One at a time, making a curious rhythmic hammering noise. [sblock= The judgement of Gimo Tine] Eladryn attorney: Bluff To steal a success: [URL="http://invisiblecastle.com/roller/view/3206416/"]17[/URL] He fails Heroes: Arcana 25 ---> +1 success (4 success for the defence, 3 Fail for the defence) A one time ability to counter a success removal from the fiscal through an intricate law trick is available. [/sblock] [sblock= Notes:] There are clues and evidences that have not been throughout investigated, as the necklace, and the hand prints. These could, or not be useful, in case you didn't notice them. [/sblock] [sblock= Possible witnesses] Mr. Simpletown [I]Possible witness[/I] Mrs Tine [I]Possible witness[/I] Mr Tine [I]Possible witness[/I] Mr Raspyhand [I]Possible witness[/I] Simpletown's foreman [I]Possible witness[/I] Watch's Captain [I]Possible witness[/I] Dwarf [I]Possible witness[/I] Mercenary leader [I]Dead[/I] Another Mercenary leader [I]Lost in the explosion[/I] Slime humanoid [I]Dead[/I] Mercenary fighter [I]Possible witness[/I] [/sblock] [sblock=Current Evidence] -Slime horrors -Flasks with the explosive reagents -Murder weapon -Physical enhancers -A bag with 100gp used to bribe Mr Raspyhand. -A box with a broke flask. -Shatered pieces of glass with orange liquied -Schematics of somewhere -A code: 5409385 -An address (Of the sewers) -A necklace with an eye sculpted on it. [/sblock] [sblock=Current clues] -An Aboleth is surely behind the murder! -Mercenaries are in some sort of trance, possible by the Aboleth. -The mercenary leader wanted you dead for your intrusion -You found the murder weapon, and a laboratory that was used to prepare the explosive liquid found in the crime scene -You found physical enhancers in the secret lab -You found a code on a public place schematic, perhaps its a password of sorts. -Gimo smells lie rotten water -The dwarf at the strange door had weird eyes. -Gimo's shovel is missing (Not in wagon, clay stablishment, nor watch) -Gimo appeared to know nothing of what happened -Several witnesses recognized him -Mr Simpletown and Mrs Tine are certain Gimo is innocent -Gimo's memory gape happened in the backstore of Mr Raspyhand -Mr Raspyhand was bribed by someone to send Gimo to the addressless door next to his pottery. -There is a password that the group needs in order to enter the addressless door. They could also attempt to bash in. Apparently there's a magical ward from the other side that makes trespassing the door almost impossible. -The house was full of warriors with intentions of silencing anyone who intruded. -There are hand prints of mud on the walls of the Sewers [/sblock] [sblock=Places to go you actually know of] [B]- Final battle location[/B] [B]-Water trap room[/B] [b]-Secret chamber on the sewers-[/B] [B]-Sewers[/B] [B]-Tavern[/B] [B]-Mr Tine House[/B] [B]-The Clay pits[/B] [B]-Mr. Simpletown establishment[/B] [B]-Addressless door[/B] [B]-City watch[/B] [B]-Crime scene [/B] [B]-City Judge[/B][Current Location] [/sblock] [/QUOTE]
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[Adventure] The Predicament of Mr. Gimo Tine [Judge:?]
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